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  • zx32 and Windows XPI like zx32 and I use it for all the games I download from WOS. But does this emulator work under Windows XP ? You see, I am going to upgrade my comp…

    ... hexeditor for altering those DATA bytes yet, but you can alter ...
    Dunny Dunny September 2004 Emulators
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... shifted they take up 5 bytes per line as there needs ...
    dmsmith dmsmith September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... background graphics. Preshifting requires 320 bytes per tile (4 versions). Which ...
    dmsmith dmsmith September 2004 Development
  • TZX and the ZX81Evenin All. EightyOne is now is a state where I can support a more descriptive tape format. I know how some people have been calling for tzx suppor…

    ... anything ever put out incomplete bytes but who knows?).

    MikeW MikeW September 2004 Emulators
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... former only needs 1,000 bytes of data, 1,000 nybbles ... only takes that 2,000 bytes for the screen and a ...
    TMR TMR September 2004 Games
  • Jet Set Willy Problems...I THINK I've completed the "Lord of the Rings version of Jet Set Willy...I've reached the "Grey Haven" (or whatever it's called) but when I jumped ov…

    ... the rest of the program/bytes appearing but I can't ...
    VincentAC VincentAC September 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... , maybe together with some
    bytes of context (like RCS/CVS ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... , maybe together with some
    bytes of context (like RCS/CVS ... that point would contain zero bytes. Secondly, many, many games (all ...
    Dunny Dunny October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... , maybe together with some
    bytes of context (like RCS/CVS ... that point would contain zero bytes. Secondly, many, many games (all ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... .
    ; note low and high bytes swapped !

    DEFW 0801fh ...
    robpearmain robpearmain October 2004 Development
<1…28293031323334>

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