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<1…18192021222324…34>
  • Codies help? Werewolves of LondonHi All, never one for shying away from the deep end, having only just dipped my toe in to the world of machine code I find myself trying to find out …

    ... amazed that this major bug wasnt detected and fixed before it shipped ...
    Womble Womble March 2006 Sinclair Basic
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... /> The bug with the pasted code above is now fixed, but as ...
    Dunny Dunny March 2006 Games
  • Looking for MacOS X codersHi all Macintosh coders! James Weatherley is quite busy lately, and I need someone who can compile the MacOS X binary of SevenuP v1.20 to make the …

    ... missing library and might have fixed the confirmation bug.
    Metalbrain Metalbrain April 2006 Development
  • Looking for MacOS X codersHi all Macintosh coders! James Weatherley is quite busy lately, and I need someone who can compile the MacOS X binary of SevenuP v1.20 to make the …

    ... if the non-explicit-extension bug is also present...
    - when ... 's strange, as Peter supposedly fixed the exit problem on wxWidgets ...
    Metalbrain Metalbrain April 2006 Development
  • Looking for MacOS X codersHi all Macintosh coders! James Weatherley is quite busy lately, and I need someone who can compile the MacOS X binary of SevenuP v1.20 to make the …

    ... if the non-explicit-extension bug is also present...
    - when ... /> I can confirm that this bug also happens in these areas ... 's strange, as Peter supposedly fixed the exit problem on wxWidgets ... you are right. It is fixed now.

    [QUOTE]Well ...
    Paul van der Laan Paul van der Laan April 2006 Development
  • XLR-8 mastering utilities - help wanted!!Hello. Ironic I know given I wrote them! I can't for the life of me get the XLR-8 mastering utilities to work under emulation. It goes through the m…

    ... is due to a polarity bug in my original mastering utilities ... /> I've attached a polarity fixed version of the mastering utilities ...
    JonNorth JonNorth April 2006 Development
  • Egghead 4 available to downloadFollowing his adventure in space, Egghead is today Entertaining a guest. Yes, Shelley is coming to tea and it's up to Egghead to get the food on the…

    ... 'll be a bug. I'll get it fixed when I make ...
    jonathan jonathan April 2006 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    I have found a bug in the Load button in ... Code Editor.
    I have fixed it, but it won't ...
    Kiwi Kiwi May 2006 Development
  • raww.org theme helpHi people's. This is actually semi-ZX related, but I thought I'd post it here. I've been gradually working on re-writing the main theme for [URL="ht…

    ... , and I've kinda fixed the peekaboo bug in IE -- the text ...
    icabod icabod May 2006 Chit chat
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    Aye, that's a bug - SPIN used to save correctly, and now doesn't for some reason. I'm releasing Test10 shortly, and it will be fixed in that.

    Cheers for pointing it out :)

    D.
    Dunny Dunny May 2006 Emulators
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... /> o May of fixed the sticky dirty flag bug (maybe!)
    ... Copyright information.
    o Fixed some start screen component colours ... based image parser.
    Fixed handling of masks.
    ... tab
    o Fixed a GotoLine bug when no file was ...
    Kiwi Kiwi May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... "screen - 0x4000" -- I found a bug in the C compiler when ... z80asm. The bug has been reported and should be fixed in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    Yep, its a bug!

    Actually its bigger ... .
    There is a major bug in all the palette plugins ... called.
    Too big a bug to fix properly across all ... well anyway, masks will be fixed in the 0.9.5 ... if you really need a fixed version then PM me and ...
    Kiwi Kiwi May 2006 Development
  • Speccy look for the forumaye, not sure where to post this... besides, we?ve had already some talks about it... but, l@@k at [url=http://zx.pk.ru/index.php?]this[/url] - the …

    ... ?s with the "g=G" bug in basin?s assembler I ... . I believe he's fixed the uppercase bug, and is writing a ...
    Dunny Dunny June 2006 Sinclair Miscellaneous
  • Repeatable notable game crashesHi, Is there a list of "repeatable, notable game crashes" ;) anywhere? From memory, I remember quite a few wtf? moments when playing Speccy games w…

    ... . If the Pause-Bug hasn't been fixed, and Interface I is ... /bugs.html#pause_bug]Bad Pause-Bug Fix[/url] has been applied ...
    andrewbroad andrewbroad June 2006 Games
  • Disk image utility for USB disksI make simple utility programm for copy physical disk content to image files. It can work with USB disks, or memory cards attached via some card read…

    ... capacity, or maybe other M$ bug.
    Anyway, I will rewrite ... so, that it will have fixed 32 sec/track, but will ...
    piters piters June 2006 Emulators
  • Cliff Hanger - bug corrected?Hello ! In an topic I saw that bug (few last levels can't be completed) in CH was 'solved'... is such version of this game realy exist? Is yes, is …

    I remember reading a thread somewhere (either here or on CSS) where someone had fixed the bug and posted a fixed snapsot...

    This was some time ago though... Maybe a search via google would turn up something.
    andrew_rollings andrew_rollings July 2006 Games
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... seem to face this annoying bug in Spin_Test10: Sometimes when the ... a known bug and if so, has it been fixed, and if ...
    Arjun Arjun July 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... seem to face this annoying bug in Spin_Test10: Sometimes when the ... a known bug and if so, has it been fixed, and if ... /> Nope, it's not a bug that I'm aware of ...
    Dunny Dunny July 2006 Emulators
  • DivIDE EmulationHi guys, I should have my DivIDE soon so I've been trying to emulate it to become familiar with the devices functions. I've fired up the EightyOne …

    ... tape?[/QUOTE]

    This bug was reported to me a ... weeks ago and is now fixed; should work properly in the ...
    glancaster glancaster July 2006 Sinclair Miscellaneous
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    After a few more bug reports (including one or two ... handler also fixed to correct a non-critical bug in the display ...
    Dunny Dunny July 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... /> Lee, your tape bugs are fixed, and Yanek can now play ... fix for the WAV extension bug, but I can't do ...
    Dunny Dunny July 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... code again looking for this bug. I'll ask him, but ... team :)

    Lee: Fixed the bug properly now - the edge detector ...
    Dunny Dunny July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    [quote=baze]
    Of course, you can't expect to edit once-saved ASCII file on a PC and load it without error :/[/quote]

    Hmm, I did something very clever with Jon North's XLR-8 mastering utils then when I fixed the tape polarity bug ;)
    Woody Woody July 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... .
    I've spotted a bug in the... debugger (spookily enough ... .

    How it's fixed is up to you, but ...
    icabod icabod July 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... fixed -

    Icabod, your "odd number of bytes -> words" bug ... />
    The breakpoints is *probably* fixed, but since this is foreign ... waiting on Woody for a bug report atm, so should release ...
    Dunny Dunny July 2006 Emulators
  • GP2X handheld - ZX Spectrum emu goodnessIt's probably been covered here before, but I've spent the last week going crazy over the GP2X Linux-based, dual-core handheld that can emulate somet…

    ... other key, instead of being fixed to CAPS and SYMB
    - Fixed a bug when loading some .z80 files ...
    Metalbrain Metalbrain August 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... />
    The status bar bug is fixed, I noticed that one last ... . The Copyright message is a bug, I'll have a look ... . It's almost certainly a bug related to the dirty scanlines ... next release (due soon!) has fixed it.

    D ...
    Dunny Dunny August 2006 Emulators
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... correctly, yep a known bug to be fixed.

    Thanks redballon ...
    Kiwi Kiwi August 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    Lee, I've fixed the "gaps" bug - that was me trying to ...
    Dunny Dunny August 2006 Emulators
<1…18192021222324…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 9:55PM
  • Goodbye Z80
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  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
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    Antiriad2097 on 5:05PM
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    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
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