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<1…45678910…34>
  • What memory pages are being used in a +3DOS disk operation?To make a long story short: what pages are in use by +3DOS while doing read operations from the disk drive? Now, for the details, for those interest…

    ... main memory, and then, the program starts.

    The procedure ... , am I missing something? The program does not overwrite system vars ... 25001 and are about 110 bytes long.

    Is there ...
    mcleod_ideafix mcleod_ideafix March 2011 Development
  • Help please find the program "Music Tech ZX Synth"Really need a program created pixelh8, called "Music Tech ZX Synth". In Internet searching - found nowhere else. There are videos, which show her wor…

    Really need a program created pixelh8, called "Music Tech ...
    =ANDROID= =ANDROID= March 2011 Development
  • Good art programWhat's the best art program for speccy or for designing speccy screens using a windows program? I'm looking to design a loading screen for a speccy g…

    What's the best art program for speccy or for designing speccy screens using a windows program? I'm looking to design a loading screen for a speccy game.
    BigBadMick BigBadMick April 2011 Development
  • SpecBAS 0.646 now available.Yay! Here's another round of bugfixes and additions to the Program. Not so much of the extract coding features, but more back-to-basics this time: […

    ... bugfixes and additions to the Program. Not so much of the ... [n [TO m]] - LIST the program from any line to any ... command. Renumbers either the whole program or a range of lines ... reading/writing floating point values (bytes in size) from and to ...
    Dunny Dunny May 2011 Sinclair Miscellaneous
  • Full Screen Editor/AssemblerIMHO program [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0008187"]Full Screen Editor/Assembler[/URL] should have a "known errors" note as …

    IMHO program [URL="http://www.worldofspectrum.org/ ... ]:

    The last two bytes of the [B]BIT b ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... subset of the entire program and turns out to ... in the program. Each line consumes 4 bytes, the first ... array variable consumes 6 bytes. As all possible names ... are pre-defined 480 bytes are automatically in-use ... the start of any compiled program :
    [CODE]start ...
    Jimmy Jimmy May 2011 Development
  • CrusoePlease add the following "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002872"]Crusoe[/URL]: [QUOTE]Bu…

    ... JPs being one or two bytes off their correct destination. The ... calls, which would cause the program to crash if Crusoe did ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Shadow ROM partial decoding not implemented in emulatorsOr at least, not implemented in Spectaculator, and it seems that not in Fuse too. [URL="http://www.speccy.org/foro/viewtopic.php?f=8&t=408&start=53"…

    ... that the last 8192 bytes of the ROM dumped at ... mirror of the first 8192 bytes. I did the same ... in the last 8192 bytes of the ROM space?< ... .

    Incidentally, the program causes a "B Integer..." error ... therefore, the last 8192 bytes of the ROM space are ...
    mcleod_ideafix mcleod_ideafix June 2011 Emulators
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... , I started coding a small program that could be used to ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • Drawing a "window"...Hi Folks, I want to display a blank window over an existing screen. It then draws a border around it but that is not the point of my question. Ini…

    ... VERY quick but uses 359 bytes.

    Anyone know of ... in the main program). This approach only uses 82 bytes (not too ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Good LOGO program on Spectrum?Does anyone know a good LOGO program on the Spectrum? Ideally machine code, but a good BASIC version will do. I found a few using the search function…

    ... anyone know a good LOGO program on the Spectrum? Ideally machine ...
    MattLamb MattLamb July 2011 Games
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... is held within the BASIC program area and moves as the ... program is edited, or simply the ... an obvious way for the program to find whereabouts in memory ... it still takes 43 bytes plus 4 bytes for each address to ...
    Battle Bunny Battle Bunny August 2011 Development
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    ... NEW, JUMP A FEW BYTES TO NEXT COMPARE
    ... SAVE, JUMP A FEW BYTES TO NEXT COMPARE
    ... LOAD, JUMP A FEW BYTES TO NEXT COMPARE
    ... br />

    ;#######################################################
    ;NEW PROGRAM (EDITOR)
    ;1 - CHECK FOR ...
    Robin Robin August 2011 Announcements
  • z88dk + File Handling ProblemHello my fellow WoS'ers I thought I would ask here as I am having a bit of trouble with a very simple C program that I wrote for the spectrum using…

    ... READ allocated: Now READING 64 bytes\n\n");


    Upon excuting the program all I get is the ... is and the first 64 bytes are -1, howeve I ... -DPLUS3 -lm -create-app program.c >build.txt
    program.c >build.txt
    Zetr0 Zetr0 August 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... . It currently compiles to 340 bytes, and I know that can ... the keys data to calling program
    ret

    ; ----------------------------------------------
    polomint polomint September 2011 Development
  • While working on ZX81 1K Hires games...I am working on hires games on a 1K ZX81. While doing I am planning on a new way of displaying a 3D view maze. This should give room in 1K ZX81 for…

    ... 100 bytes data with a program of 223 bytes (so total 323 bytes).
    Dr BEEP Dr BEEP September 2011 Sinclair Miscellaneous
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... save part of a BASIC program. The idea is that it ... can be merged into a program and then used to save ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Lord Of The Rings; Files skipped ?Hi folks, Does anyone know what blocks 8~13 are for in the Lord of The Rings: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006601[/url] I…

    ...
    2- 28: Program : LoR1 Length: 19 Normal ...
    4- 6B: Bytes : lor1 Length: 19 Normal ...
    6- 18A: Bytes : pic Length: 19 Normal ...
    14- 6FA3: Bytes : game1 Length: 19 Normal ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... 'a' then]
    . copy 'l' bytes from address 'a' to address ... be calculated by the BASIC program; see lines 15 & 20 ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Jetpac LoadingI have Jetpac on tape for my 48k and can't get it to load. Here's what I'm doing...Press L to get load screen then "jetpac" and Enter while pressing…

    ... /> Program: Jetpac
    Bytes: JPSP
    Bytes: 0
    Bytes: 1
    Bytes: 2
    Bytes ... : 3
    Bytes ...
    P5YCHOFOX P5YCHOFOX November 2011 Games
  • The short blocks loaded in Jet Pac(Hope this have not been previously discussed. If so, my apologies) Is there any reason why Jet Pac loads three short blocks after the main block? I…

    ... previously loaded block "0" four bytes to the left, that is ... is called from the main program, when you are about to ...
    mcleod_ideafix mcleod_ideafix November 2011 Games
  • Calpac - Junior Education (Program List)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0009186"]Junior Education[/URL] I see there is no list of programs so here it is: Side A: 1. P…

    ... , due to at least 1 program being 48K?

    Screenshot ...
    Hairy Hairy November 2011 Infoseek database
  • Help preserving a tapeHi! I got hold of three cassetes each containing unique Greek Spectrum programs of 1983-1984. I managed to tzx two of them but all my attempts of p…

    ... (for 'bytes' file): 0 (0,0)
    lenght program basic/not ... used for 'bytes-array': 0 (0 ... address(for 'bytes' file): 15360 (0,60)
    lenght program basic/not ... used for 'bytes-array': 0 (0 ...
    Pyjamarama Pyjamarama December 2011 MIA/STP/SDP
  • Interesting speed increase...Hi Folks, You may already know the following but I found it "interesting". I have been developing a model railway timetable program in BASin for th…

    ... /> According to BASin the actual program metrics are:

    [ ...
    41 variables using 306 bytes

    [B]Version ...
    41 variables using 306 bytes

    [B]Version ...
    41 variables using 306 bytes

    Intersting...
    ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... />
    Just look at this program, for example. It's about ...

    A simple demo program to show how z88dk and ...
    Timmy Timmy January 2012 Development
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... 't interfere with LISTing the program, as if it was above ... parameters of a$(), total 32 bytes. The POKEs for VARS, and ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • What is the (hypothetically) largest 9999 lines BASIC program possible?If the Speccy had infinite amounts of memory, what is the largest 9999 line BASIC program that could be made? (in K and amount of instructions) (Yet…

    ... the largest 9999 line BASIC program that could be made? (in ...
    ZnorXman ZnorXman February 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... and thus saved within the program code;
    * note that the ... just now), thus saving the program could automatically save the current ... in an array), plus 4 bytes for each place marker and ... a DATA string within the program code).

    This is ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... editor screen). At present a "program of your choice" has to ... 9 data files of 7500 bytes each; I'll expand that ... to 26 of around 9000 bytes for the next release, which ...
    Battle Bunny Battle Bunny February 2012 Announcements
<1…45678910…34>

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