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<1…14151617181920…34>
  • What Good Serious Successful Software Was Written Exclusively in 128K BASIC?I realize now that 128K BASIC has its serious enthusiasts . But I know very little about this type of BASIC . What good titles were written exclusi…

    I realize now that 128K BASIC has its serious enthusiasts . ... titles were written exclusively in 128K BASIC without any machine Code ... am assuming that as the 128K BASIC was pretty good that ... pretty decent software written using 128K BASIC .I wonder if this ...
    harriusherbartio harriusherbartio February 2022 Games
  • Are 128K games more likely to crash than 48K ones?Hey, guys. I've been doing some experimenting with various games and even some music demos and apps, and I'm beginning to reach a conclusion that …

    ... reach a conclusion that the 128K versions of the games in ... contention issues between the Sinclair 128K "Toastrack" model and its Amstrad ...
    Swevicus Swevicus February 2022 Games
  • NMI Routine and Restarts in a new 128K ROMI'm presently engaged in creating AGD 5 with the intention of making it a pair of 16K ROMs for the 128K/+2. I'm fairly sure that the vast majority o…

    ... of 16K ROMs for the 128K/+2. I'm fairly sure ...
    jonathan jonathan July 2022 Hardware
  • New Game: Hakkenkast : Dungeon Crawler 48K & 128KLaunched this week, a 4 dungeon epic Dungeon Crawler, Hakkenkast. Available as 48K and 128K versions, 1st dungeon is free. Download from[url="https:/…

    ... , Hakkenkast. Available as 48K and 128K versions, 1st dungeon is free ...
    Minilop Minilop August 2022 Brand new software
  • Alllmost Sinclair Basic CompilerYou guys looked at the compiler Boriel is working on over at boriel.com? It's definitely interesting work - and makes Spectrum m/c as output...

    ... guys looked at the compiler Boriel is working on over at ... boriel.com?

    It's ... UDG "T" and "U" in 128K mode, but this makes the ... 't compile), and I hope, Boriel will include BAND, BOR and ...
    LCD LCD April 2009 Sinclair Basic
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... on 128K options. I think it's important to remember that Boriel ... alone is a monumental achievement. 128K is in the wishlist, but ... 48K compiler. I'm sure 128K will happen eventually.

    Gedlion Gedlion May 2010 Development
  • BASIC compilerHi All, Can someone please recommend me a good compiler (for emulator use) that 'compiles' BASIC code into Assembler? There are quite a few availab…

    ... get it to work in 128k mode. V1.2 should be ... , I still recommend Boriels Compiler. Boriel is very fast in bugfixing ...
    LCD LCD November 2010 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... or TS2068, in which case 128K is needed, or if you ... in the [url=http://www.boriel.com/forum/zx-basic-compiler ...
    boriel boriel December 2010 Hardware
  • Hi there ;) New development groupHi everybody! I'm Baron Ashler, founder and member of a new very little development group called "Kabuto Factory" and this is my first post ;) We'v…

    ... years ago) are written using Boriel ZX BASIC Compiler (actually a ... :LOL:
    I saw the Boriel's one and it seems ... made with ZXSpin emulator, and 128k title tune has been composed ...
    Baron Ashler Baron Ashler May 2011 Development
  • Hi there ;) New development groupHi everybody! I'm Baron Ashler, founder and member of a new very little development group called "Kabuto Factory" and this is my first post ;) We'v…

    ... :LOL:
    I saw the Boriel's one and it seems ... made with ZXSpin emulator, and 128k title tune has been composed ... .1 too. Never liked the 128K version, but I also prefer ...
    LCD LCD May 2011 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... later improved) direct support for Boriel's ZX BASIC by providing ... BIFROST* release, that will provide 128K support.
    Einar Saukas Einar Saukas March 2012 Brand new software
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... .

    [url]http://www.boriel.com/wiki/en/index.php ... /> The downside is that the 128k extensions you use aren't ...
    Gedlion Gedlion May 2012 Sinclair Basic
  • Football Manager - RevisitedHi everyone Do you remember 6 months ago I posted here about the enhancements I had done to the Spectrum classic game Football Manager? Well, I've …

    ... version, recoded from scratch in Boriel's ZX Basic, so it ... />
    I see you went 128k which was cunning. I was ...
    Gedlion Gedlion June 2012 Games
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    ... port a 48k tzx into 128K Spectrum? If so, how?< ... tape file. Set spectaculator to 128K mode and in basic type ... to head on over to boriel.com - he's written ... Berksman at [url]http://www.boriel.com/wiki/en/index.php ... may be a start - Boriel's ZX Basic is intended ...
    Gedlion Gedlion January 2013 Development
  • Designing an icon-driven adventure: looking for adviceHi fellas, after the release of Funky Fungus, I am currently contemplating the possibility of designing an icon-driven adventure with location graph…

    ... and efficiency.[/QUOTE]

    Boriel's ZX BASIC would be ... your game for the Spectrum 128K.

    If you need ...
    Einar Saukas Einar Saukas April 2013 Development
  • Why no 'Avalon' loading screen?I was always disappointed that 'Avalon' & 'Dragontorc' were missing loading screens. I wonder if Steve Turner, when he sees this, could tell us why? …

    [QUOTE=boriel;698984]Hmm. No, it was ... was greatly surprised by the 128K music.

    Alchemist was ...
    Mark R. Jones Mark R. Jones May 2013 Games
  • best basic to useAs I like to do a bit of basic programming now and then what do you think is the best basic to work with? It's a pity the ramdisk can't be used on th…

    Boriel's ZX Basic all the ... with extra RAM pages in 128K models, or do whatever you ...
    na_th_an na_th_an August 2013 Sinclair Basic
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??

    ... file contains the 1.2, 128K-only, version on the B ... go at [URL="http://www.boriel.com/en/software/the-zx ... -basic-compiler/"]Boriel's Basic[/URL] but this ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). You ... [/URL]

    [*]Support for Boriel's ZX BASIC interface [URL ...
    clausjahn clausjahn November 2013 Brand new software
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel November 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... ]Coches[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Saturno)[/B] [[URL="http://www.boriel.com/forum/gallery/coches-ciclopes ... Bill[/B] [I][SIZE="1"](128k versions of [B]Lost In ...
    WhenIWasCruel WhenIWasCruel January 2014 Games
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... in a sub-set of Boriel's BASIC. It handles all ... completion, it will only support 128K machines, and it's commercial ... because it deals with the 128K memory paging so you don ...
    chev chev August 2014 Brand new software
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... can have 16K, 48K or 128K. Therefore, anything you make must ... /> 1) Learn Z80 assembly, or Boriel Basic, or z88dk C. If ... 48k machine (don't go 128k for now), or just make ...
    Timmy Timmy August 2015 Development
<1…14151617181920…34>

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