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  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... ID
    2 bytes: block length
    2 bytes: pause after block ...
    2 bytes: data length (or ... unlikely to me)
    n bytes: the data itself

    Philip Kendall Philip Kendall September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... ID x
    2 bytes: block length
    1 ... waves start positive.
    2 bytes: actual data length
    2 bytes: pause after block in ... ID y
    2 bytes: block length
    1 ... waves start positive.
    4 bytes: actual data length
    Fraser Fraser September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... stores them as Spectrum-files (BYTES on 1500 Baud).

    Dr BEEP Dr BEEP September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... Block ID x
    2 bytes: block length
    1 ... waves start positive.
    2 bytes: actual data length
    ... are zeroed.
    2 bytes: pause after block in ms ... that deal with partial bytes do so in a ... any ZX81 files with partial bytes in?)

    Or ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... between them. 1s in the bytes sent to tape have a ...
    Dunny Dunny September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... quite size-inefficient (about 10 bytes to represent one in the ...
    GOC GOC September 2003 Emulators
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    I guess my information must be wrong. In that case, what's the adventage of using reti instead of ret? reti takes 2 bytes, and ret only 1.
    Metalbrain Metalbrain September 2003 Development
  • New gameHello. I've just started developing a new game for the 128K spectrum. In fact, its the first thing I've ever programmed on a Spectrum (i'll admit, I…

    ... tap file that contains the bytes only. Tap files can easily ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • The WoS Type-Ins ProjectGood folks of WoS! Lend me your ears (figuratively speaking of course)! At long last, the kind and noble Martijn has cleared the Type-Ins project for…

    ... lines be 9 numbers, 8 bytes plus checksum. Any of this ...
    John H John H September 2003 Sinclair Miscellaneous
  • The WoS Type-Ins ProjectGood folks of WoS! Lend me your ears (figuratively speaking of course)! At long last, the kind and noble Martijn has cleared the Type-Ins project for…

    ... other formats, eg separating the bytes with spaces similar to my ... the sum of the 8 bytes, isn't it? Even if ...
    John H John H September 2003 Sinclair Miscellaneous
<1…28293031323334>

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