World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.105s
<1…9101112131415…34>
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... and caps+break is ctrl+c and caps+symbol is ... downed" keys
    scanline: in a,(c) ; read kbd
    or ... a,e
    cp 0
    jr nz,ghosting
    ld e,l ... 0x01,'z','x','c','v'
    .byte 'a','s','d',' ... 0xff,'Z','X','C','V'
    .byte 'A','S','D',' ...
    tstih tstih March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... HL in DE
    ld e, l ; without using the stack
    rlca ; left
    ld e, a ; store low byte of offset ... , 0x40 ; base location
    ld l, a ; plus column offset
    add ... character
    ld c, a ; store in c
    ld a, (de) ; read ...
    chev chev March 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... a, l
    add a, 32
    ld l, a
    ccf
    sbc a, a
    jr c, copy_l_2
    ld a, 4
    out (0xfb ...
    ld c, 32

    copy_l_3:
    ld e, (hl)
    rl d
    rl e
    rr d

    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... commands, you can change colours (e.g. PEN 2: PRINT # ... /> ; offset
    ld (hl), e ; the low byte of the ... a, l ;
    sub 32 ;
    ld l, a ;
    jr c, _end ;
    ld a ... h, a ;
    ld l, e ;
    ld a, (attr_p) ;
    ld (hl), a ;< ...
    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... /> ld c,a
    add hl,bc
    ld (hl),e
    inc ... /> ld b,h
    ld c,l
    ex de,hl
    ld h,$00
    ld l,a
    add hl,hl
    ld b,h
    ld c,l
    pop hl
    push ...
    chev chev April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /> DEF FN d(a)=a-(64 AND a>127)
    ... a$,a,b$,b,l)
    =FN d$(a$,a,INT(a/256),l,INT(l ... l,INT(l/256),1)+")":
    DEF FN d$(a$,a,b,l ... GO SUB 29: LET a$=c$:
    REM This line ... 19.
    The LET a$=c$ restores the plain comman…
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... z,loc_A1F1
    ld l,a
    ld h,8Dh ... :
    ld a,(byte_88FC)
    ld e,a
    cp ... 4
    ld a,0 ; NOP
    jr c ... ,loc_A162
    ld a,2Ch ; INC L
    loc_A162:
    ld (byte_A1D8),a ...
    Ketmar Ketmar April 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... previous plot byte
    ld e,a ; 4t - store plot ... previous plot byte
    ld e,a ; 4t - store plot ... previous plot byte
    ld e,a ; 4t - store plot ... plot byte
    ld e,a ; 4t - store plot ... br /> ld l,a ; 4t - back into l
    jr c,_PLOT2CHR_S1 ; ...
    kgmcneil kgmcneil April 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... ,c=$FE
    _REDEF_L2:
    in a,(c) ; 12t - b=$7F,c ... 00010111 becomes 00001000
    ld l,a ; 7t - store the mask ... key
    _REDEF_S2:
    inc e ; 4t - next mem
    ld e,(hl) ; 7t - read ... cpl ; 4t - invert a
    and e ; 4t - apply the ...
    TomD TomD April 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... .. 16x

    ld l, a
    ld h, 0
    ld e, (hl)
    inc hl

    unpack_room2
    ld a, (de)
    inc de
    a
    inc hl
    ld c, a
    jr ... sub $EF
    ld b, a
    unpack_room3
    ld (hl ...
    Fikee Fikee May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... /> LD L,A
    ld d,h ; save value
    ld e,l ;
    A,L
    SUB 32
    LD L,A
    JR C,ENDIT
    LD A ... br /> LD H,A
    LD L,E
    LD A,(ATTRP)
    LD ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ...
    ld l, a
    ld d, h
    ld e, l
    add ... a, l
    sub 32
    ld l, a
    jr c, endit
    ld a ...
    ld h, a
    ld l, e
    ld a, (attr_p)
    ld ... (hl), a
    pop af ...
    chev chev May 2011 Sinclair Basic
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... c, pd_nois
    add a, e
    jr c, pd_esam
    add a, a
    ld e, a ... ld (ix + 7), a
    add a, a
    ld l, a
    ld h ... (ix + 6), a
    add a, a
    ld l, a
    ld h ... ld b, a
    add a, a
    ad…
    chev chev May 2011 Hardware
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ; offset
    ld (hl), e ; the low byte of the ... 's attribute patch
    ld a, e ;
    and 31 ;
    a, l ;
    sub 32 ;
    ld l, a ;
    jr c, _end ;
    ld a ... , a ;
    ld l, e ;
    ld a, (attr_p) ;
    ld (hl), a ;< ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ...
    ld l, a
    ld d, h
    ld e, l
    add ... z, pst
    inc e
    ld a, e
    and 31
    a, l
    sub 32
    ld l, a
    jr c, endit
    ld a ...
    ld h, a
    ld l, e
    ld a, (attr_p)
    ld ...
    chev chev May 2011 Sinclair Basic
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... /> cp a,32
    jp c,.printQuit
    ld e,a
    ... br /> .mulloop:
    rl e
    rl d
    ... a,#E0
    ld l,a
    ld a,c
    and a,#18
    or a ... br /> and a,#1F
    add a,l
    ld l,a
    ;
    Ketmar Ketmar May 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... HL in DE
    ld e, l ; without using the stack
    rlca ; left
    ld e, a ; store low byte of offset ... , 0x40 ; base location
    ld l, a ; plus column offset
    add ... character
    ld c, a ; store in c
    ld a, (de) ; read ...
    chev chev June 2011 Development
  • OOOOOH censorshipEr no I guess it has some loopholes :lol: That's 2 posts that have backfired on me in the last half hour :D But anyway I noticed you can't submit …

    S w e a r i n g ? ?   A s   O b a m a   w ...  o uld  s a y   ' Y e s   W e   C a ...  n '

    [COLOR="#f4f4ff"]F u c k ...  n t    b o l l o c k s[/COLOR]
    [spoiler ...  i t    c u n t    b o l l o c k s ...
    Scottie_uk Scottie_uk June 2011 Chit chat
  • OOOOOH censorshipEr no I guess it has some loopholes :lol: That's 2 posts that have backfired on me in the last half hour :D But anyway I noticed you can't submit …

    ...  w e a r i n g ? ?   A s   O b a m a   w ...  o uld  s a y   ' Y e ...  s   W e   C a ...  n '

    [spoiler]F u c ...  n t    b o l l o c k s[/spoiler][/QUOTE]
    ZnorXman ZnorXman June 2011 Chit chat
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... for later
    ld c, a ; store character value ... now A = %rrr00000
    or e ; now A = %rrrCCCCC
    ld e, a ; ... ld h, b
    ld l, c ; now HL = INT ( ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... make
    L0EA4: LD L,A ; L a multiple of 32.
    L0EA5 ...
    ld e, a ; store character value in E
    ld c, (hl) ; ... INT (char/2)
    ld c, l ; now BC = INT (char/ ...
    Einar Saukas Einar Saukas July 2011 Development
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... same check is OR A [-1B, -3T]
    C) in routines level1 ... , level2. etc you sometime use LD L, ... corectly - point for you
    E) all that setting for particular ... ]
    ld a, level
    add a, a
    ld l, a
    ld ...
    Fikee Fikee August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... same check is OR A [-1B, -3T]
    C) in routines level1 ... , level2. etc you sometime use LD L, ... corectly - point for you
    E) all that setting for particular ... :
    ld a, level
    add a, a
    ld l, a
    ld ...
    R-Tape R-Tape August 2011 Brand new software
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ...
    [code]
    colchk ld a,e ; take vertical position of first ... br /> ld c,a ; store vertical distance in c.
    ld l,14 ; ... corners.

    add a,c ; add vertical distance.
    cp ...
    jonathan jonathan September 2011 Development
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... directions
    LD L,E ; to HL
    LD A,C ;compare distance Y ... L to E
    LD C,B ;swap both 'distances'
    LD B,A ;A ...
    roko roko September 2011 Sinclair Basic
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... [*]Swapping the B and C usage means the loop counter ... DE to use just E, saving a register, and simplifying the ... byte of the address (L) with the loop counter ... L, but that means a separate H increment each time L ... so it isn't completely a second step. Just keep ...
    obo obo October 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... (HL),r ; INC L ; JR NZ,e (or the same 21T ... it'll probably work out a touch slower overall. Not ... br />
    Here's a stack approach to add to ...
    ld c,&18
    ld a,&10
    dec c
    jr nz,loop1
    obo obo October 2011 Development
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... br /> LD C,E
    EXX
    XOR A
    LD E,A
    ... A,A
    NEG
    ADD A,L
    NOP
    LD L,A
    ADC A ... ,H
    SUB L ...
    LD H,A
    Ralf Ralf October 2011 MIA/STP/SDP
<1…9101112131415…34>

Latest Posts

  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Minor British Sports that did become games on the ZX Spectrum
    dmsmith on April 8
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6

HitBox

Word Docs Hits
c 20.3K 48.8K
e 23.3K 35.2K
l 6.7K 16.6K
a 589.5K 1.7M

Related Threads

  • T H E . B E S T . J O Y S T I C K . E V E RThe best joystick I ever had was the<br /> Emax Arcade Professional<br /> <br /> Big, BIG, massive thing just like the ones in the arcade...<br /> <b…
  • N, E, E, NE, E, E, NE and N.Discuss.....
  • A Spectrum, a couple of felt tip pens and a lot of free time on Sunday afternoons...In my opinion the best part of having a Spectrum was drawing a game map of the latest Ultimate game in the back page of my geography text book thereb…
  • T H E . S H A W . B R O T H E R S . . . did you play on these games? . . . . *website online now*There's a Spectrum section on our site at [url="http://www.sickhappyidle.com"]http://www.sickhappyidle.com[/url] (click on the spectrum or go through…
  • S.W-T-H.W.T.N.M.A.T.E.O.Q-E?Erm, what I was trying to say was..<br /> So, why the hell was there no monster at the end of Quartermass experement?<br /> <br /> They did it in the…
  • I NEED A HAND FINDING A 3D CHESS GAME......WITH A HAND IN ITOk.Firstly - It's not one of the chess games in the archive with the word chess in the title.<br /> ##(Although - The ChessMaster2000 LOOKS very fami…
  • HELP!!! i need help turning a .wav files into a .tzx. im a new beginnerhi there. i hope anyone doesnt think im thick or owt but im having trouble in find the right program or the know how to convert all my 8bit mono .wav…
  • Arrays in C and C++ from a Java Programmer.I have been looking arround the web and found many conflicting answers to this question so I thaught I'd ask you folkes.<br /> <br /> What is the C a…
  • Adventure A,B,C,D,E,etcDoes anyone have any info on how this whole "Adventure A,B,etc" series came about?<br /> <br /> One of the first games I ever played on the ol' specc…
  • The Hulkster's getting a D.I.V.O.R.C.E.Looks like the golden couple's breaking up:<br /> <br /> [url]http://omg.yahoo.com/report:-hulk-hogans-wife-seeks-divorce/news/4261[/url]<br /> <br /…

Related Searches

  • n e i l
  • n e i l android
  • ld a b xor c loop
  • ld a b or c loop
  • play a b c
  • e s a productions
  • a m c
  • t a c
  • out c a
  • ay out c a
  • screen address c b l
  • in a c
  • in a c key map
  • ld bc 65533 a 254 out c
  • cpi ld a b or c
  • a c e s
  • s p a c e
  • m u l e
  • a c e 2
  • red l e d

Copyright © 2024 World of Spectrum