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<1…16171819202122…34>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ]Mr. Do![/B]: In this case, I suggest everything moving 2 ... .google.com/site/zxgraph/home/einar-saukas/soon"]too many other ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    ... calls so will need to restore it.

    It could ... />
    [SIZE="1"]Thanks to Einar for helping me out with ...
    R-Tape R-Tape December 2013 Sinclair Basic
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    ... calls so will need to restore it.

    It could ... />
    [SIZE="1"]Thanks to Einar for helping me out with ...
    daveysludge daveysludge December 2013 Sinclair Basic
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    [QUOTE=Einar Saukas;741840]

    You ... time to execute in every case.[/QUOTE]

    I'm ... . Perfect!!!

    Great work, Einar!

    [IMG]http://www ...
    DenisGrachev DenisGrachev December 2013 Brand new software
  • P47 Thunderbolt Colour/Attribute hacking?I've seen someone (can't remember who now, sorry) hacking into monochrome games such as After The War and Outrun Europa and adding/changing the colou…

    ... Jimenez)

    The second case is harder but still possible ... /> 4) You paint attribute, then restore tile number and position and ...
    Ralf Ralf December 2013 Games
  • really dumb questionbut can I use the following line to create a udg and if so how do I call it or use it via the graphics mode? Do I need to READ something somewhere? …

    [QUOTE=Einar Saukas;747325][CODE]1000 RESTORE 1010: READ a$: FOR f=0 TO 7: READ n: POKE USR a$+f,n: NEXT f
    1010 DATA "m", 24,24,60,90,90,36,36,36
    [/CODE][/QUOTE]

    right - thanks dude will try that
    Wookiee Wookiee January 2014 Sinclair Basic
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    [QUOTE=Einar Saukas;749096]
    Why don' ... buffer? If that is the case only reading whole blocks can ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Brand new software
  • Why are multicolour engines only able to be made now?Now I'm no programmer, but, how come multicolour engines are only being created/designed now? I know there were Rainbow Graphics used in games in the…

    ... read up on it, in case I do really get sent ... , that).

    You know, Einar, Joefish, etc, should stop wasting ...
    ewgf ewgf January 2014 Brand new software
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Atari_Jetman;754433]Einar, your routine is very interesting. ... /> exit:
    ld sp,0 ; restore stack pointer to original value ...
    Einar Saukas Einar Saukas February 2014 Development
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    ... PAUSE 500: GO SUB 4000: RESTORE 8998:[/code]
    the "death ... -in-5 times, in which case line 4000 should be put ... the "success" branch) in which case it would work in all ...
    Battle Bunny Battle Bunny February 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... merely suggest the idea in case any of the experts here ... /> From the sounds of it Einar is keen, which is fantastic!
    Muig Muig March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    [QUOTE=Einar Saukas;759850]
    Why don' ... are the remaining screens in case someone has other ideas.
    4throck 4throck March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... be fantastic.

    [QUOTE=Einar Saukas;760097]This is the ... .



    [QUOTE=Einar Saukas;760131]Perhaps. But if ... magenta.

    In this case, I think we better postpone ...
    ewgf ewgf March 2014 Games
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    [QUOTE=Einar Saukas;760145]IMHO it would ... purpose. In the spectrum's case it's IY but honestly ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    [QUOTE=Einar Saukas;760236]No, I'm ... scene you made without dithering, Einar. The colour choice doesn't ... comes before realism in the case of these pictures. I'm ...
    Muig Muig March 2014 Games
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    Einar ? yes, version 9 is best. < ... values of each color. In case someone is using a green ...
    4throck 4throck March 2014 Games
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... fixed width bitmap fonts. The case for games where you just ... stuff is a specific use-case but these other fonts are ... .

    For your specific case of a word processor, this ... /> I don't know if Einar has plans to go this ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    ... .

    [QUOTE=4throck;760620]Einar, would it be possible to ... /> My main concern in this case is that a multicolor screen ...
    Einar Saukas Einar Saukas March 2014 Games
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... their start screens; in this case using one colour copied right ... /> The latest engine is [B]Einar Saukas[/B]' [I]Nirvana[/I ...
    joefish joefish April 2014 Brand new software
  • Latin-1 font for FZXI'm currently creating some [URL="http://en.wikipedia.org/wiki/Latin-1"]Latin-1[/URL] (ISO 8859-1) characters to be added into [URL="http://www.world…

    ... be more fitting for this case? After all, the original font ... , I think.

    [QUOTE=Einar Saukas;762719]For computers where ...
    TK90XFan TK90XFan April 2014 Development
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    [QUOTE=Einar Saukas;762700]It seems you ... DIFFERENT initial conclusions. In this case you need to look at ...
    joefish joefish April 2014 Brand new software
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…

    ... an interrupt so as to restore IFF1 to the value of ... guess I forgot about the case of NMI with interrupts disabled ... of the HALT in this case would be to wait for ...
    zub zub April 2014 Hardware
  • Harlequin clone...PCB manufactured!Using Chris Smith's detailed schematics and project notes from the Harlequin... a Speccy fan in the United States by the name of Don (Superfo) has de…

    ... still need to restore parts of the 48k case as Balford did ...
    Pluto63 Pluto63 April 2014 Hardware
  • THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…

    [QUOTE=Einar Saukas;764412]Agreed. I will ... " to red. But in this case, magenta on the walls may ...
    weesam weesam April 2014 Games
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    @Einar & leespoons: Definitely a lucky case of the resized original falling neatly into attribute block boundaries resulting in an easy trace, colour and dithered shading job. :)

    I'll look into ZX Art, cheers.
    MykeP MykeP April 2014 Games
  • BAS-ROM for HarlequinSince it is very easy for everybody to plug a new BAS-ROM into his Harlequin there is the question, what kind of ROM and what additional functions sh…

    ... of the spectrum. In that case it would be allowed to ... message with my own? Would Einar and Andrew be ok if ...
    Alcoholics Anonymous Alcoholics Anonymous April 2014 Development
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... generate the table just in case I need to use the ... in
    ld a, e ; restore the vertical
    and 192 ... hl

    pop bc ; restore the coords
    inc b ...
    polomint polomint April 2014 Development
  • DIM and FOR, NEXT loopHi there. I'm making a program with 100 items on screen using dim and a for next loop. The thing is, each time I want to manipulate the items I do an…

    ... line (or (VARS) in the case of variables), so can be ... SUB, GO TO, DEF FN, RESTORE, FOR. It's particularly critical ...
    Battle Bunny Battle Bunny May 2014 Sinclair Basic
  • Sorting BusinessThis is a little bit different from the usual game-related fare but I know there are a few people here who like this sort of thing. This is about so…

    [QUOTE=Einar Saukas;768335]Use the middle ... but that wasn't the case.

    The partition and ...
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
  • Sorting BusinessThis is a little bit different from the usual game-related fare but I know there are a few people here who like this sort of thing. This is about so…

    [QUOTE=Einar Saukas;768704]No, it ... choices in the reverse order case. I think the difference ... the three for the reverse case. So the pivot selected ... this leads to nearly worst case scenario.

    He ... that he does get worst case as contrived. A real ...
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
<1…16171819202122…34>

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