World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1…18192021222324…34>
  • Games so insanelly unforgiven that still make you curse everyone involved in it?On Speccy: MadBalls Hell you havent even started the dam game and you where already losing lives... I tried it again the other day and found my se…

    Maybe i was being a bit harsh with Dinamic. On reflection Narco Police had some superb animation in the cavern sequences and that game was slightly easier (but not much!).
    zx1 zx1 January 2010 Games
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... whole eleven).
    - Complex AI algorithm: You'll see people (normal ...
    apenao apenao January 2010 Games
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    ... algorithms such as the A* algorithm, although you need a queue ...
    Paradigm Shifter Paradigm Shifter February 2010 Sinclair Basic
  • Fastest fill m.c. routine ever?What is the fastest fill routine you've ever seen? Is there a listing somewhere? Most games and adventures that use fill routines were considered slo…

    ... the spectrum follow a greedy algorithm which meant it could take ... .

    The flood fill algorithm works for all kinds of ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Miscellaneous
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    ... algorithms such as the A* algorithm, although you need a queue ...
    Dr BEEP Dr BEEP February 2010 Sinclair Basic
  • Fastest fill m.c. routine ever?What is the fastest fill routine you've ever seen? Is there a listing somewhere? Most games and adventures that use fill routines were considered slo…

    I didn't know A.A. was A.A. :p

    Alvin, do you have any working example of the 'greedy' algorithm?
    Also, how difficult would it be to replace the flood routines in some games with your own?
    zxbruno zxbruno February 2010 Sinclair Miscellaneous
  • Fastest fill m.c. routine ever?What is the fastest fill routine you've ever seen? Is there a listing somewhere? Most games and adventures that use fill routines were considered slo…

    ... working example of the 'greedy' algorithm?
    [/QUOTE]

    ... The greedy algorithm is the super fast figure4 ... the usual greedy flood fill algorithm. figure3.tap is an ... is still the same greedy algorithm but this time entire ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Miscellaneous
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... to run at 25fps. Central Cavern used to run at 50fps ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... to run at 25fps. Central Cavern used to run at 50fps ...
    frobush frobush February 2010 Games
  • Graphics problemHi guys. Finally got a REAL zx spectrum, cost ?20 from a friend. When i draw plots and circles, it takes time to do it, but how do i do it instantly…

    ... to use a suitable bresenham algorithm which only consists of simple ... done in any fast draw algorithm where successive points are next ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... versions already.

    Central Cavern is unusually hard for the ... may put the ZX81 Central Cavern in instead, that's harder ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... =Paradigm Shifter;425648]
    Central Cavern is unusually hard for the ...
    Graz Graz February 2010 Games
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... of a loop or sort algorithm or some such, and they ...
    csmith csmith February 2010 Development
  • Maths stuff...Was wondering if any of you guys could help me here. I need a mathematical formula or algorithm which will allow me to place 2D shapes within a give…

    Your algorithm looks to me like a variant of so called knapsack problem:

    [url]http://en.wikipedia.org/wiki/Knapsack_problem[/url]
    Ralf Ralf February 2010 Chit chat
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... of a loop or sort algorithm or some such, and they ... case of "pick a better algorithm". No amount of optimising that ... C implementation of a bad algorithm (worst possible thing to do ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Maths stuff...Was wondering if any of you guys could help me here. I need a mathematical formula or algorithm which will allow me to place 2D shapes within a give…

    ... it's a box packing algorithm, lots of stuff about that ...
    Paradigm Shifter Paradigm Shifter February 2010 Chit chat
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... help to settle on one algorithm that gives good compression and ...
    joefish joefish February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... , 2004 minigame bbs, paolo describes algorithm he used in some thread ...
    Fikee Fikee February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... similar, depending on the compression algorithm used.

    Edit: You ...
    csmith csmith February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... compressed using the same compression algorithm and the same compression dictionary ...
    joefish joefish February 2010 Development
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... a barebones audio/video sync algorithm that simply drops PC frames ...
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... compressor compared to the Huffman algorithm. I did think about using ...
    joefish joefish February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... compressor compared to the Huffman algorithm. I did think about using ... though for speed of the algorithm.

    EDIT: All you ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Win_TZX2TAPI just wrote a small&simple TZX to TAP Converter for conversion of standard blocks. It is dedicated to all DivIDE users who want to do a quick batch …

    ... standard ROM routines, a suitable algorithm could be this:
    - Start ... /> The utility that implements this algorithm could have an option to ...
    mcleod_ideafix mcleod_ideafix February 2010 Announcements
  • Some Beeper TunesAfter doing a verion of [URL="http://freestuff.grok.co.uk/vbspec/popcorn.szx"]popcorn[/URL] a few weeks back, I got a bit carried away with doing a f…

    ... disasm it, figure out the algorithm, the data structures, the limitations ...
    Shiru Shiru March 2010 Sinclair Miscellaneous
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... , saturation etc.
    [*]Detect the algorithm type to use based on ...
    brownb2 brownb2 March 2010 Announcements
  • more Pyskool yet?Thought I'd bump this with a few bugs I found in ver 0.1.2 Lines; Teachers can give lines when facing away from Eric Assembly; Assembly hall is a n…

    ... .e. one that the routing algorithm cannot find a route to ...
    SkoolKid SkoolKid March 2010 Development
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... using functions to generalize an algorithm. Eg, qsort accepts a function ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • SpecEmu (Q. on RZXing)Hey Woody, how far back does RZX-rollback go in SpecEmu? I seem to be losing time ( [I]It's all in your head. -Ed[/I] ) and not going the same time …

    ... someone triggered the crap player algorithm ;)
    Woody Woody April 2010 Emulators
  • SpecEmu (Q. on RZXing)Hey Woody, how far back does RZX-rollback go in SpecEmu? I seem to be losing time ( [I]It's all in your head. -Ed[/I] ) and not going the same time …

    [QUOTE=Woody;436072]Looks like someone triggered the crap player algorithm ;)[/QUOTE]

    Oh, goodie! What do I win?

    :razz:
    ZnorXman ZnorXman April 2010 Emulators
<1…18192021222324…34>

Latest Posts

  • Minor British Sports that did become games on the ZX Spectrum
    dmsmith on April 22
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on April 22
  • Goodbye Z80
    moggy on April 22
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on April 22
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on April 22
  • I am currently watching.....
    Antiriad2097 on April 22
  • European Software Titles with an English version
    harriusherbartio on April 22
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on April 22
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 22
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21

HitBox

Word Docs Hits
cavern 448 569
algorithm 1.1K 1.5K

Related Threads

  • Cavern FighterIf anyone remembers Cavern Fighter they may be interested in my remake. It can be downloaded from: [url="http://homepage.ntlworld.com/rebecca.munro"]…
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM.<br /> It only uses integer math and runs very fast and is very compact.…
  • Any curve algorithm experts here?I'm wondering if any of you can help the helpless here. I'm just working on the Xmas Special intro animation, and I have a set of 3D points which des…
  • DRAW x,y,a Algorithm - how does the ROM do it?Hi all, <br /> <br /> Getting on with SpecOS, and one of the things I would love to do is to preserve the original ROM's behaviour when drawing Arcs.…
  • Route Diagram Search Algorithm?With regard to a diagram of the sort of which the picture below is a simple example. Given that routes are restricted to those going down the screen,…
  • Chase HQ Pseudo 3d road algorithm ?Hello,<br /> <br /> I'm new to that forum and to the spectrum.<br /> <br /> I'm developping games for Colecovision (may be you hear about : Ghost'n…
  • Cavern - clone of... Pit (Centuri)Game on WoS [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0015150[/url]<br /> is actually clone of <br /> [url]http://www.arcade-museum.com/g…
  • Algorithm for rounding fractionsI could use some advice :smile:<br /> <br /> Let's say that I have some percentages that sum to 100% for example:<br /> <br /> 9,52%<br /> 28,57%<br …
  • Mazes and Tremaux's AlgorithmI've done a version of Tremaux's maze solving algorithm which solves my current test maze with 400 junctions and 715 connections in a reasonably quic…

Related Searches

  • mtf algorithm
  • einar algorithm
  • einar s algorithm
  • algorithm na_th_an
  • algorithm na_th_an attributes
  • algorithm einar attributes
  • cavern crawler
  • bresenham s ellipse drawing algorithm
  • cavern capers
  • algorithm
  • sorting algorithm
  • maze algorithm
  • manic miner final cavern
  • manic miner best score after first cavern
  • manic miner best score on first cavern
  • manic miner 10 cavern challenge
  • manic miner ten cavern challenge
  • random maze algorithm
  • draw arc algorithm
  • draw x y a algorithm

Copyright © 2024 World of Spectrum