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<1…567891011…34>
  • Bomb Jack EditorKnocked this up a bit back for psj. Works in conjunction with Multiface. Full instructions are in the [url="ftp://82.30.151.43/"]download[/url]. […

    ... />
    Lurking along with the editor you'll also find a ...
    Mr. Anonymous Mr. Anonymous November 2005 Development
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... of these should i get 128K, +2 or +3 ?

    morcar morcar December 2005 Hardware
  • Amaurote 128kHi Was amaurote 128k version (Tape) ever released on its own (not in a compilation) or maybe side b of the single tape version? Here What I found s…

    Hi

    Was amaurote 128k version (Tape) ever released on ... version
    Famous Five (comp) - 128k version
    Sinclair Game Compilation ... version
    Plus 3 Hits - 128k version

    P.S ...
    lv426 lv426 January 2006 Games
  • BASin Release 13 is now availableI'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is now available at [url="http://homepage.ntlw…

    ... Disk possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, ... your RAMDisk.
    Added - 128k RAM page bank switching mechanisms ... and SPECTRUM to the editor.
    Added - 128k ROM now loads ... Added - RAMDisk commands to the editor. The ROM won't use ...
    Dunny Dunny January 2006 Emulators
  • BASin Release 13 is now available[unashamedly x-posted from Emulators forum] I'm still at it. BASin is now in it's 13th incarnation (disregarding the inter-version updates) and is …

    ... Disk possible!)
    Added - 128k RAMDisk commands - LOAD!, SAVE!, ... your RAMDisk.
    Added - 128k RAM page bank switching mechanisms ... and SPECTRUM to the editor.
    Added - 128k ROM now loads ... Added - RAMDisk commands to the editor. The ROM won't use ...
    Dunny Dunny January 2006 Sinclair Basic
  • TZX 128k/48k specific blocksBoth TurboOutrun and NightShift (and others I'm sure) have blocks specifically for 128k or for 48k machines in amongst commonly used blocks. How abou…

    ... sure) have blocks specifically for 128k or for 48k machines in ... if 48k or Jump if 128k block?
    Currently Night Shift ...
    PrinceClumsy PrinceClumsy February 2006 Emulators
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... following:

    On a 128k Spectrum tell the speccy to ...
    robpearmain robpearmain February 2006 Development
  • changing keyboard inputs?hey guys, a curious (if somewhat silly) question / problem i have... You know those classic Horace games from which my nick' is so blatently stole…

    ... in the file, and start changing them round, until i found ...
    Hungry Horace Hungry Horace February 2006 Games
  • Using a 128k as a midi synth?Yo guys how do you do it? I just noticed my old 128k has a midi port at the back! Of course I wondered whether or not it could be controlled as a mid…

    ... ? I just noticed my old 128k has a midi port at ...
    Atebit Atebit March 2006 Sinclair Miscellaneous
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    Is there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc
    robpearmain robpearmain March 2006 Development
  • 3d isometric games editorPeople! Does anybody know if any 3d games editor exist (for games like Knight lore, Sweevo's world, Head over Heels and so on)? (where it is possibl…

    ... know if any 3d games editor exist (for games like Knight ...
    Igor Makovsky Igor Makovsky March 2006 Games
  • How can I create 128k Sound Effects?Are there any utilities for creating sound fx for the 128k Spectrum (AY Chip) and any sample code Cheers

    Are there any utilities for creating sound fx for the 128k Spectrum (AY Chip) and any sample code

    Cheers
    robpearmain robpearmain March 2006 Development
  • graphics editorlo i use spectrum graphis editor to get the graphics out of old games. i find the graphics but i can get them rigth to put hem on my homepage or use…

    ... />
    i use spectrum graphis editor to get the graphics out ...
    crazybit crazybit April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... now has the upgraded UDG editor which can now edit multiple ... also now includes a sprite editor. You *really* should read the ... /> Added - Re-wrote the UDG editor. It now handles sprites of ... pressed. (Arjun Nair)
    Fixed - 128k/48k mode was misreported for ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... now has the upgraded UDG editor which can now edit multiple ... also now includes a sprite editor. You *really* should read the ... /> Added - Re-wrote the UDG editor. It now handles sprites of ... pressed. (Arjun Nair)
    Fixed - 128k/48k mode was misreported for ...
    Dunny Dunny April 2006 Sinclair Basic
  • Lemmings on speccy 128k!Just got this game, it's absolutely amazing how they managed to cram all the levels onto a ZX Spectrum! Poor old 128k does chug a bit though trying …

    ... Spectrum!

    Poor old 128k does chug a bit though ...
    Resident0 Resident0 April 2006 Games
  • Switch from 128k BASIC to 48k BasicHello, Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back down to 48k bas…

    ... off running a program in 128k basic (so that you can ...
    saiwong saiwong May 2006 Sinclair Basic
  • OutRun 128k in-game music choppy?I was messing around with OutRun-related stuff last night, so played the 128k version. Is the music really meant to be that choppy when the game is …

    ... last night, so played the 128k version.

    Is the ...
    NickH NickH May 2006 Games
  • Sinclair 128K to 8056 Serial Printerhttp://www.worldofspectrum.org/infoseek.cgi?regexp=^Sinclair+128K+to+8056+Serial+Printer$&pub=^unknown$ I've got this tape, but it hardly seems wort…

    ... .org/infoseek.cgi?regexp=^Sinclair+128K+to+8056+Serial+Printer$& ...
    trellis trellis June 2006 MIA/STP/SDP
  • did 128k machines dominate ZX market?I have a question about 128k Spectrums. Did they dominate the ZX market in late 80's / early 90's? I mean where there more 128k users than 48k users …

    I have a question about 128k Spectrums. Did they dominate the ... ? I mean where there more 128k users than 48k users those ...
    PopoCop PopoCop July 2006 Sinclair Miscellaneous
  • 128K (heatsink) or +2 greylooking for one of these due to being unable to play 128K games on my 48K :) just in emu :( anyone has functioning and cheap one around ireland? (th…

    ... to being unable to play 128K games on my 48K :) just ...
    de Vandemar Croup de Vandemar Croup July 2006 Wanted
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... claiming to have written a 128k version of Steve Davis Snooker ... find any reference to a 128k version of Steve Davis Snooker ... speech and music on the 128k!) were all games I wrote ... />
    Anyone remember this mystical 128k version of Steve Davis Snooker ...
    Malc74 Malc74 August 2006 Games
  • Renegade 128K and 48K - different moves?I've played the great beatemup game Renegade lately and noticed that 48k version seems to miss one of the moves. When you punch enemy several times…

    ... him by shoulders. Then,in 128K version you can throw him ...
    Ralf Ralf September 2006 Games
  • You know how the 128K was faster than the 48K Spectrum?Regarding how the Spectrum 128K ran at 3.54 MHz rather than the 48K's 3.5MHz, was this difference enough to be an advantage? If not, then surely Sinc…

    Regarding how the Spectrum 128K ran at 3.54 MHz ... programs when ran on the 128K, and added more complexity to ... run on both 48K and 128K machines.
    ewgf ewgf September 2006 Hardware
  • 128k dead, no TV signalI got 128k spectrum (heatsink model) from a friend of mine. He told me that speccy is dead, and he doesn't know what's wrong with it. When I plugged…

    I got 128k spectrum (heatsink model) from a ... ears). When I left speccy 128k for 10 minutes powered up ... read as a child about 128k and it would be for ... time (never before I saw 128k) to see it actually working ...
    netomc netomc September 2006 Hardware
  • ZX Spectrum +3 - incompatible ?Hello :) I'm newbie here. I know WOS site since years, never checked forum before ;) , but this moment came when I have problem. I wanna buy ZX Spe…

    ... contended causing high-speed colour-changing effects to fail
    * The ... 48K, and a few older 128K, games were incompatible with the ...
    dax dax September 2006 Hardware
  • Looking for one particular music demoHi. Sorry if this is in the wrong forum, I couldn't think of anywhere else to put it. There is a music demo I'm looking for. Unfortunately I don't k…

    ... /> It was a demo of 128k music. There were lines bouncing ... - I have never kissed the editor of the Radio Times
    overfiend overfiend September 2006 Sinclair Miscellaneous
  • Wanted - Jet Set Willy EditorI have looked EVERYWHERE for this, and am constantly running into disappointment. Any original of any version of the Jet Set Willy Editor will be gre…

    ... of the Jet Set Willy Editor will be greatly received, I ...
    sonic91 sonic91 October 2006 Wanted
  • 128K memory testingDuring a mad half hour I decided to write a little memory tester program in BASIC using the information from the 48K service manual. Now I was wonder…

    ... testing the ram on a 128K speccy.

    Any suggestions ...
    BruceNorton BruceNorton October 2006 Sinclair Basic
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HitBox

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changing 4.6K 4.9K
128k 16.7K 25K
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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Changing the look of the 48K editor cursor?I've read many books and mags since 1987 but never saw it done, and a wos forum search revealed nothing. If I wanted to customize the cursor and, let…
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  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features,<br /> <br /> What games actually used 128k, e.g. all ban…
  • old 128K music and nowaday 128k musicthe old "official" specy 128 games has very good music, I love them.<br /> but these music are not uses the capatibilites of the AY chip, why?<br />…
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superiorThe only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but where …
  • Pi-Dentity 128k and Moritz The Striker 128k free downloadHi there, <br /> Pi-Dentity 128k ( exclusive version for Fusion - one more level plus more extras compared to the 48k version) and<br /> Moritz The…
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