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"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... , DEC 53248 moves the player sprite left, INC 53249 moves it ... -
Cosmic Wartoad - Game Over Game over time go [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Cosmic+Wartoad$&pub=^Ocean+Software+Ltd$"]here[/url] to vote then return…
3/10
didnt like it at all. in fact, looking at Denton Design's games i've lost most of the respect i ever had for them.
this one lacks the style, playabilty and variation of FGTH.
nice sprite though. -
Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…
... :
Cuchulainn was a superb sprite, espcially liked the hair blowing ... -
"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... there with a Bruce Lee sprite as his avatar who will ... -
"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... Raster register tehnique and hardware sprite control.
For really comparision ... work.
Also, each hardware sprite and actual screen mode (low ... -
"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... work.
Also, each hardware sprite and actual screen mode (low ... -
Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…
... , Bluce_Ree wrote:
the main sprite in codemaster's ATV sim ... .
I found this sprite slightly fascinating. If you got ... -
New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…
... have 2 or 3 other sprite libraries on the go, each ... is to get the Spectrum sprite libraries working, then Timex versions ... -
the best drivin game on speccyThe best driving game ever on the spec was definately Chase HQ. What do you lot think?
... the Speccy to utilize decent sprite scaling I think. Nightmare Rally ... -
"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... uses small color cells and sprite layer:
[url="http ... -
"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... uses small color cells and sprite layer:
[url="http ... -
Sprite Graphics Tutorial - additionsHi Folks, Just made some additions to the tutorial I started ages ago. Link is: [url="http://members.aol.com/derekmsmith1/Spectrum/Tutorial.rtf"]…
Funny, I was wondering where you had disappeared off to with the Sprite Tutorials just the other day. Good to see you still beavering away at it! -
"Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]
... /> Later on, people started using sprite overlays for the main character ... means having a multicolour sprite with a hires sprite on top to ... -
Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …
... features it has - Assembler / Debugger / Sprite Finder / Map Builder to name ... -
Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …
... features it has - Assembler / Debugger / Sprite Finder / Map Builder to name ... -
ArmalyteI am sure a lot of folks here remember Armalyte, the fabulous C64 shoot-em-up that almost came out on the speccy. I think there was a demo on some of…
... coded the scrolling and some sprite routines, and I am trying ... -
Multiplayer online JSW-style gameThis was being discussed in a thread on the Emulators forum... [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=9184&forum=1&21"]http…
Strangely enough, Willy is the only sprite I don't like in Barak's version. His hat is the wrong shape. I know it's supposed to be a miner's helmet but Miner Willy always had a flat cap sort of thing. -
Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.
... else. The Master System's sprite hardware is limited (maximum of ... -
New Platform game in Development : Download availableHi, I have just been working on this for less than a week, so there is not a lot to show. It is based on a game called Jump Around which is currentl…
... , how are you clearing the sprite and redrawing it so fast ... -
Corsarios 48 +2A +3Maybe someone still have normal (not nasty .z80) version of Corsarios 1 & 2 ? Please, backup it as soon as possible, or this game will die:/ This is …
... the right side, otherwise your sprite dissapears and you will have ... -
New horizontal scrolling gameI have just been working on this for the last months. Heres a snapshot, let me know what you think. [url="http://www.geocities.com/ruijtunest/rtun…
... , provided help drawing the main sprite (it?s ripped from R ... -
New Dizzy Game ?Look at this : [url="http://www.n-discovery.narod.ru/projects_diz.htm"]http://www.n-discovery.narod.ru/projects_diz.htm[/url] Fabolous, isn't it ? …
... admittedly smooth pixel-by-pixel sprite movement and make something of ... -
New Dizzy Game ?Look at this : [url="http://www.n-discovery.narod.ru/projects_diz.htm"]http://www.n-discovery.narod.ru/projects_diz.htm[/url] Fabolous, isn't it ? …
... admittedly smooth pixel-by-pixel sprite movement and make something of ... -
how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …
... attempt to make a moveable sprite go around the screen, according ... -
any tips for learning spectrum machine code?hello there, I have some experince programming in basic, both sinclair 48+ (just need to recall most of what i learnt :D ) and Quickbasic. anyway i a…
... i can have a standard sprite displaying routine used across all ... -
Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …
... features it has - Assembler / Debugger / Sprite Finder / Map Builder to name ... -
Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…
... /> POP DE ; e=mask, d=sprite image
LD A,(HL ... :
LD A,(HL) ; draw sprite as normal
AND E ... /> POP DE ; e=mask, d=sprite image
LD A,(HL ... /> NC0: LD A,(HL) ; draw sprite as normal
AND E ... -
Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…
... /> POP DE ; e=mask, d=sprite image
LD A,(HL ... /> NC0: LD A,(HL) ; draw sprite as normal
AND E ... -
Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…
... /> POP DE ; e=mask, d=sprite image
LD A,(HL ... /> NC0: LD A,(HL) ; draw sprite as normal
AND E ... /> POP DE ; e=mask, d=sprite image
LD A,(HL ...