World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.040s
<1…28293031323334>
  • ALIEN (Mindgames) Bugfix and Improvement.[code]ALIEN (Mindgames) [ZX SPECTRUM] BUGFIX & IMPROVEMENT by Ersh 2016-10-29 The following bugs are fixed: [BUG] INVENTORY BUG WHEN SWITCHING …

    ... br />
    [BUGFIX] A MISSING PIXEL ON THE MAP OF THE ... .
    There was a missing pixel in the northeast corner of ... /> the wrong pointer when returning from those routines.

    [ ... displayed twice in a
    row.

    [BUGFIX] IF ...
    Ersh Ersh April 2018 Announcements
  • Loading Images/Screens mid-gameHi all, Looking to get back into a bit of coding and I couldn't figure out a way to do the following: I have an image/SCREEN that I'd like to b…

    ... +1,p+1): REM copy pixel row from a$() to screen
    99 ... ,p+1)=s$: REM copy pixel row from screen to a$()
    2016 ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... then shift the graphic 1 pixel to the right and that ... print routine does not move position, we are just showing pairs ... 's on the same screen position.
    when the 8th frame ... right and start the animation from the beginning.
    ASH-II ASH-II May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... then shift the graphic 1 pixel to the right and that ... print routine does not move position, we are just showing pairs ... 's on the same screen position.

    When the 8th ... right and start the animation from the beginning.[/quote]

    mik3d3nch mik3d3nch May 2018 BASIC
  • Membrane issuesHello. From the title you might be assuming that my troubles come from a old membrane, but no. Quite the opposite. I ordered a Membrane from Retro…

    ... to prevent the metal clip from shorting out the contacts! Make ... .

    Work through each row/column combination one at a ... correct key for that matrix position pressed, the resistance should be ...
    1024MAK 1024MAK June 2018 Hardware
  • im looking for a fill routine written in basici know this would be slow but i want to tinker with it to produce something else.

    ... your planet position and size.
    Line 300 runs from top to ... bottom
    Line 310 works out the position ... />
    Line 330 protects us from dividing by 0 when the ... , the horizontal position always moves left at least one pixel. But the ...
    joefish joefish July 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... br /> org 23296 ;moved from 23760
    ;PRINT STRING ... START+20)
    ;address ROW holds row (at COL+1)
    COL: defb 00
    ROW: defb 00


    ;UPDATE SCREEN POSITION
    pop hl
    ...
    Battle Bunny Battle Bunny August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... br /> org 23296 ;moved from 23760
    ;PRINT STRING ... START+20)
    ;address ROW holds row (at COL+1)
    COL: defb 00
    ROW: defb 00


    ;UPDATE SCREEN POSITION
    pop hl
    ...
    digital digital August 2018 Development
  • Reading DEFB for backgroundsHi all I suppose the question is kind of silly but I'm a completely newbie with assembler :-S I'm drawing some side backgrounds with ZX Paintbrus…

    ... [code]
    ; ASM data file from a ZX-Paintbrush picture with ...
    ; block based output of pixel data - each block contains 8 ... />
    ;GRAPHIC DATA:
    ;Pixel Size: ( 72, 192)
    ;Char ... suppose it's y=23 row)
    [/code]

    oblo oblo December 2018 Assembler
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... the state of some text from ON to OFF - you could ... have to have a fixed pixel start position (within a byte) for ...
    evilpaul evilpaul December 2018 Development
  • Z80, and 6502, in comparisonI was wondering about how each of these compared in terms of performance. The Commodore 64 had a 6502 @ 1MHz, and graphics processor VIC which took …

    ... 6 x 1 spaces between pixel data for multicolours.
    ... the colours while containing pixel data, so for example ... gaps in every other row. Doing it this way ... often see colours bleeding from objects to the left ... solid character width single pixel height line of ...
    Antiriad2097 Antiriad2097 December 2018 Hardware
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... i$(TO) to preserve the position of the variable i$ in ... realise that these are distinct from LET i$="..."
    Thanks for ... was remaking does plot a pixel at a time for instance ...
    patters patters April 2019 Brand new software
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... realise that these are distinct from LET i$="..."[/quote]

    position of i$ into the variables ... have 3 blocks for each row: blank-color-blank spaces, if ... save around 10 characters per row, so around 150 characters. This ...
    IvanBasic IvanBasic April 2019 Brand new software
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ...

    offset from 0 to 7 = 8 combinations ...
    num bits from 8(LINE 135) to 18 ... on X bits
    from 8 bits to 18 bits ... calculate next addressOfValues (where begin the values to put on every position ...
    maeloterkim maeloterkim July 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... horizontal pixel scrolls every few lines to delete a few pixels from ... a single pixel row, and a vertical scroll ... real-time with a copy from the back-buffer to the ...
    joefish joefish July 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... horizontal pixel scrolls every few lines to delete a few pixels from ... a single pixel row, and a vertical scroll ... real-time with a copy from the back-buffer to the ...
    maeloterkim maeloterkim July 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... ULA grabs a byte of pixel data and a byte ... over again on the next pixel row, by which time you ... write the video RAM (while pixel data is being rendered). ... use the pixel-rendering time to read data from higher RAM ... draw part of the next row of colour data just ...
    joefish joefish August 2019 Development
  • Maze Death Race - did it ever work?As a huge Rally-X fan I was always disappointed in MDR, but I cannot remember if that was just because it was a poor clone or if it was also because …

    ... bit. Only that is cleared from the screen memory. It ... .

    Just POKE from 32891 the new maze and ... are fixed, they must start from a free way. You ... the maze (around 6 row at the top and bottom ... etc will be placed well position by the program but if ...
    Pgyuri Pgyuri October 2019 Games
  • How to store and recall a "window"?I would like to memorize and then restore a rectangular portion of a screen, pixels and attributes. To make things easier, this "window" would be sit…

    ... and copied the "window" from the position where it should appear to ... -BASIC, pasting the DEFB data from the ASM file and substituting ... = 16384+37

    RESTORE PIXEL

    GIRO1:

    Alessandro Grussu Alessandro Grussu February 2020 Development
  • Dk'tronics and other similar "add on" Speccy keyboards . What can be done with them and when?. The underlying assumption I am making here is that people who have them will want to "hang on" to them and may also want to get them working . But …

    ... tests for continuity ON TOP ROW NUMBER KEYS on two "thought ... continuity differences by taking readings from a meter on these two ... keyboard , I will take readings from this second Speccy keyboard ( or ... all the top NUMBER KEY position at PCB. .
    KBD4 ( ...
    harriusherbartio harriusherbartio March 2020 Hardware
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... screen addresses rather than pixel coordinates so screen addresses ... from "00010000" into a screen byte "11000100". ANDing the incoming pixel ... and right one bit position until ANDing with the ... is much faster than calculating from pixel coordinates.

    ...
    Alcoholics Anonymous Alcoholics Anonymous February 2021 Software
  • Paging for 64Kb of Video Ram??? What is the best way to page this?Hi all, I'm just putting together a concept card for a "Loki" style of video card, which supports shadow ( so it fits a normal Speccy ) and also t…

    ... got a 1 byte per pixel "chunky" framebuffer, with two ... unused bits per pixel?
    I would probably ... easy to address a particular pixel; write the Y coordinate ... you want to copy from one row to another for say ... scanline at a time from one to the other ...
    i love the z80s i love the z80s October 2021 Hardware
  • Were the full Sinclair Loki specs ever actually known?I was just curious. A lot was leaked to the media, but the exact specs seem different depending on source. Some say it could support up to 512x256 an…

    From a developers point of view, ... easier. Calculating a row using a 256/512 pixel width (or 32 ...
    Luny Luny October 2021 Hardware
  • what soldering / disordering equipment do you usemy experience with zx spectrum / amstrad cpc boards 1.cheap solder braid (not good) need to try some better, any recommendations when i looked i go…

    ... Duratool desoldering station (bought from CPC, [url="https://cpc ... buy branded good quality wick from U.K. suppliers. ... along each row of pins). I either position the board ... gently pull the chip from the other side. You ... on the pins, working from each end. If it ...
    1024MAK 1024MAK December 2021 Hardware
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... byte to move down a row.

    If ... pixel width column and use a lookup table for row ... br />
    sprite8x8a:
    ; calculate screen coordinate of top of ... e, (ix+3) ; e = row (y)
    sla e ; e ... = screen address of top row of char
    ld ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... byte to move down a row.

    If ... pixel width column and use a lookup table for row ... br />
    sprite8x8a:
    ; calculate screen coordinate of top of ... e, (ix+3) ; e = row (y)
    sla e ; e ... = screen address of top row of char
    ld ...
    Kotek Kotek June 2022 Development
<1…28293031323334>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
calculate 1.1K 1.4K
pixel 5.1K 8.3K
position 5.8K 7.8K
from 169.9K 237.3K
row 3.2K 6.5K

Related Threads

  • Mine Alert from MH, already typed up by Namco and missing from WoS (Neil Parsons??!)I was reading the thread where the game "Sir Gawain" was typed up and uploaded to the archive and noticed that the same person did type up also anoth…
  • "Pixel after Pixel", WoS contest for the best fan made loading screen$After reading the post where Ste?86 did a splendid fan loading screen for Pud Pud, I had the idea of creating a contest to see which is the best load…
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…
  • Microhobby's Pixel A Pixel compo: help requiredHi!<br /> <br /> The start of this story is described in this topic: [url]http://www.worldofspectrum.org/forums/showthread.php?t=38955[/url]<br /> <b…
  • WoS Pixel after Pixel May 2012 CompetitionHere are the entries for the Wos Pixel after Pixel May 2012 Competition.<br /> <br /> [IMG]http://i1239.photobucket.com/albums/ff516/K33pontruckin/pi…
  • Microhobby's Pixel A Pixel restoration: releasesThe first three pages are ready and have been released at the DiHalt 2012 lately to support the Wild compo.<br /> <br /> [url]http://zx.maros.pri.ee/…
  • Microhobby's Pixel A Pixel restoration (210, page 10)A new compilation of restored images has been ready, demonstrating the power of an update conversion tool.<br /> [url]http://zx.maros.pri.ee/microhob…
  • Microhobby's Pixel A Pixel restoration: 156,157,158,159,160,161,205We've made another release of about 30 restored Pixel a Pixel entries.<br /> [url]http://zx.maros.pri.ee/microhobby/MH_156_p15_MH_157_p35.zip[/url]<b…
  • Scene+ (cassettes for sale from the Spectrum User Club from Austria and Germany)I am selling some of the issues in cassette of the Austrian Spectrum Club (also German, I think!), most of them are quite old and hard to see. They i…
  • Photos from the Cambridge Centre for Computing History and from the Baron of Beef pubFor several weeks, I've been adding new photos every Sunday to my Flickr space because I am publishing a selection of pictures from my trip to London…

Related Searches

  • lowest memory position for machine code
  • lowest memory position machine code
  • boy from space
  • from bedrooms to billions
  • get font from game
  • loading 48k games from disk
  • save screen from basic
  • new hardware from shaun
  • new hardware from
  • save screen from mc
  • pixel quest
  • pixel quest einar
  • new game wip from retroworks
  • rescue from atlantis
  • calculate an average
  • new hardware for spectrum from shaos
  • find screen position of all attr
  • dim from input
  • pixel row screen address
  • calculate pixel position from x y

Copyright © 2024 World of Spectrum