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  • Retro Computer Games Festival 9th-11th July, SurreyJust going to cross-plug this: [URL="http://www.retrocomputergamesfestival.com/"][IMG]http://www.retrocomputergamesfestival.com/images/RCGF-Sig.png[…

    [QUOTE=joefish;454020]You should probably grab a copy of my latest [I]Buzzsaw[/I] demo then...

    [url]http://www.worldofspectrum.org/forums/showthread.php?t=29824[/url][/QUOTE]

    Yes, I will do :smile:
    retrogamefest retrogamefest July 2010 Announcements
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... you who was using a buzzsaw to brutaly kill some cute ...
    LCD LCD August 2010 Development
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... to make two versions of Buzzsaw: one free with green blood ...
    LCD LCD August 2010 Development
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... going to do with that buzzsaw? Aaargh....

    Joefish... nobody ...
    Speccyman Speccyman August 2010 Development
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    ... the distribution.

    Also Buzzsaw seems to be a very ...
    Speccyman Speccyman August 2010 Development
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    [QUOTE=Speccyman;464880]
    Also Buzzsaw seems to be a very ...
    AndyC AndyC August 2010 Development
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    The SuperColour effect in [I]Buzzsaw+[/I] uses it. I originally ...
    joefish joefish August 2010 Development
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... game with the graphics of Buzzsaw and would probably be faster ...
    Fred Fred August 2010 Development
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... game with the graphics of Buzzsaw and would probably be faster ...
    joefish joefish August 2010 Development
  • So if you could take one Speccy game back in time to 1982...... what would it be? I think I'd take [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001521"]Driller[/URL] back, as it was one of the few …

    Buzzsaw. Okay, so it's still a demo, but it'll blow their minds!
    Graz Graz August 2010 Games
  • So if you could take one Speccy game back in time to 1982...... what would it be? I think I'd take [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001521"]Driller[/URL] back, as it was one of the few …

    [QUOTE=Graz;466594]Buzzsaw. Okay, so it's still ...
    joefish joefish August 2010 Games
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    joefish your buzzsaw is truly great programming, but its for a 30 yr old computer!! Whats the problem with someone copying it, changing it whatever?? Who ****ing cares??
    torot torot August 2010 Development
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    [QUOTE=torot;470668]joefish your buzzsaw is truly great programming, but ...
    gasman gasman August 2010 Development
  • Has anything ever been discovered since companies officially stopped making games?Ive rarely posted on here but I know there have been a lot of games made since a lot of companies stopped making games for the speccy in the early 90…

    ... Joefish's upcoming game, [B]Buzzsaw[/B]! :D
    (always happy ... .php?t=26080&highlight=buzzsaw[/url]
    Graz Graz September 2010 Games
  • Has anything ever been discovered since companies officially stopped making games?Ive rarely posted on here but I know there have been a lot of games made since a lot of companies stopped making games for the speccy in the early 90…

    ... Joefish's upcoming game, [B]Buzzsaw[/B]! :D
    (always happy ... .php?t=26080&highlight=buzzsaw[/url][/QUOTE]
    I have ...
    joefish joefish September 2010 Games
  • Pretty CrashesTo make a 48K spectrum crash spectacularly and beautifully enter the following into basic. Also works on a 128k in 48k mode though not quite as prett…

    ... , the 8x1 attribute graphics in Buzzsaw, Jason C Brooke's sound ...
    ccowley ccowley September 2010 Sinclair Basic
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    Buzzsaw thread was bumped, so I'll bump this one too :)

    Are you still here Riv?
    Are you still working on the game?
    Ralf Ralf September 2010 Development
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... effects too. Check Joefish's "Buzzsaw" project. It is the most ...
    Ralf Ralf October 2010 Sinclair Miscellaneous
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... effects too. Check Joefish's "Buzzsaw" project. It is the most ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Floating bus on 128K models[b]Background:[/b] i need run code with interrupt enabled but i need use stack instruction to maximize performance in copy/shift/mirror routines. dur…

    I had this in Buzzsaw+; there are two versions of ...
    joefish joefish November 2010 Development
  • SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…

    ... the loading screen for [I]Buzzsaw+[/I] in it, including BRIGHT ...
    joefish joefish November 2010 Development
  • SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…

    May I possibly see the Buzzsaw loading screen you made?
    Mark R. Jones Mark R. Jones November 2010 Development
  • SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…

    [QUOTE=Mark R Jones;490704]May I possibly see the Buzzsaw loading screen you made?[/QUOTE]
    PM me with an email address.
    joefish joefish November 2010 Development
  • Spectrum: The Definitive Top 10A bit of fun. Ok, so it's 100 years from now, and the Spectrum is taking it's place in a home computer hall of fame. You have to choose 10 games th…

    ... />
    But in 100 years, Buzzsaw might, just might be finished ...
    Graz Graz November 2010 Games
  • So which 8-bitter was biggest in which country?ewgf's topic "Be honest now..." got me thinking about this. As we got people from most European countries here and also a few abroad, tell us which 8…

    I think the less popular machines are much more interesting. New ground is being broken on the Oric. I think if BuzzSaw is ever finished that'll about wrap it up for what can be done on the Speccy.
    chev chev December 2010 Sinclair Miscellaneous
  • Moving screen while BEEPER's playing?Hi. For some time I think about it. First time I saw it on YouTube, on ZX Spectrum Orchestra video. Effects are of course rather simple but still…

    ... 'm working on in [I]Buzzsaw+[/I] have to syhchronise with ...
    joefish joefish December 2010 Development
  • Macros in Z80 assemblerI don't know if the title of this post is good, so let me explain what I mean If have for example code [SIZE="1"]LDI LDI LDI LDI LDI[/SIZE] I can…

    ... loop. Somewhere in the [I]Buzzsaw+[/I] source code is a ...
    joefish joefish January 2011 Development
  • copyright questionI'm working on a documentary film at present, and just working out what shots to put togther to go with the interviews we have. I've got person who r…

    ... />
    Anyway, Joefish, when's Buzzsaw going to be finished? Even ...
    ewgf ewgf January 2011 Games
  • copyright questionI'm working on a documentary film at present, and just working out what shots to put togther to go with the interviews we have. I've got person who r…

    ... ]

    Me want Buzzsaw, me want Buzzsaw. Me going to cry ... runs off home to finish Buzzsaw *

    He he he ...
    ewgf ewgf January 2011 Games
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... world are More Tea Vicar, Buzzsaw or discussed Speeder. And dozens ...
    Ralf Ralf January 2011 Development
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  • The So What's This Buzzsaw All About Then? Thread.Erm. This:<br /> <br /> [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap…
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  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+.<br /> <br /> [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL]<br /…
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