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<1234567…34>
  • Have you got a project or are doing anything interesting during lock down?I’m “having” “fun” cutting shapes in wall tiles to fit around the electrical switches, sockets and heating/boiler control box in the utility room. …

    ... things. Then CRACK and the tile breaks in the wrong place ...
    1024MAK 1024MAK April 2020 Chit chat
  • ZX Paintbrush and NirvanaI'm very new to multicolor, and having problem to open back just created and saved btile in ZX Paintbrush 2.6.4. I created a new file, saved a wor…

    ... without luck: the window with tile numbers opens, and there is ...
    Bedazzle Bedazzle April 2020 Development
  • z88dk SP1 Background animations the right wayThere are a few ways to animate background tiles. The most common is to just print the characters with PrintAtInv in the same position to achieve it,…

    ... way is to print a tile outside the main loop and ... and invalidate just the specific tile coordinate, or a list of ... then just update the graphic tile (sp1_TileEntry) and invalidate the affected ...
    amateus amateus January 2021 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... weeks a scene editor (tile editor + scene tile placement+ export to c ... allowed me to create a tile and place it in a ... this, including assigning properties to tile (when on screen, so same ... .jpg[/img][/url]

    Tile editor
    [url=https://postimg ...
    amateus amateus January 2021 Development
  • Jack the Nipper 2 EditorJack The Nipper 2 - Mapeditor v0.8 (c) Sokurah, May 2012 I made [url="https://tardis.dk/files/Jack_The_Nipper_2_Editor.zip"]this[/url] about 10 y…

    ... (40 bytes), where each tile is 32x32 pixels.
    ... far right of the "tile strip" at the bottom ... /> RMB to delete a tile. LMB to put down whatever ... the time. Finally select a tile with LMB.

    tile is constructed from.
    ...
    Sokurah Sokurah May 2022 Games
  • 32-bit handheld console GP32 / Spectrum emulatorFor your information Download Spectrum Emulator for GP32 [url="http://info2.info.tampere.fi/~teoarsa/ZardozJOnes/GPSPECCYV005.ZIP"]http://info2.info…

    ... effects (hardware sprites, alpha blending, tile modes, rotation & scaling, etc ...
    Quirky Quirky August 2002 Emulators
  • Level Editing for Dizzy?Is it possible to edit levels for Dizzy games? ( Let's just say it's a dream I had hence childhood :D ) I doubt there are any user-friendly applicat…

    yes, well, sort of, there is the dizzy editor, but its not to edit any particualr game you see, its a program with a bubnh of graphics that you sort of tile together and make yout own dizzy game, its in Russian though.
    Amigo Amigo November 2002 Games
  • which is the best pc remake of a spectrum game?which is the best remake of a spectrum game for the pc?

    ... something like a sprite and tile editor, and later, ASM export ...
    LCD LCD December 2002 Games
  • which is the best pc remake of a spectrum game?which is the best remake of a spectrum game for the pc?

    ... something like a sprite and tile editor, and later, ASM export ...
    Jmk Jmk December 2002 Games
  • New SID Spider PreviewHere's a small preview of what Sid Spider will look like with the updated graphics: [url="http://mondodizzy.members.easyspace.com/previewsid/preview…

    The new graphic looks far better, except the tile for "free way" which looks better in the old version, if you ask me.
    LCD LCD February 2003 Games
  • New SID Spider PreviewHere's a small preview of what Sid Spider will look like with the updated graphics: [url="http://mondodizzy.members.easyspace.com/previewsid/preview…

    ... along two sides of each tile which is giving it a ...
    Amigo Amigo February 2003 Games
  • Best handheld for Spectrum emulation?I want a portable Speccy! Can anyone recommend the best Handheld to get for emulating the Spectrum, at the moment I can't decide between a Gameboy A…

    ... as a PC. Give me tile modes, hardware sprites and fancy ...
    Quirky Quirky July 2003 Games
  • Anarchy (from Hewson) Level Data?Does anyone here have the ability to get hold of the data for all the levels in this game, as I am interested in remaking it for the pc. I can only …

    ... and displaying with a simple tile map routine, and the tank ...
    caffeinekid caffeinekid July 2003 Games
  • Anarchy (from Hewson) Level Data?Does anyone here have the ability to get hold of the data for all the levels in this game, as I am interested in remaking it for the pc. I can only …

    ... and displaying with a simple tile map routine, and the tank ...
    Zagreb Zagreb July 2003 Games
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... and Bank 0 is at C000h, and Bank 7 is the ...
    trellis trellis August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... and Bank 0 is at C000h, and Bank 7 is the ...
    Woody Woody August 2003 Sinclair Basic
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    ... SNES used 32 bytes per tile (usually), whereas a Spectrum would ...
    Jmk Jmk October 2003 Games
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    ... 'd be 16 bytes per tile - which would be 50% less ...
    Jmk Jmk October 2003 Games
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... smaller screen area). It supports tile animation, pallette animation and sprite ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... be 1 Mb with Sprite/Tile/Font/Map editors later. No ...
    LCD LCD January 2004 Development
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... /> I wrote the TommyGun sprite/tile editor, and I'm about ...
    Kiwi Kiwi February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... /> For my part, a map+tile+sprite editor sounds a very ...
    Arjun Arjun February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... /> For my part, a map+tile+sprite editor sounds a very ... EXP will have a Sprite/Tile/Font/Map editor later too ... Basic language with advanced Sprite/Tile commands, polygon drawing and such ...
    LCD LCD February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... Basic language with advanced Sprite/Tile commands, polygon drawing and such ...
    Sadako Sadako February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... trying to integrate your sprite/tile/map editor into an advanced ...
    Arjun Arjun February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... trying to integrate your sprite/tile/map editor into an advanced ...
    LCD LCD February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... on every update. Both are tile oriented -- each background character square ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • some new games ?is anybody working on a game for speccy?

    ... . If we do use a tile system, some of that detail ...
    Swainy Swainy February 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... each character block within the tile. As you build up the ...
    jonathan jonathan February 2004 Development
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... location - 0000h, 4000h, 8000h, or C000h. The way in which memory ... be paged in at address C000h is too limiting.

    monty.mole monty.mole March 2004 Sinclair Miscellaneous
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