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<1234567…34>
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... 16*10 tiles. Each [I]tile[/I] are 2x2 characters.
    Hark0 Hark0 March 2014 Sinclair Basic
  • RE: Nirvana EngineThe Engine looks amazing Einar! Does anyone have any source examples of how to display a tile map and moving sprites using this? Thanks :-) Keep u…

    The Engine looks amazing Einar!

    Does anyone have any source examples of how to display a tile map and moving sprites using this?

    Thanks :-)

    Keep up the good work Einar! :-)
    alienbanana alienbanana April 2014 Development
  • X*Y*Z - A community project?Five years ago I wrote a game called [B]W*H*B[/B] ([URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023478"]http://www.worldofspectrum.org/inf…

    ... loading screen, and possibly also tile designs, game mechanics and so ...
    bobs bobs April 2014 Games
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    If I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong.

    If I had to compare the two, then I would say ZX Spectrum approach is way more flexible and perhaps ...
    maiki maiki May 2014 Sinclair Miscellaneous
  • Ishido way of the stonesFollowing a thread in GAMES where I asked if there were any versions of ISHIDO WAY OF THE STONES on Speccy - or anything similar... it would seem the…

    ... Atari Lynx.
    A nice tile based, static screen puzzler - similar ... mystic feel with choice of tile set would be good.
    retromad retromad June 2014 New game ideas
  • Lesser Known Gaming GemsI was thinking the other day about really good games that nobody else had seemed to a heard of. On my PSP there was a great Mini Game called 'Wher…

    ... tiles and going from one tile to another would take you ... shoulder button to move the tile to get to a different ...
    stupidget stupidget July 2014 Chit chat
  • ZX-Paintbrush new feature requestI would find a .tile file format very useful, basically like a .btile or .ctile but with the data arranged for normal Speccy attributes So it would …

    I would find a .tile file format very useful, basically ...
    R-Tape R-Tape September 2014 Emulators
  • Creating a linked list in Z80[FONT=Calibri][SIZE=3]I am using a circular buffer to store tiles to be displayed on the screen. Tiles only appear for a set period of time, so when …

    ... be reused by a ?live? tile. I also have a function ...
    Mr Millside Mr Millside October 2014 Development
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... a basic program running the tile routine with the backbuffer, it ...
    polomint polomint November 2014 Development
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... the player and a ?bad? tile are close so this test ...
    Mr Millside Mr Millside November 2014 Development
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... examples of a flip screens tile map with a masked character ...
    alienbanana alienbanana February 2015 Development
  • Grammar-based data compressionI'm working on a game for the 48k Spectrum but want a way to compress a lot of screens into a small space, so I'm looking into data compression. Each…

    ... currently a 32x22 array of tile indices with 4 bits per ... tile, so 352 bytes. I might ...
    i love the z80s i love the z80s May 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... to happen when drawing a tile at the screen edge. Would ... like only half of this tile to appear on screen, so ... would you like the entire tile to appear on screen, so ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    The size of each bicolor tile in [b]NIRVANA+[/b] is ... .png[/img]
    [i]* Multicolor tile by R-Tape (from the ... [/i]

    Moving this tile up and down on screen ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... 's a repeated 16x16 middle tile and edge versions of that ...
    Hikaru Hikaru October 2015 Development
  • Best beeper player with good trade-off between sound quality and CPU timeHi all.. I'm toying with the idea of writing a small demo/intro on the 48k Speccy. Last time I did this I cheated and used an AY add-on but this t…

    ... -based scroller and a cheap tile-based image renderer. I want ...
    evilpaul evilpaul March 2016 Development
  • New NIRVANA tool: WTF!"[b]WTF![/b]" (Wide Tile Format converter) is a command-line tool to convert multicolor file formats from [b]btile[/b] (bicolor tile) to [b]wtile[/b]…

    "[b]WTF![/b]" (Wide Tile Format converter) is a command- ... from [b]btile[/b] (bicolor tile) to [b]wtile[/b] (wide ... tile), and vice-versa.

    < ...
    Einar Saukas Einar Saukas May 2016 Brand new software
  • Which Is Best?!Welcome to the July edition of Which Is Best? Last month I pitched two very good breakout clones against each other,...Tonic Tile on the ST against …

    ... clones against each other,...Tonic Tile on the ST against Giganoid ...
    ZEUS ZEUS July 2016 Chit chat
  • Scuba Dive 2 - what could a sequel look like?I watched Rod Bells [url="https://www.youtube.com/watch?v=Mw7Re4j4_i8"]video review[/url] of Scuba Dive a couple of days ago. It's been ages since I'…

    ... -y due to its obvious tile-based enviroment.

    Speaking ...
    Sokurah Sokurah November 2016 New game ideas
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... simply finding start of 8x8 tile and copying it to the ... 8x8 chars (8 bytes per tile, one following the other). And ... 16 bytes (1 for each tile). This way you could quickly ...
    tstih tstih November 2016 Development
  • SkoolKit 6.0SkoolKit 6.0 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into assembler-friendly ASM forma…

    ... )
    [*][i]snapinfo.py --find-tile[/i] (which searches for the ... graphic data of a tile currently on screen)
    [*]The ...
    SkoolKid SkoolKid May 2017 Announcements
  • I think maybe I'll try my hand at making a game like Boggle next.Or maybe a sliding puzzle sort of thing? Although its a royal pain working out all those symbolic characters, its kind of rewarding when it works af…

    ... move routine to position the tile - if doing a sliding type ...
    mik3d3nch mik3d3nch July 2017 BASIC
  • Vallation 128K coming soon.It's been 15 months since Vallation was released, and back then we thought we'd use your suggestions and feedback to make a 128K version and an even …

    ... level out using just 1 tile and just a couple of ...
    Sokurah Sokurah October 2017 Announcements
  • Pixel Editor Pro - a new webapp for editing pixel artHey Spec Chums, Don't know if anyone's interested, but I've been working on a pixel art editing webapp that might be useful for potential retro de…

    ... squares in the Edit Single Tile section, (2) background colour ... a single tile
    - tile merge feature; build a new tile by ... in sequence
    - multiple tile merge feature; merge a single ... background tile with multiple other tiles to ...
    Michael McLarnon Michael McLarnon January 2019 Development
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... , I didn´t design any tile or sprite; all graphics are ...
    IvanBasic IvanBasic April 2019 Brand new software
  • Baba is You, a simple but highly original new puzle gameBaba is You is a highly original new puzle game. You can get the original prototype game here: [url="https://hempuli.itch.io/baba-is-you"]Baba Is You…

    ... />
    It's an entirely tile-based puzzle game, so I ...
    BdR BdR May 2019 New game ideas
  • 1982 Atari game, 'Entombed' - with uncrackable maze algorithmInteresting article: [url="http://www.bbc.com/future/story/20190919-the-maze-puzzle-hidden-within-an-early-video-game"]The mysterious origins of a…

    ... . It uses a five-square tile that looks a little like ... a Tetris piece. This tile determines the nature of the ... values of the five-square tile, the table tells the game ...
    Gwyn Gwyn September 2019 Chit chat
  • ZEsarUX Beta 8.1Hi! I have uploaded a new ZEsarUX 8.1 BETA version. You can download compiled versions for Windows, Mac, and the source code from: https://gith…

    ... computer
    -added 1-bit tile mode

    Improved Hex ...
    chernandezba chernandezba November 2019 Emulators
  • Your Game 6 compo - welcome authors!Welcome to a new gamedev compo for ZX Spectrum - "Your Game 6". Previously this competition was held in 2014 and collected 10 works: [url="http://…

    ... set of utilities and a tile-sprite library for development with ... set of utilities and a tile-sprite library for development with ...
    Alone Coder Alone Coder December 2019 Announcements
  • ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…

    ... layer
    -added 1-bit tile mode
    -added tbblue register ...
    chernandezba chernandezba February 2020 Emulators
<1234567…34>

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  • hi-colour tile editorSee [url="http://www.worldofspectrum.org/forums/showthread.php?t=14369"]this post[/url]. The compiled version is available in the CSSCGC 2008 collect…
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