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Retro Computer Games Festival 9th-11th July, SurreyJust going to cross-plug this: [URL="http://www.retrocomputergamesfestival.com/"][IMG]http://www.retrocomputergamesfestival.com/images/RCGF-Sig.png[…
[QUOTE=joefish;454020]You should probably grab a copy of my latest [I]Buzzsaw[/I] demo then...
[url]http://www.worldofspectrum.org/forums/showthread.php?t=29824[/url][/QUOTE]
Yes, I will do :smile: -
Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…
... you who was using a buzzsaw to brutaly kill some cute ... -
Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…
... to make two versions of Buzzsaw: one free with green blood ... -
Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…
... going to do with that buzzsaw? Aaargh....
Joefish... nobody ... -
Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…
... the distribution.
Also Buzzsaw seems to be a very ... -
Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…
[QUOTE=Speccyman;464880]
Also Buzzsaw seems to be a very ... -
Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …
The SuperColour effect in [I]Buzzsaw+[/I] uses it. I originally ... -
TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…
... game with the graphics of Buzzsaw and would probably be faster ... -
TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…
... game with the graphics of Buzzsaw and would probably be faster ... -
So if you could take one Speccy game back in time to 1982...... what would it be? I think I'd take [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001521"]Driller[/URL] back, as it was one of the few …
Buzzsaw. Okay, so it's still a demo, but it'll blow their minds! -
Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…
joefish your buzzsaw is truly great programming, but its for a 30 yr old computer!! Whats the problem with someone copying it, changing it whatever?? Who ****ing cares?? -
Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…
[QUOTE=torot;470668]joefish your buzzsaw is truly great programming, but ... -
Has anything ever been discovered since companies officially stopped making games?Ive rarely posted on here but I know there have been a lot of games made since a lot of companies stopped making games for the speccy in the early 90…
... Joefish's upcoming game, [B]Buzzsaw[/B]! :D
(always happy ... .php?t=26080&highlight=buzzsaw[/url] -
Has anything ever been discovered since companies officially stopped making games?Ive rarely posted on here but I know there have been a lot of games made since a lot of companies stopped making games for the speccy in the early 90…
... Joefish's upcoming game, [B]Buzzsaw[/B]! :D
(always happy ... .php?t=26080&highlight=buzzsaw[/url][/QUOTE]
I have ... -
Pretty CrashesTo make a 48K spectrum crash spectacularly and beautifully enter the following into basic. Also works on a 128k in 48k mode though not quite as prett…
... , the 8x1 attribute graphics in Buzzsaw, Jason C Brooke's sound ... -
My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…
Buzzsaw thread was bumped, so I'll bump this one too :)
Are you still here Riv?
Are you still working on the game? -
The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …
... effects too. Check Joefish's "Buzzsaw" project. It is the most ... -
The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …
... effects too. Check Joefish's "Buzzsaw" project. It is the most ... -
Floating bus on 128K models[b]Background:[/b] i need run code with interrupt enabled but i need use stack instruction to maximize performance in copy/shift/mirror routines. dur…
I had this in Buzzsaw+; there are two versions of ... -
SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…
... the loading screen for [I]Buzzsaw+[/I] in it, including BRIGHT ... -
SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…
May I possibly see the Buzzsaw loading screen you made? -
SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…
[QUOTE=Mark R Jones;490704]May I possibly see the Buzzsaw loading screen you made?[/QUOTE]
PM me with an email address. -
Spectrum: The Definitive Top 10A bit of fun. Ok, so it's 100 years from now, and the Spectrum is taking it's place in a home computer hall of fame. You have to choose 10 games th…
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But in 100 years, Buzzsaw might, just might be finished ... -
So which 8-bitter was biggest in which country?ewgf's topic "Be honest now..." got me thinking about this. As we got people from most European countries here and also a few abroad, tell us which 8…
I think the less popular machines are much more interesting. New ground is being broken on the Oric. I think if BuzzSaw is ever finished that'll about wrap it up for what can be done on the Speccy. -
Moving screen while BEEPER's playing?Hi. For some time I think about it. First time I saw it on YouTube, on ZX Spectrum Orchestra video. Effects are of course rather simple but still…
... 'm working on in [I]Buzzsaw+[/I] have to syhchronise with ... -
Macros in Z80 assemblerI don't know if the title of this post is good, so let me explain what I mean If have for example code [SIZE="1"]LDI LDI LDI LDI LDI[/SIZE] I can…
... loop. Somewhere in the [I]Buzzsaw+[/I] source code is a ... -
copyright questionI'm working on a documentary film at present, and just working out what shots to put togther to go with the interviews we have. I've got person who r…
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Anyway, Joefish, when's Buzzsaw going to be finished? Even ... -
copyright questionI'm working on a documentary film at present, and just working out what shots to put togther to go with the interviews we have. I've got person who r…
... ]
Me want Buzzsaw, me want Buzzsaw. Me going to cry ... runs off home to finish Buzzsaw *
He he he ... -
My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…
... world are More Tea Vicar, Buzzsaw or discussed Speeder. And dozens ...
