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Search Again :: Adv Search 1000 results in 0.002s
<1…10111213141516…34>
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... />
    int a, r;
    char *x;

    main()
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... /> 5 bits for the x char position; and
    ~8 bits ...
    BloodBaz BloodBaz March 2008 Sinclair Basic
  • Data ExportIs there a tool or emulator that would allow me to export a block of data from a TZX or even a tape, to a format readable by a PC? This is for an ar…

    ... /> unsigned int address;
    unsigned char *infile, *outfile;

    infile ... =(unsigned char *)malloc(65536);
    fp=fopen ...
    rich_chandler rich_chandler April 2008 Emulators
  • runescapedoes anyone play this, ive just created a character and done the tutorial. i haven't got a clue what im supposed to be doing?

    ... . I got it at my char's max level (7), plus ...
    XTM of TMG XTM of TMG April 2008 Chit chat
  • runescapedoes anyone play this, ive just created a character and done the tutorial. i haven't got a clue what im supposed to be doing?

    ... . I got it at my char's max level (7), plus ...
    GreenCard GreenCard April 2008 Chit chat
  • runescapedoes anyone play this, ive just created a character and done the tutorial. i haven't got a clue what im supposed to be doing?

    ... . I got it at my char's max level (7), plus ...
    ZnorXman ZnorXman April 2008 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... game. Some small 1 char x 1 char sprites will be required ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... version

    char dx=0;
    char dy=0;
    uint ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... /> CALL prmsg
    DEFM "Copying char set into new ROM"
    ;last char has bit 7 set
    Jimmy Jimmy April 2008 Emulators
  • fish stewdoes anyone has any recipes for fish stew. i have a load of mussles and prawns i want to use up. i dont want some stoopid american recipes for gum…

    ... it, not my cup o' char, but I imagine for a ...
    dm_boozefreek dm_boozefreek May 2008 Chit chat
  • Porting more adv games to the ZX SpectrumIf anyone is up to the task, I'd love to see a port of some of my other games on the ZX Spectrum. I myself need to find a manual for Sinclair BASIC b…

    ... registers like "c = msg_putchar ; b = char" or "c = msg_read_wouldblock?". The stdio ...
    Alcoholics Anonymous Alcoholics Anonymous June 2008 Development
  • [WANTED] ASM routinesHi there, 1.) i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too much complic…

    ...

    LD A, D ;char code
    RST 16
    JuPo JuPo June 2008 Emulators
  • BASIC error messagesDoes anyone know what all the numbers mean after the various error messages in Sinclair BASIC? Does anyone know how to instigate each error type?

    ... ?[/QUOTE]

    Yep - one char for the error.

    Dunny Dunny June 2008 Sinclair Miscellaneous
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... unsigned integers (or rather, unsigned char if we're talking C ...
    gasman gasman June 2008 Emulators
  • Who is still an active gamer?Does anyone play contemporary games? I'm a big fan of Battlefield 2142, Enemy Territory Quake Wars and the delightful Urban Terror.

    ... ) depends which are my faves att he time.

    currently ...
    mel the bell mel the bell July 2008 Chit chat
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... would include things like "write char, read char, write buffer, read buffer ...
    Alcoholics Anonymous Alcoholics Anonymous August 2008 Development
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... TRBInstrHandler(int16 address) {
    unsigned char oldVal,newVal;
    oldVal=ReadPaged ...
    Jimmy Jimmy August 2008 Sinclair Miscellaneous
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... /> ; #D800 - #FFFF 10K EMULATOR CODE + CHAR ROM

    The emulator ...
    Dr BEEP Dr BEEP August 2008 Sinclair Miscellaneous
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    ... LEN a$
    1010 LET char=15616+((CODE a$(f)-32 ...
    1040 POKE addr,PEEK char
    1050 LET addr=addr ... +256: LET char=char+1
    1060 NEXT g ...
    Dunny Dunny October 2008 Sinclair Basic
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    ... LEN a$
    1010 LET char=15616+((CODE a$(f)-32 ...
    1040 POKE addr,PEEK char
    1050 LET addr=addr ... +256: LET char=char+1
    1060 NEXT g ...
    polomint polomint October 2008 Sinclair Basic
  • 12-pixel-wide font on 512x192 screenThanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.

    ... result by 8 (since each char takes 8 bytes to define ... do a lookup for each char.
    Winston Winston October 2008 Development
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... is uniformly like the space char columns..... So there might be ...
    csmith csmith November 2008 Sinclair Miscellaneous
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... per line, as each attr char would need updating for each ...
    dansauk dansauk November 2008 Development
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... impossible.
    the 28-30 char wide rgb is straightforward bloated ...
    Fikee Fikee November 2008 Development
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... impossible.
    the 28-30 char wide rgb is straightforward bloated ...
    Fikee Fikee November 2008 Development
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... for 128 machine for one char line
    [CODE]
    line ...
    Fikee Fikee November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... by one pixel down in char line
    ld a, ... /> and 7 ;did we cross char line boundary ?
    ret nz ... /> ld a, l ;we crossed char line boundary
    add a ... to move to the next char line
    ld l, ...
    Fikee Fikee November 2008 Development
  • Question for anyone here knows the C# languageIn Java you have a set of non OO primatives i.e. short, int,long, double, float, char, boolean, etc. When assigned these are assigned by value rathe…

    ... primitive types like int, double, char and boolean and reference types ...
    Scottie_uk Scottie_uk November 2008 Chit chat
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... was alwass planed to be Char-wise and not Pixel-wise ... grabed this way. Anything is Char-Oriented. Once the Object manager ...
    LCD LCD November 2008 Development
  • Small BasicFor all those people who ask "where's the equivalent of Sinclair BASIC for today's generation", I give you (a link to) [url=http://msdn.microsoft.com…

    ... include:

    int
    char
    double
    const
    rich_chandler rich_chandler November 2008 Sinclair Basic
<1…10111213141516…34>

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