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<1…24252627282930…34>
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... then move the sprite one char and start the animation over ...
    Einar Saukas Einar Saukas August 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... then move the sprite one char and start the animation over ...
    Einar Saukas Einar Saukas August 2012 Development
  • Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…

    ... .P file (8 char name suggested, as the char count limit for ...
    mcleod_ideafix mcleod_ideafix August 2012 Hardware
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... is 1, you see the char CHR$ 56 (8).

    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... />
    void __FASTCALL__ ay_command(unsigned char *p)
    {
    // IN: h ...
    Timmy Timmy August 2012 Development
  • Ok, there's this guy, and he's writing a book.And he's a bit stuck when it comes to the Speccy. [url]http://theywereourgods.blogspot.co.uk/2012/06/day-6-covering-spectrum.html[/url] He's writin…

    ... really noticed some things scrolling char by char.. then coming back to ...
    fog fog August 2012 Sinclair Miscellaneous
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... just put them in a char array.

    example, I ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... just put them in a char array.[/QUOTE]

    Here ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... />
    FONT EDITOR - for edit char font

    SPEAK command ...
    velesoft velesoft September 2012 Announcements
  • How much memory on sprites, maps etc.I've been tinkering with shifting & pre-shifting sprites recently, but as I haven't had that much experience with Z80 assembly I sometimes find it ha…

    ... were uncompressed 1 byte per char with biggish maps (20k+), to ...
    R-Tape R-Tape September 2012 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... in the middle of a char square rather than at the ...
    Alcoholics Anonymous Alcoholics Anonymous September 2012 New game ideas
  • Turrican 2 - Mock up of a Mock upOne of the games that I was most looking forward to in the latter years of the Speccy's commercial life was Turrican 2. The previews made the game l…

    ... smooth pixel movement, opposed to char 8 pixel movement. I guess ...
    Ralf Ralf October 2012 Games
  • Turrican 2 - Mock up of a Mock upOne of the games that I was most looking forward to in the latter years of the Speccy's commercial life was Turrican 2. The previews made the game l…

    ... smooth pixel movement, opposed to char 8 pixel movement. I guess ...
    Swainy Swainy October 2012 Games
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    ... want to move a 2 char object down the screen your ...
    R-Tape R-Tape October 2012 Development
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... , and moves it in 4 char jumps.

    I assume ... b,a ;number of 4 char moves possible per row
    R-Tape R-Tape October 2012 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... a buffer consisting only of 'char cell tops' (each 'tile' is ...
    R-Tape R-Tape October 2012 Development
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    I reinvented the wheel for ZX Basic a bit ago...

    [code]' My own dbl size.

    ' Mi idea es usar una tabla para la expansi?n de los nibbles.
    ' Para cada byte, se aislan los nibbles, se obtiene la tabla,
    ' y se vuelca dos ...
    na_th_an na_th_an October 2012 Sinclair Basic
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    ...

    ld a,1 ;char to draw
    ld b ...
    joefish joefish October 2012 Development
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    ...

    ld a,1 ;char to draw
    ld b ...
    joefish joefish October 2012 Development
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    ... ,hl arithmetic to find the char in joefish's posts. And ... routines might be nice (print char, screen address table, instruction timings ...
    R-Tape R-Tape October 2012 Development
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... />
    [code]int foo (unsigned char a) {
    int i = 0 ...
    na_th_an na_th_an October 2012 Development
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... /> add a,h ; add one char line down
    ld h ...
    guesser guesser November 2012 Development
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... [/IMG]

    An excellent char based shooter that dares to ...
    R-Tape R-Tape November 2012 Games
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... 's 7th line in a char. When going down you stay ... in the same char so just INC H is ...
    Ralf Ralf November 2012 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... /> -each line [U]within a char [/U]is 256 bytes apart ... de), 1-movement within a char, 2-crossing a row, 3 ... this is moving within a char cell, and is the fastest ... having moved down within a char cell
    ld a, ... we are moving within a char, in this case we have ...
    R-Tape R-Tape November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... ,(HL)
    BIT 7,A ; Char with Bit 7 set signals ...
    dbolli dbolli November 2012 Development
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... 09 10 11

    // char trspArray[12][3] = {"C-", "C ...
    FrankT FrankT December 2012 Development
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... 09 10 11

    // char trspArray[12][3] = {"C-", "C ...
    DaRkHoRaCe DaRkHoRaCe December 2012 Development
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Latest Posts

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