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  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... \bin;C:\Program Files\Microsoft Visual Studio\Co
    mmon\Tools ... \WinNT;C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin;C ... :\
    Program Files\Microsoft Visual Studio\Common\Tools;C:\Program ...
    radby radby February 2008 Development
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... 't want to learn C++/Visual Basic/whatever.

    Of ...
    ewgf ewgf February 2008 Emulators
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... 't want to learn C++/Visual Basic/whatever.

    Of ...
    ZnorXman ZnorXman February 2008 Emulators
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    [QUOTE=Kiwi;240506]Plus the development environment (VS2008 Express) is FREE! So everyone gets a copy ;)[/QUOTE]

    I've just installed the full blown version of Visual Studio Team System 2008, so I'm ready to go :)
    Mr Millside Mr Millside February 2008 Development
  • What are you reading?I'm reading [i]The Hazards of Space Travel: A Tourist's Guide[/i]. It's pretty good.

    ... /> I believe this has a visual c++ bias which turns me ...
    dekh dekh February 2008 Chit chat
  • What are you reading?I'm reading [i]The Hazards of Space Travel: A Tourist's Guide[/i]. It's pretty good.

    ... /> I believe this has a visual c++ bias which turns me ...
    rich_chandler rich_chandler February 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... a way to provide better visual feedback for the button that ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... decide to keep the same visual style as before, I wrote ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... decide to keep the same visual style as before, I wrote ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... a way to provide better visual feedback for the button that ... decide to keep the same visual style as before, I wrote ...
    Digital Prawn Digital Prawn February 2008 Development
  • My 2003 XP Comp VS new quad core Vista compMy 2003 built Win XP computer pissed all over our universities very latest Win Vista Quad Core computers. I had a photoshop file containing a 205 La…

    ... />
    Examples:

    1. Visual Studio 2005/2008 is like ...
    Vampyre Vampyre February 2008 Chit chat
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... faster won't make any visual difference. And since the TV ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • My 2003 XP Comp VS new quad core Vista compMy 2003 built Win XP computer pissed all over our universities very latest Win Vista Quad Core computers. I had a photoshop file containing a 205 La…

    ... />
    Examples:

    1. Visual Studio 2005/2008 is like ...
    Scottie_uk Scottie_uk March 2008 Chit chat
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    [quote=GreenCard;251104]Wow, I have no idea what that meant... Sorry, I'm a bit fick!! :confused:[/quote]
    M$VB = Microsoft Visual Basic
    rich_chandler rich_chandler March 2008 Emulators
  • Nintendo Game & Watch games!!Upon clearing some old stuff out recently, I came across a [I]Mario Bros.[/I] (Bottle Factory) Game & Watch game. What's really bugging me is that…

    ... /> Might as well just Download Visual Boy, and a ROM of ...
    dm_boozefreek dm_boozefreek March 2008 Chit chat
  • Nintendo Game & Watch games!!Upon clearing some old stuff out recently, I came across a [I]Mario Bros.[/I] (Bottle Factory) Game & Watch game. What's really bugging me is that…

    ... ]Might as well just Download Visual Boy, and a ROM of ...
    GreenCard GreenCard March 2008 Chit chat
  • Noisy Earache inducing loadersWhats the noisiest loader youve come across? I dont mean any tunes, the actual loading noise.

    ... to hexadecimal on a more visual level, i.e. I forced ...
    ZnorXman ZnorXman March 2008 Games
  • Noisy Earache inducing loadersWhats the noisiest loader youve come across? I dont mean any tunes, the actual loading noise.

    ... to hexadecimal on a more visual level, i.e. I forced ...
    monty.mole monty.mole March 2008 Games
  • Remakes using Spectrum graphics - worth doing?After reading the comments in this [post=251540]post[/post], I was surprised to see some support for the idea of a PC remake (or sequel) of a Speccy …

    ... that easy, there are logical visual-obstacles to avoid and/or ...
    ZnorXman ZnorXman March 2008 Games
  • Remakes using Spectrum graphics - worth doing?After reading the comments in this [post=251540]post[/post], I was surprised to see some support for the idea of a PC remake (or sequel) of a Speccy …

    ... that easy, there are logical visual-obstacles to avoid and/or ...
    bobs bobs March 2008 Games
  • Why don't you like homebrew games?Alright folks, I'm sure that there are a lot of people here who like the releases from Bob Smith, Jonathan Cauldwell, CEZ Games Studio and the likes…

    ... paper, and his sense of visual depth is severely lacking! That ...
    ZnorXman ZnorXman March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 's good to have some visual distinction between both games. Perhaps ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Labyrin3D because you have less visual information to go on.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Labyrin3D because you have less visual information to go on.[/QUOTE ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =d/e[/B] despite of visual distortions and removing improvements that ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... it didn't match the visual style (the generator does not ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... that in because of the visual feedback of the maze being ...
    Digital Prawn Digital Prawn April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... that in because of the visual feedback of the maze being ...
    Einar Saukas Einar Saukas April 2008 Development
  • Greetings from Syria.[IMG]http://farm3.static.flickr.com/2312/2397159556_4ee13bc3e1.jpg[/IMG] I'm at a conference in Syria and thought I'd say hi. My 5 star hotel (brag …

    ... town, there is a high visual presence from police and soldiers ...
    Scottie_uk Scottie_uk April 2008 Chit chat
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... . I should watch your project, boriel!
    LCD LCD April 2008 Development
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
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    mel the bell on April 21
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    harriusherbartio on April 21
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