World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.010s
<1…6789101112…34>
  • Cant DecideI have had a lot of spectrums in my time from the 16k to the +3 and as we all know they all have flaws. I am thinking about buying another and wanted…

    ... that required the original unmodified 48 BASIC ROM. You can improve ... the UK 128, with three bytes patched to work with the ...
    chev chev July 2010 Hardware
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... /> You can also save 8 bytes for each string you concatenate ... (2 bytes line no; 2 bytes length; 2 quote ... DATA "+g!o6[!j"
    48 DATA "!n5^+`+l"
    49 ...
    BloodBaz BloodBaz August 2010 Sinclair Basic
  • Could someone please help me adjust my personal picture?Not for this forum, as it displays okay on here, but the picture I use <---------------- could someone please adjust it so that it is [quote]- No w…

    [QUOTE=thx1138;471787]Not for this forum, as it displays okay on here, but the picture I use
    mel the bell mel the bell August 2010 Chit chat
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... 30491 - 30496 - 48 - 6
    31085 - 31090 - 48 - 6
    ...

    Threshold: 100 BYTES

    23507 - 24840 ...

    Threshold: 768 BYTES

    23862 - 24652 ...
    3149 BYTES saved

    30 BYTES overhead
    [/code ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... link occupies the last 512 BYTES of the Z80 memory map ...
    db 165
    db 48
    db 9

    ASM ASM November 2010 Announcements
  • Problem with se basicI use MB02 memory paging (ram 16kB instead 48rom) and via one OUT 23,xx can switch between original 48 rom and SE ROM. But if I write basic program i…

    ... in orig.ZX48 rom are bytes: #F3 #AF
    From adress ... in SE BASIC rom are bytes: #F3 #00

    Some ... 0 and 1. On original 48 rom work as JP #AFF3 ...
    velesoft velesoft December 2010 Sinclair Basic
  • Faulty Interface 1I bought a 'tested' Interface 1 on ebay the other day. Aside from the previous owner 'cleaning' the contacts with WD40!!! (bad, bad, bad eeurrgh :rol…

    ... use 128 basic but not 48 basic, as exactly the same ... Interface 1 will consume 58 bytes of memory for it's ...
    jp jp December 2010 Hardware
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... 48 ROM plus the UK 128 Editor ROM with 3 bytes patched ... to enable it to work with the 48 ROM ... the other hand SE Basic + 48 ROM will run anything except ...
    chev chev April 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... Inc.

    ; 1421 bytes. Channel code only needs to ... free up an extra 53 bytes. Print with PRINT # ... defb $00, $00, $00, $30, $48, $50, $20, $54, $88, $ ... 00, $00, $03, $00, $30, $48, $08, $10, $20, $00, $ ... 30, $40, $40, $E0, $40, $48, $F0, $00, $00, $07, $ ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ; compare the results with Y=48 or 56 or 57. If ... would add another couple of bytes and I don't think ...
    Timmy Timmy May 2011 Sinclair Basic
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... [/B]
    Remember : first 2 bytes = value of variable, next 2 ... bytes = end value used by NEXT, ... last 2 bytes = step value used by NEXT ...
    JR NC, L_6E11 ; 28173 48 2
    EX DE, HL ...
    Jimmy Jimmy May 2011 Development
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... effectively giving full 256 bytes after STKEND by using ... br /> 2) Skip the data bytes
    [CODE] JP L_708B ... 32
    DEFM "00000" ; 28785 48 48 48 48 48
    DEFM " HIGH " ; ...
    DEFM "00000" ; 28797 48 48 48 48 48
    DEFM " LEV " ; ...
    Jimmy Jimmy May 2011 Development
  • Help Wanted: Playtest BUGFIXED games!There's an ongoing effort at WoS to fix classic Spectrum games with serious bugs that make them impossible to complete, crash frequently, etc. More d…

    ... /> Proofings:-
    There are 10 bytes with each bit representing one ... room and ending at 7:48 too with Poke 28599,8 ... /> 9978: defw $a359, $fcc0, $fcfc ;48
    997e: defw $a371, $ccf0 ...
    Bandit Bandit June 2011 Games
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    [QUOTE=Einar Saukas;544887]
    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000157"][B]Alien Syndrome[/B][/URL] - problem mentioned [URL="http://www.worldofspectrum.org/forums/showpost.php?p=546411&postcount=177"]here[/URL][/quote]
    ...
    Bandit Bandit July 2011 Infoseek database
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> ; Reimplemented by Einar Saukas (496 bytes)
    ; -----------------------------------------------------------------------------

    org 64872 ... reached column 16, 32 or 48
    ; jr LOOP ; repeat otherwise ...
    Einar Saukas Einar Saukas August 2011 Development
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... execution" bit in FLAGS2 [IY+48] instead of where it actually ... new, improved, shorter (by two bytes!) version of the loader, which ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... />
    stackptr_temp defw 0 ; 2 bytes @ 32859

    next_tile_line nop ... ,74,75,76
    defb 48,49,50,51,52,53 ... ,74,75,76
    defb 48,49,50,51,52,53 ... 74,75,76
    defb 48,49,50,51,52,53 ... 74,75,76
    defb 48,49,50,51,52,53 ...
    R-Tape R-Tape September 2011 Development
  • Spectrum / PC Serial Networking (on 128k, +2's etc)Hello there my fellow WoS'ers I have been looking around getting some system readyfor replay, and in one of these stints I notices a PC (RS232) Seri…

    ... baud transfer code here for 48+IF1 few months ago. The ... buffer. This is nowadays 16 bytes long and in times of ... code extended buffer to 16 bytes (alternative is to control UART ...
    tstih tstih October 2011 Hardware
  • Spectrum / PC Serial Networking (on 128k, +2's etc)Hello there my fellow WoS'ers I have been looking around getting some system readyfor replay, and in one of these stints I notices a PC (RS232) Seri…

    ... UART buffer size of 16 bytes vs. Spectrum buffer size of ... ... up to 115.200 on 48 + if1 (and quite comfortable 57 ...
    tstih tstih October 2011 Hardware
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... random keypresses to generate random bytes, then mirror them, or ... so 10 udgs = 80 bytes stops at the (C) char ... will give all the same bytes, no good! I'd ... want to display number of bytes generated, not as a ... is happenening!
    add a,48
    rst 16
    ...
    R-Tape R-Tape December 2011 Development
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... $07 ; a = 0000 0SSS
    48 or $40 ; a = 0100 0SSS ... and Y coordinates (8-bit bytes) and shuffling them around to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... sp_cache), sp

    REPT 48, attr ; write the attributes
    push hl ; write 16 bytes
    push de
    ... /> incbin "unionflag.bmp" ; 6144 bytes of in order bitmap
    incbin "unionflag.atr" ; 768 bytes of attributes

    org ...
    p13z p13z January 2012 Sinclair Miscellaneous
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... order to save those bytes and also relocate other actions ... 09 01 30 REG(1):=48 ; move outside to location ... 09 01 30 REG(1):=48 ; move outside to location ... POKE 48194,1: POKE 48195,48: POKE 48196,12: POKE ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... we can save a few bytes from actions "PEGUE FACAO" and ...


    [*] Message MSG(48)="Eu nao estou segurando nenhuma ... /> c0cc: 01 30 PRINT MSG(48) ; print "Eu nao estou ... : POKE 49356,1: POKE 49357,48: POKE 49358,2
    ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
<1…6789101112…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
btile 53 99
48 5.2K 7.2K
bytes 9.1K 16.6K

Related Threads

  • Wanted: Case for ZX Spectrum (16/48/48+)Hi,<br /> <br /> I've been kindly given a project by a forum member which is gratefully received. <br /> <br /> I'm looking for some kind person to g…
  • 48 K SpectrumHi.<br /> <br /> I have 1 off 48 K Spectrum + PSU, Romantic Robot I/F, Opus 3.5 Disk Drive with Printer Port ALL WORKING plus many Games/ Utilities o…
  • ZX16/48Hello,<br /> I'm looking for an original Spectrum, rubber-keyed, 16k or 48k version, does not matter much. Need not be complete-in-box, as long as it…
  • Whats wrong with my spectrum 48 kWhen i startup, instead of copyright messsage i get gray screen with black square in middle.
  • 16/48I had a couple of these weird 'computer magazines' both of which had one rather good game each, being Pyramania and Snowman Sam (i think that was wha…
  • Finding the length of loaded Bytes:Is there a way from BASIC of finding out how big a block of bytes loaded from tape was? <br /> <br /> i.e. - if you do LOAD""CODE and load in a lump …
  • NEW DEMO for ZX 48 + AY :)Hi there. <br /> First stuff from SYNDEECATE zx-party is ours of course. ;)<br /> <br /> [url="http://republika.pl/hooyprogram/sailor.zip"]http://rep…
  • Dizzy X-Journey To Russia - English translation in 48/128 version & FIX of Abe's Mission-MissionHello there!<br /> <br /> Last week, there was discovered English translation of Russian game Dizzy X-Journey To Russia on the Internet. But it was a…
  • Dizzy X-Journey To Russia - English translation in 48/128 version & FIX of Abe's Mission-MissionHello there!<br /> <br /> Last week, there was discovered English translation of Russian game Dizzy X-Journey To Russia on the Internet. But it was a…
  • 128 or 48?Well? Which do you prefer?<br /> I'm talking about using a real Spectrum. Do you prefer the 48k or 128k?

Related Searches

  • 32765 48
  • ld bytes
  • sa bytes
  • spectrum 128 48 mode
  • out 32765 48
  • 2 grey out 32765 48
  • btile
  • 256 bytes
  • beta 48
  • spectrum 48 no colour issue 6
  • bytes hide
  • 48 to 128
  • super 48 box
  • forum size bytes
  • 128 48 timing
  • internal kempston 48
  • write emulator rom 16 48
  • switch between 128 and 48
  • 128 starting in 48 mode
  • poke hide bytes

Copyright © 2024 World of Spectrum