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<1…28293031323334>
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    Pretty simple really - you poke the UDG area with the ...
    cyborg cyborg March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... "+1, BIN 10000001
    POKE USR "A"+2, BIN 10000001 ...
    POKE USR "A"+3, BIN 10000001 ...
    POKE USR "A"+4, BIN 10000001 ...
    POKE USR "A"+5, BIN 10000001 ...
    POKE USR "A"+6, BIN 10000001 ...
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... 0, BIN 11111111
    POKE USR "A"+1, BIN 10000001 ...
    POKE USR "A"+2, BIN 10000001 ...
    POKE USR "A"+3, BIN 10000001 ...
    POKE USR "A"+4, BIN ... any one time without another poke).

    Sprites? ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Basic
  • Mort - This is extracting the urine - Sue[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3088347775&category=50224"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3088347775…

    Could always just poke you out of existance.
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    [quote]
    On 2004-03-30 03:05, cyborg wrote:
    Pretty simple really - you poke the UDG area with the bit patterns of your UDG's, go into graphic mode then use the letters corresponding to them in your BASIC so you can print them.
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    [quote]
    On 2004-03-30 03:05, cyborg wrote:
    Pretty simple really - you poke the UDG area with the bit patterns of your UDG's, go into graphic mode then use the letters corresponding to them in your BASIC so you can print them.
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... 0, BIN 11111111
    POKE USR "A"+1, BIN 10000001 ...
    POKE USR "A"+2, BIN 10000001 ...
    POKE USR "A"+3, BIN ... any one time without another poke).

    Sprites? ... time. Therefore only the poke with the box.
    ...
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
  • Why Hex in place of Denary?Ok - most MC books / tutorials advocate the use of hex instead of denary. But the Speccy doesn't actually have a Hex converter so you need to write …

    ... GO TO 1000
    60 POKE x,a
    70 LET ...
    jonrach73 jonrach73 March 2004 Development
  • Why Hex in place of Denary?Ok - most MC books / tutorials advocate the use of hex instead of denary. But the Speccy doesn't actually have a Hex converter so you need to write …

    ... nn command is:

    POKE 30003,nn-INT(nn/256 ... )*256: POKE 30004,INT(nn/256): PRINT ...
    monty.mole monty.mole March 2004 Development
  • Help with .POK filesI was playing Through the Trapdoor and found this game too hard and decided im going to cheat ;) Let me get this straight are TAP files the cracked v…

    ... be great to start a "POKe project" (although I must confess ...
    Alessandro Grussu Alessandro Grussu March 2004 Emulators
  • Mort - This is extracting the urine - Sue[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3088347775&category=50224"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3088347775…

    ... ...;)
    _________________

    Dont Poke My Peek !!

    [ This ...
    Sard Sard April 2004 Sinclair Miscellaneous
  • YSRnRY TV Show - 1982 now available for download[I couldn't wait until midnight to avoid the April Fools stuff!] After nearly 18 months of planning and preparing, the first chapter of the YS Rock'…

    ... ..;)
    _________________

    Dont Poke My Peek !!

    [ This ...
    Sard Sard April 2004 Sinclair Miscellaneous
  • maps to go....hello here is the latest maps that i have made:- [url="http://zx-maps.wz.cz/map.php?id=Covenant"]http://zx-maps.wz.cz/map.php?id=Covenant[/url] [u…

    ... the end. I found a poke so I only had to ...
    madmekon madmekon April 2004 Games
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... a time (or thereabouts), and poke new src and dest values ...
    gasman gasman April 2004 Development
  • Spectrum emulator for XBox?Some weeks ago JMC mentioned that he was writing a Speccy emulator for the XBox (which already has emulators for other "computers" [ahem], such as th…

    ... .POK then that file contains POKE values along with descriptions, i ... of setting any of the POKE values, should you load the ...
    ewgf ewgf April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... a time (or thereabouts), and poke new src and dest values ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    Just thought - I'm using an infinite lives poke... are you lot doing the same? Long shot, but could it possibly be the poke is adversely affecting the game and making it a bit buggy? Just a guess and probably totally way off the mark, but never mind... :D
    jil jil April 2004 Games
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    Using a poke (52055,x) I've jump ...
    madmekon madmekon April 2004 Games
  • simple z80 rom for test my emulatorHi there! Does anyone here have a very simple rom(in Z80 format) for testing my emulator. I need a very simple one that implements few opcodes and po…

    ... -like" binary file you can poke directly into your emulated memory ...
    Dunny Dunny April 2004 Emulators
  • PokesHi - sorry if these are stupid questions but I'm new to Speccy emulation. Great site btw - nice collection of stuff here. If I have a .pok file that…

    if you get pokes along the lines of say 695000.98

    the address is the 695000 and the poke memory bit is the bit after the dot ie:- 98
    mel the bell mel the bell May 2004 Games
  • PokesHi - sorry if these are stupid questions but I'm new to Speccy emulation. Great site btw - nice collection of stuff here. If I have a .pok file that…

    Personally, I wouldn't trust a poke that said 695000 :D
    cyborg cyborg May 2004 Games
  • PokesHi - sorry if these are stupid questions but I'm new to Speccy emulation. Great site btw - nice collection of stuff here. If I have a .pok file that…

    ... you have to enter the poke before the program is loaded ...
    waldopepper waldopepper May 2004 Games
  • PokesHi - sorry if these are stupid questions but I'm new to Speccy emulation. Great site btw - nice collection of stuff here. If I have a .pok file that…

    ... I wouldn't trust a poke file that said 695000.
    poke before the program is loaded ... or after?[/quote]

    'Poke' means to change memory.
    cyborg cyborg May 2004 Games
  • PokesHi - sorry if these are stupid questions but I'm new to Speccy emulation. Great site btw - nice collection of stuff here. If I have a .pok file that…

    ... you...

    Poke 50274,0
    Poke 54505,201

    Mr. Anonymous Mr. Anonymous May 2004 Games
  • PokesHi - sorry if these are stupid questions but I'm new to Speccy emulation. Great site btw - nice collection of stuff here. If I have a .pok file that…

    ... you...

    Poke 50274,0
    Poke 54505,201
    [/quote ...
    cyborg cyborg May 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... block it's in and poke the right value so it ...
    Sadako Sadako May 2004 Games
  • Help needed with Disciple interfaceHi all, I really hope someone can help me out. I've recently bought a Disciple interface and have attached an internal Amiga 3.5" drive. (I've never…

    ... is:
    80 Tracks (direct Poke: POKE @1,208 because it is ...
    LCD LCD May 2004 Sinclair Miscellaneous
  • Help needed with Disciple interfaceHi all, I really hope someone can help me out. I've recently bought a Disciple interface and have attached an internal Amiga 3.5" drive. (I've never…

    ... the commands you mentioned. The poke entered ok, the format command ...
    mikey303 mikey303 May 2004 Sinclair Miscellaneous
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... a PAUSE 1 after each POKE 23388, which rather spoiled some ...
    Jmk Jmk May 2004 Sinclair Miscellaneous
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... the machine code routine, then POKE the routine into the REM ...
    monty.mole monty.mole May 2004 Development
<1…28293031323334>

Latest Posts

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