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  • Hidden messages whilst loading gamesHi all, Was having a chat with my mate about old speccy games and remembered that pausing the loading on some games and then printing gave strange m…

    ... wasn't loading right, and attributes were messed up, and I ...
    Graz Graz July 2007 Games
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... and fastest to use the Attributes for background collisions (it's ...
    frobush frobush July 2007 Development
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... and fastest to use the Attributes for background collisions (it's ... draw the background with different attributes just for this purpose (collision ...
    dmsmith dmsmith July 2007 Development
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... data followed by attributes. To see where the attributes start on a ...
    Mr. Anonymous Mr. Anonymous July 2007 Games
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... tommygun produces the code with attributes following. When I assembled this ... puzzle, it all looks good attributes and all.

    I ...
    FrankT FrankT July 2007 Games
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... tommygun produces the code with attributes following. When I assembled this ... puzzle, it all looks good attributes and all.[/QUOTE]

    Mr. Anonymous Mr. Anonymous July 2007 Games
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... compressed the Reagan screen with attributes from 2880 to only 1045 ...
    FrankT FrankT July 2007 Games
  • Poorly Spectrum + Fault diagnosis help needed!Hi, I've got a Spectrum+. Sometime in the past I broke it and sent it off to be fixed. It came back working good as new, but with an issue 2 board i…

    ... MicroDrive when FOOM! Random evil attributes engulfed the screen and I ...
    gcallard gcallard July 2007 Hardware
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... storing RLE pixels then RLE attributes, like pcx did sometime ago ...
    rlyeh rlyeh July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... storing RLE pixels then RLE attributes, like pcx did sometime ago ...
    Philip Kendall Philip Kendall July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... storing RLE pixels then RLE attributes, like pcx did sometime ago ...
    Patrik Rak Patrik Rak July 2007 Emulators
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... 's well playable. Navigation with attributes on the side is good ...
    omega omega August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... 's well playable. Navigation with attributes on the side is good ... /> This game is all about attributes, their speed, and the colours ...
    bobs bobs August 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Dr BEEP;210195]There is also PAPER (and INK) 9.[/QUOTE]

    Right!

    This kind of stuff even works for other attributes:

    [CODE]
    PRINT AT 0,0; FLASH 1;"12"; FLASH 0;"34";AT 0,1; FLASH 8;"ab"
    [/CODE]
    Einar Saukas Einar Saukas August 2007 Development
  • Final Shoque Graphics Competition entriesHi everyone ! If you like good looking Spectrum art then you REALLY shouldn't miss this... I just did a .TAP version of the Final Shoque Visual Comp…

    ... hidden in black-on-black attributes. I'm not bothered enough ...
    gasman gasman August 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... we must remember to store attributes in the 9 byte buffers ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the FLASH bit of all attributes in the plot square (the ... character cells but with the attributes directly. Again, "sp1_IterateUpdateRect()" is used ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Leave AY Chip alone guysWould you have a go at a child with down syndrome? No, thought not. AY has Asberge Syndrome, it's a form of Autism - think of that please before y…

    ... controls on a form, specifying attributes and actions of those components ...
    Where's that AY chip gone... Where's that AY chip gone... September 2007 Chit chat
  • Trying to emulate the DivIDE on SpinI have this .iso image that's supposed to be used on a cf card: [url]ftp://ftp.untergrund.net/users/gasman/zx/divip_let_forever_be.zip[/url] Since …

    ... same way as let_forever_be - junk attributes in the lower two thirds ...
    gasman gasman September 2007 Emulators
  • How many different versions of the divIDE are there?So what gives with these interfaces? Some have thru ports, some have built in joystick interfaces - some are based upon one design, one is designed …

    ... well as locked/read/write attributes).

    There are newer ...
    Winston Winston October 2007 Hardware
  • Why oh why....... did I have to read the thread about cross-assembling using pasmo and ConTEXT......grrrr. Now I've just wasted hours playing with z80 m/c, lol I…

    ... to display a sprite with attributes or without?
    - do you ... 8X8 pixels (one char) without attributes :)
    Ralf Ralf October 2007 Development
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ...
    LD (23695),A ; temp. Attributes
    RST #20 ; skip ;
    Dr BEEP Dr BEEP October 2007 Development
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... 1 pixel would equal 8 attributes... Hmm... it could work... Watch ...
    bobs bobs October 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... 1 pixel maps to 8 attributes.

    It might work ...
    bobs bobs October 2007 Games
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    ... only revealed suddenly when the attributes part of the SCREEN$ is ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    ... could possibly do something with attributes, but that's about the ...
    gasman gasman October 2007 Development
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    [quote=gasman;223857]You could possibly do something with attributes, but that's about the limit.[/quote]
    Manic Mineresque
    rich_chandler rich_chandler October 2007 Development
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... or is that impossible using attributes?
    Vertigo Vertigo October 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... or is that impossible using attributes?[/QUOTE]

    The idea ...
    bobs bobs November 2007 Games
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