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Search Again :: Adv Search 1000 results in 0.103s
<1234567…34>
  • A.C.E. covertapesHello all, just found 2 covertapes that seem to not be archived or documented in any way. The first is Gift from the Gods (Sinclair Spectrum) & Blue …

    ... Max (C64/128) - Free with A.C.E. Issue 1. The second one ... ; CPC464, stated as free with A.C.E. July 1988. Do these need ...
    jamorski jamorski May 2009 MIA/STP/SDP
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... L,A
    LD E,A
    LD A,(HL)
    OR C
    LD L,A
    C,A
    LD A,L
    EX AF,AF
    LD L,A
    LD E,A ...
    moroz1999 moroz1999 August 2004 Development
  • Urgent Help needed to fix this: calling all machine code gurusI am currently trying to write tutorials on the amazing Orfeus music composer by Proxima which allows you to do multi channel music through the beepe…

    ... a,e
    ld a,l
    adc a,e
    sub c
    adc a,e
    and c ...
    adc a,e ... l,a
    and c
    inc a
    ld h,a
    ld a,e
    robpearmain robpearmain November 2006 Development
  • checksum routine from Space GunThis routine starts off with HL=$ffff and a file header read from tape, for each byte of which in turn it assigns to A and calls this routine, ending…

    ... /> LD E,A : LD A,L : XOR B :
    LD H,A : LD A,E : XOR C : AND ... $0f :
    LD C,A : RLA : RLA ... E
    LD H,A : LD A,B : RLA : XOR D : OR C
    LD L,A : RET ...
    Battle Bunny Battle Bunny January 2013 Games
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... DE
    LD A,L
    ADD A,C
    LD L,A

    LD E,L
    INC DE
    LD A,L
    SUB E
    LD L,A
    ...
    hldswrth hldswrth July 2007 Development
  • Preferred way of determining Y co-ord in assembly?I know of 2 ways of calculating the y-cord of a pixel row for the speccy in assembly. One is to calculate the address by ways of shifting and masking…

    ... address
    add a, l
    ld l, a
    ld e,(hl)
    inc ... ld a,l
    add a, c ;get x offset from c
    ld l, a
    Arjun Arjun July 2007 Development
  • Happy New Year, Gilby!A new year, a new age. How time lies.

    Gilby! Yippee, Its Ya Birthday Mahhhn!
    :) C E L E B R A T I O N S ! :)
    Graz Graz January 2008 Chit chat
  • Print text in assemblyHello, a perhaps simple question: I would like to print a text string on the screen and I wonder how to do that in the most easy way? I seem to re…

    ...
    LD D,A
    LD E,L
    LD A,(ATTR)
    LD ...
    RRCA
    ADD A,C
    LD L,A
    LD (PRTPOS),HL ...
    rich_chandler rich_chandler October 2010 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... SPRINT

    PRINTA LD L,A
    LD H,0
    RRCA
    ADD A,C
    LD L,A
    LD (PRTPOS),HL ... $58
    LD D,A
    LD E,L
    RET

    rich_chandler rich_chandler June 2011 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... maros.pri.ee/eng/authors/e/einar/o-mundo-perdido/"] ... ld h,$c0
    ld c,a
    [/CODE]
    to ... de
    ld a,l
    or c
    ld l,a ; now HL= ... 010RR000rrrccccc
    next_line:
    ld a ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... = ATTRIBUTE FILE ADDRESS
    a = ATTR(b,c)
    DF-CC IS ...
    add a,c
    ld l,a
    ld e,a
    ld a,(de)

    ENTRY a = CHARACTER CODE
    PRESERVED c
    EXIT b ... 38H

    PRINT1 ld l,a
    ld h,0
    Shando Shando July 2013 Development
  • That painter thing..I'm struggling to think of a non clunky way of detecting when a 'box' has been surrounded and can be highlighted, like in the pic: [IMG]http://i1142…

    ... br /> rra
    ld e,a

    add ... a,(ix+7) ;A =BotR:col
    sub c ; -TopL:col
    ld e,a ;E ...
    or c
    ld l,a
    ld a,h
    ...
    Battle Bunny Battle Bunny November 2013 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... 8x8 pixel blocks - either a space or a wall - based on the ... ; if not 0 (i.e. 1), it's a wall

    ld a,(tile_y)
    inc a
    ld (tile_y),a ; next line ...
    rrca
    add a,c
    ld l,a
    ret

    Morkin Morkin February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... - each tile has a particular colour stored with ... a
    sra a
    sra a
    add a,88
    ld h,a ...
    ld a ... rrca
    add a,c
    ld l,a
    ret[/code ... the tile - i.e. the one representing its ...
    Morkin Morkin March 2014 Development
  • Mirror tableCan anyone help with a byte mirror table? e.g. so you can look up a byte of a left-facing sprite and return the correct right-facing value. There …

    ... c,e
    ld a,(bc)
    ld (hl),a
    dec l
    ld c ... ,d
    ld a,( ... bc)
    ld (hl),a ...
    dec l ... ld b,8
    ld a,l
    .l1
    ...
    Hikaru Hikaru August 2015 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... winded compared to a high level language e.g. using 8 ...
    rrca
    add a,c
    ld l,a
    ret
    ; ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... inc h ; Add 256 i.e. next pixel row
    djnz ...
    rrca
    add a,c
    ld l,a
    ret
    ; ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... - A, S, D, F, & G
    ; #FB - Q, W, E, R ... onto it
    add c
    ld l, a
    ; B = loop counter ... onto it
    add c
    ld l, a
    ; B = loop ... /> ld d, h
    ld e, l
    jp sprite8x8caAlwaysLookupRow
    .notaligned ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... - A, S, D, F, & G
    ; #FB - Q, W, E, R ... onto it
    add c
    ld l, a
    ; B = loop counter ... onto it
    add c
    ld l, a
    ; B = loop ... /> ld d, h
    ld e, l
    jp sprite8x8caAlwaysLookupRow
    .notaligned ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ...
    ; c column
    ;
    sprite8x8a:
    ; zero A
    xor a
    a 256 byte boundary
    ... the table
    ld a, (hl)
    inc l ; this won't ... onto it
    add c
    ld l, a
    ld b, 8 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... ), a
    inc e
    inc l
    ld a, (de)
    ld (hl), a ...
    ; e won ... onto it
    add c
    ld l, a
    djnz .loop
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... inc l
    ld a, (de)
    ld (hl), a
    inc e ; e won ... onto it
    add c
    ld l, a
    ; unroll loop ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... onto it
    add c
    ld l, a
    ; B = ... ld d, h
    ld e, l
    jp sprite8x8caAlwaysLookupRow
    . ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... onto it
    add c
    ld l, a
    ; B = ... ld d, h
    ld e, l
    jp sprite8x8caAlwaysLookupRow
    . ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... ld d, h
    ld e, l
    jp sprite8x8caAlwaysLookupRow
    ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... it
    add c
    ld l, a
    xor a
    ; ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... pushes
    ld h, a
    ld l, a
    .attribloop
    ld a, (hl)
    ld e, a
    ld d, ... h, d
    ld l, e
    add hl, hl< ... ld b,d
    ld c,e
    push bc
    ... ld b, d
    ld c, e
    push bc
    ...
    Kotek Kotek July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... br /> ld e, (ix+3) ; e = row (y)
    sla e ; e = row* ... of char
    ld e, (hl) ; e = low byte of screen ... d, 0
    ld e, (ix+2) ; e = col
    add ... ld b, 8
    ld e, (ix)
    ld d, ( ... onto it
    add c
    ld l, a
    ld b, ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... br /> ld e, (ix+3) ; e = row (y)
    sla e ; e = row* ... of char
    ld e, (hl) ; e = low byte of screen ... d, 0
    ld e, (ix+2) ; e = col
    add ... ld b, 8
    ld e, (ix)
    ld d, ( ... onto it
    add c
    ld l, a
    ld b, ...
    Kotek Kotek July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... e, a
    srl l
    srl l
    srl l
    ld c, l
    ld l ... e, a
    srl l
    srl l
    srl l
    ld c, l
    ld l ... it
    add c
    ld l, a
    djnz .loop ... it
    add c
    ld
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... ld d, h
    ld e, l
    jp sprite8x8caAlwaysLookupRow
    ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... C and C+1
    ld a, (de)
    ld (hl), a
    inc e ; e ... it
    add c
    ld l, a
    xor a
    ; ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
<1234567…34>

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