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<1…78910111213…34>
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... :

    (1) allow the sprite to enter & exit maze ...
    Morkin Morkin October 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... (and do so in my sprite routines) but it's not ...
    R-Tape R-Tape October 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... about the Z88DK's SP1 sprite library. The only documentation I ... need to rotate, the player sprite. (There may be more later ... answer to have 16 different sprite graphics, and when the player ... the displacement from where the sprite is and the new position ...
    Winston Winston October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... sbrk()? (How much will a sprite generally use?)
    Winston Winston October 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... manged to make a 2x2 sprite move round the screen using ...
    Atari_Jetman Atari_Jetman November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... it possible to mask the sprite behind (or in front of ...
    TechnicianSi TechnicianSi November 2011 Development
  • Sacred Armour of Antiriad - thoughts and opinions[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004300]Sacred Armour of Antiriad[/url] Just being playing this on ZXDS. Loved it back in the …

    ... , in particular to the main sprite). [b]edit! My mistake. It ...
    MattLamb MattLamb December 2011 Games
  • New Game: Broken FriendHi all, Here is a bit of a departure for me game wise, but taking me back to the 80's where I wrote loads of text adventures. Now with the help of B…

    ... . Now with the help of Boriel's ZX Basic and compiler ...
    Paul-J Paul-J January 2012 Brand new software
  • New Game: Endless Forms Most Beautiful[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/ingame.gif[…

    ... higher your grade the more sprite graphics you get to see ...
    R-Tape R-Tape January 2012 Brand new software
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... [CODE]
    /****************************************

    sp1 Sprite Demo 1

    A ... {
    struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()
    uchar x; // sprite x coordinate
    uchar y ...
    Timmy Timmy January 2012 Development
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... commands to create a crude sprite...in this case a little ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... , and I'm not using sprite masks at this time because ...
    Morkin Morkin February 2012 Development
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility. I have for example a picture of 3 vertical lines which is 19 pixels high and 16 pixe…

    ... /> ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: No

    Ralf Ralf February 2012 Development
  • AYBABTU - musician neededALL YOUR BASE ARE BELONGS TO US For my new project [url]http://www.edisk.eu/en/download/73423/aybabtu.sna_128.03KB.html[/url] i am looking for AY m…

    ... - star field
    cyan - ship sprite
    magenta - up to 3 ...
    Fikee Fikee February 2012 Development
  • Picking apart spectrum screensDear all, Being a fan of remakes, I'm constantly trying to pick apart spectrum game screens to see how they're made up - how many characters one pla…

    ... enough to fit the player sprite, etc.

    I don ...
    Tobo Tobo February 2012 Sinclair Miscellaneous
  • SEUD - How to - Part IIOK, now let?s enter on each option to see how to use them. First of them, the attack waves. A - Attack Waves [IMG]http://img841.imageshack.us/img84…

    ... />
    Do you see the sprite with a X2 and a ... corner? It is the enemy sprite that we will use here ... 2 to choose the enemy sprite and up and down to ...
    Turrican Turrican February 2012 Development
  • JSWED 2.2 probs,gutted!With an head full of game ideas i have been working away with my first one `Pip The Pipistrelle` about a young bat blown from a roost from the top of…

    ... have moved the maria bat sprite on the bed so not ...
    jammajup jammajup February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... the moth check screen (creature sprite 2-3 frames)

    jammajup jammajup March 2012 Brand new software
  • Updated version of Chaos?One game I've never managed to 'click' with is Chaos, the legendary strategy game for the 48K Speccy. Actually, I've never liked any strategy game, b…

    ... they'd recieved the multicoloured sprite treatment. Sadly, most games (Manic ... routines do slow down the sprite displays then it's surely ...
    ewgf ewgf March 2012 New game ideas
  • Monster TrucksI wouldn't mind playing a good 'bouncy' monster truck game on the speccy. I tried drawing a sprite just now, looks more suitable for Mr Bean Goes Mo…

    ... />
    I tried drawing a sprite just now, looks more suitable ...
    FrankT FrankT March 2012 New game ideas
  • BIFROST* ENGINE with Spectrum 128K support is out!The BIFROST* ENGINE release 1.1 is finally available, now providing also support for all Spectrum 128 models. You can download it from here: [url]ht…

    ... libraries for either z88dk or Boriel's ZX BASIC, there's ...
    Einar Saukas Einar Saukas April 2012 Announcements
  • Mad Mix Game Pepsi ChallengeThe version released in UK, "Pepsi Challenge" is different than the Spanish one. The main character sprite is different, and there are (at least one)…

    ... one.
    The main character sprite is different, and there are ...
    Ivanzx Ivanzx April 2012 Infoseek database
  • New Game: THE LOST TAPES OF ALBIONOkay here's my present for the Speccies 30th birthday: [B] [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lost+Tapes+of+Albion%2c+The$&pu…

    ... improve my programming, the better sprite routine should be noticable.
    R-Tape R-Tape April 2012 Brand new software
  • Sprite Spring wrong yearThis type-in from the last archive update was actually published in 1986 since the MH special issue 5 is from December 1986 ;) [url]http://microhob…

    This type-in from the last archive update was actually published in 1986 since the MH special issue 5 is from December 1986 ;)

    [url]http://microhobby.speccy.cz/mhf/MHEs5/mhes5_03.jpg[/url]
    Ivanzx Ivanzx April 2012 Infoseek database
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... now write all your
    sprite and text routines to print ...
    chev chev April 2012 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... [/IMG]

    The player sprite is actually done, fully animated ... redraw in AGD when the sprite/animation is complete - can see ...
    TechnicianSi TechnicianSi April 2012 New game ideas
  • Sprite Design-Graph Paper?I have a question which comes about after my little adventure earlier today:- As i have quite a few speccy projects in progress at the moment I have …

    I have a question which comes about after my little adventure earlier today:-
    As i have quite a few speccy projects in progress at the moment I have the need to draw sprites using graph paper,i had a lot of trouble this morning in my local town ...
    jammajup jammajup April 2012 Development
  • New Game: BerksManLink: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027713[/url] Originally written to demo Boriel's ZX Basic, and still needing most of th…

    ... />
    Originally written to demo Boriel's ZX Basic, and still ...
    Gedlion Gedlion June 2012 Brand new software
  • Ghost Castle 2 SEfor those who may have bought the tape here's the [URL="http://myweb.tiscali.co.uk/binman/Ghost Castle 2 SE Map.png"]map[/URL] if anyone wants to a…

    ... release (and the enemy death sprite was changed) there are a ...
    BiNMaN BiNMaN June 2012 Support files
  • Softek IS Compiler - wrong fileUnder "Softek 'IS' BASIC Compiler" the file SoftekISBASICCompiler.tap.zip does not contain that program, but a version of the Softek Super C Compiler…

    ... -time file, plus all the sprite & demo files. Without RTCODE ...
    Battle Bunny Battle Bunny July 2012 Infoseek database
<1…78910111213…34>

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