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<1…13141516171819…34>
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... ; the UDGs [CHANGE HERE TO CHOOSE ANOTHER
    ... %00001111 ; mask to change left half of the ... cpl ; mask to change right half of the ... on Spectrum 128/+2/+2A/+ ...
    Einar Saukas Einar Saukas July 2011 Development
  • Most difficult Spectrum game/sIs there a certain Spectrum game (or more than one) which you found difficult/impossible to complete? I always used to find Chuckie Egg 2 extremely …

    ... and only in 48kB mode:
    Goto 128 basic (+3 basic), and ... 32765,55. ZX jump to 48kB mode with slow ram page in ...
    velesoft velesoft August 2011 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... " (move current position to the next column multiple ... choice is to just jump directly to the appropriate ... )
    or 0x0f ; change column to destination minus 1
    ... column 16, 32 or 48
    jr LOOP ; ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... reached column 16, 32 or 48
    ; jr LOOP ; repeat otherwise ... br /> ld a, %00001111 ; mask to change left half of the screen ... even column
    cpl ; mask to change right half of the screen ...
    Einar Saukas Einar Saukas August 2011 Development
  • 48k to 128k upgrade - problemsHi friends! I built 128k upgrade according to the [url]http://hw.speccy.cz/128krebuild.html[/url]. After I powered on my Speccy it said hello with s…

    ... 0" thing in 128 mode or OUT in 48k mode command work on ... work correct only in 48kB mode (128kB memory paging must be ... disable by OUT 32765,48 or by select 48BASIC in 128 menu)
    velesoft velesoft August 2011 Hardware
  • 48k to 128k upgrade - problemsHi friends! I built 128k upgrade according to the [url]http://hw.speccy.cz/128krebuild.html[/url]. After I powered on my Speccy it said hello with s…

    ... I load it in 48K mode. Do you have a 48K ... mode on your modified machine?[/QUOTE]< ... . 48kB mode can be set in basic via OUT 32765,48. This ... OUT switch 128kB memory to 48kB mode.

    velesoft velesoft August 2011 Hardware
  • 48k to 128k upgrade - problemsHi friends! I built 128k upgrade according to the [url]http://hw.speccy.cz/128krebuild.html[/url]. After I powered on my Speccy it said hello with s…

    ... . 48kB mode can be set in basic via OUT 32765,48. This ... OUT switch 128kB memory to 48kB mode.

    to using tape. It is well ...
    Alien 8 Alien 8 August 2011 Hardware
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    some of the c64 games were coded on a 128 (in 128 mode) , and sent via cable to a c64 .. not sure which ones. I have the dev kit for it, made programming quicker as if the c64 crashed , no prob.. the c128 was fine :)
    fog fog August 2011 Sinclair Miscellaneous
  • User Defined GraphicsCan someone please give some very simple code for a displaying a UDG at a location on screen? Any assistance would be greatly appreciated. Sincerely…

    ... in graphic mode (press SHIFT+9 switch cursor to "UDG mode", then ... press key "a" and return to edit mode via ... SHIFT+9). Chars "a" to "u" ... UDG font can be change with POKE to system variables. This enable ...
    velesoft velesoft September 2011 Development
  • Distinguishing between models?I'm running the risk of being pointed to the faq here, so sorry in advance. Something I'm trying out requires that the program can distinguish betwe…

    ... risk of being pointed to the faq here, so ... br />
    >48,48+

    >128,+2

    ...

    48 from 128 seems easy enough, just ... But some users can install to +2A/+3 models original ... ports - write data numbers to "sector" port and read ...
    velesoft velesoft November 2011 Development
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... (254),a
    ld b,128
    Wait djnz Wait
    change again to white. This is repeated at ... the border. The colour change from white to black happens about at ...
    mcleod_ideafix mcleod_ideafix December 2011 Hardware
  • Famous Five from YS CovertapeDoes anyone have problems loading this on a Plus 2? I can't seem to get it to load in either 128k or 48k mode. Any help that anyone can give me wi…

    ... OK on my +2 in 128 mode, although it took a while ... your tape and comparing it to the one on WoS? Have ...
    Battle Bunny Battle Bunny December 2011 Games
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... br /> enable the PBRAIN cheat mode,
    and infinite lives ... dcbuff equ $61a8 ; address to copy decrypter to
    ;
    loader ld ... ),$5b ; found it, so change block to now
    dec hl ; ... /> ld ($95e9),a ; enable PBRAIN mode
    ;
    ; xor a ...
    jp jp December 2011 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Fixed version here,[/URL] thanks to Velesoft.
    [*]Gyroscope: ... Fixed version here,[/URL] thanks to Velesoft.
    [*]Quadrax: ... -production only): Runs under 48 BASIC only, but without sound ... provided a +3 BASIC to USR0 mode switcher by Busysoft. The ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Little help with the Spectrum Disk Preservation Project PageI dont think I understand this page very well, as Im checking the games and some of them appear already as preserved in dsk. file in the database. C…

    ... Since Dreamweaver didn't appear to show me the files in ... to indicate a change.

    I also need to remove the references to ... CPDRead, as my preferred method to ... I convert the images to legacy mode so multiple stored sectors ...
    Andrew Barker Andrew Barker January 2012 MIA/STP/SDP
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Fixed version here,[/URL] thanks to nuggetreggae.
    [*]Fairlight 128K: ... Fixed version here,[/URL] thanks to Velesoft.
    [*]Locomotion: ... .altervista.org/bak/YAKF-128+2A.tzx"]Fixed version ... provided a +3 BASIC to USR0 mode switcher by Busysoft. The ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    And here is next modified software for ZX128+3. This versions can be loaded from 128 basic/menu. Original versions need jump to USR0 mode before loading...

    [url]http://plus3.wz.cz/[/url]
    velesoft velesoft January 2012 Games
  • Official release of new K-MOUSE 2008 interface[url]http://velesoft.speccy.cz/kmturbo2008-cz.htm[/url] This is official release of new K-MOUSE 2008 interface. New layout, design, new schematic. …

    ... no general sound in Pentagon 128 mode...

    2. some game ... happened once in 48k mode and Pentagon mode - but might be the ... absolutely fantastic. Can't compare to digital controls of the original.
    maiki maiki January 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Fixed version here,[/URL] thanks to nuggetreggae.
    [*]Fairlight 128K: ... Fixed version here,[/URL] thanks to Velesoft.
    [*]Locomotion: ... .altervista.org/bak/YAKF-128+2A.tzx"]Fixed version ... provided a +3 BASIC to USR0 mode switcher by Busysoft. The ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Official release of new K-MOUSE 2008 interface[url]http://velesoft.speccy.cz/kmturbo2008-cz.htm[/url] This is official release of new K-MOUSE 2008 interface. New layout, design, new schematic. …

    ... no general sound in Pentagon 128 mode...

    2. some game ... happened once in 48k mode and Pentagon mode - but might be ... absolutely fantastic. Can't compare to digital controls of the original ... driver (as CODE 50490,67) to original BATTY and at adress ...
    velesoft velesoft January 2012 Hardware
  • Dead or Alive by CronosoftFew years ago I found out that there are at leat 2 different versions of this game. The real cassette I have at home, which I bought in 2006 from Cro…

    ... remember I tried to load the game in 128 mode, and there was ... was surprised and wrote Simon to ask about it.
    Anyways ... , I will try to load it again some day ... (the cassette is in Spain), to make sure 100%.

    Ivanzx Ivanzx January 2012 Infoseek database
  • SpecEmu 3.0Has anyone else noticed that Woody's released a version 3.0 of SpecEmu? Nope? Just me then... :D

    ... still just generates a reset to 48k mode. As a test I ... be deleting in order to reset everything to the defaults?

    mode. It just seems to be the Multiface 128 that's ...
    Lee Tonks Lee Tonks February 2012 Emulators
  • Ultimate Collected Works, no Underwulde, why?I managed to get my grubby paws on the "Ultimate Play The Game" "The Collected Works" off E-bay.... The set has 1. JetPac 2. Pssst 3. Tranz-AM 4. Co…

    ... didn't want to add a 5th tape to the box for ... work on the emulators in 128 mode but does on real hardware ...
    Korinel Korinel February 2012 Games
  • Ultimate Collected Works, no Underwulde, why?I managed to get my grubby paws on the "Ultimate Play The Game" "The Collected Works" off E-bay.... The set has 1. JetPac 2. Pssst 3. Tranz-AM 4. Co…

    ...
    [/code]
    On the 128 $7FFD is the paging control ... the game will work in 128 mode.[/QUOTE]

    Are you ... et al all use that to read to the bottom right of ... the keyboard, they work in 128K mode ...
    Korinel Korinel February 2012 Games
  • Ultimate Collected Works, no Underwulde, why?I managed to get my grubby paws on the "Ultimate Play The Game" "The Collected Works" off E-bay.... The set has 1. JetPac 2. Pssst 3. Tranz-AM 4. Co…

    ... - hence the need to manually switch to 48K mode that will lock out ... didn't work on the 128.

    Why UW wasn ...
    Korinel Korinel February 2012 Games
  • Questions about Fairlight I&II 128kHi! I wounder if the cassette inlays is different for the 128k versions than the 48k version. I'm trying to find on Ebay the 128k versions but can'…

    ... there was no dedicated 128 release (as with Ghostbusters ... both the old 48 version and the new 128 version?
    48 and 128 versions on one ... waiting for the screen to redraw!) and more rooms ... The Edge allowed you to send the 48K version ...
    ewgf ewgf February 2012 Games
  • Cheating games from FATWARE on DivIDEHere is patched versions of DivIDE system FATWARE 0.12(a)_POKE: [url]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware_012_(2012-01-02)_fo…

    ... tap via Divide load on 128 mode, load on 48K mod, via ... have programmer and is easy to write - backup the eprom
    to working is nice.
    Thanks ...
    Anemos Anemos February 2012 Development
  • SpecEmu 3.0Has anyone else noticed that Woody's released a version 3.0 of SpecEmu? Nope? Just me then... :D

    Multiface is only working on +3 model with the latest version for me too. F5 just resets to copyright message.

    The last version that Multiface works on 48 or 128 is SpecEmu-2.9.b090510.
    FrankT FrankT February 2012 Emulators
  • Cheating games from FATWARE on DivIDEHere is patched versions of DivIDE system FATWARE 0.12(a)_POKE: [url]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware_012_(2012-01-02)_fo…

    ... tap via Divide load on 128 mode, load on 48K mod, ... have programmer and is easy to write - backup the ... runable file SNA or something to working is nice.
    ... "3" is system moved to DIVIDE memory and automatically restart ... code, and blocks 0 to 3. Also add new ...
    velesoft velesoft February 2012 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... unless the image doesn't change between reuses. It's considerably ... then you're going to need to reinforce it with software ... nearly as bad as CPC Mode 1, because elaborate interrupts are ... ugly looking, better to use Mode 0.

    Mode 1 Scrolling shmups ...
    jesus 666 jesus 666 February 2012 Sinclair Miscellaneous
<1…13141516171819…34>

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