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Search Again :: Adv Search 1000 results in 0.035s
<1…891011121314…34>
  • Z88DK tapfile creation questionHere's another question. The game I've just started working on (Sid Spanners 3), I'm concatenating the following tap files together, to make a big ta…

    ... #include


    unsigned char parity;

    void writebyte ... (unsigned char, FILE *);
    void writenumber(unsigned ... datastart;
    int exeat;
    char basic_loader;

    if ( ...
    Digital Prawn Digital Prawn January 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... exception that this function should set up SpecMem
    // to play ... passed song (looped)
    //
    // Set up SpecMem to play the ... bLoop, int iPlayerType, int iVectorTableLoc, char *AsmListing);
    [/CODE]

    ccowley ccowley March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ld a, 0xff ; set the AT flag
    ld ... col
    xor a ; set a to zero
    ld ...
    err_b:
    xor a ; set a to zero
    ld ...
    do_cr:
    xor a ; set A to zero
    ld ... /> ex af, af' ; restore char position carry flag
    jr ...
    chev chev March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... high - but that includes 1 char for shifting, so the actual ... ) but earlier they have been set up with the appropriate registers ... are being pushed is all set up before hand. Also there ...
    dmsmith dmsmith April 2011 Development
  • The display of the ZX SpectrumI'm trying my hand at putting a simple emulator together, but I don't quite remember exactly how the screen works... I have a (void) function that ta…

    ...
    The Spectrum screen is set up in 3 blocks (4000H ... 1st display routines I set up 3 pointers and ... ][SIZE=2][COLOR=black]char[/COLOR][/SIZE][SIZE=2][ ... ][SIZE=2][COLOR=black]char[/COLOR][/SIZE][SIZE=2][ ... =2][COLOR=black]unsigned char[/COLOR][/SIZE][SIZE=2][ ...
    rich_chandler rich_chandler May 2011 Emulators
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... TK95 had a built-in char editor? I remember I mentioned ... ;530775]If I would have set myself the task to draw ... apply if I would have set myself the task to design ...
    Einar Saukas Einar Saukas May 2011 Games
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ...
    ch_add: equ 23645
    char: defm "a$:" ;63970
    sadd ... />
    The PropSys-format character set (ie. each character left justified ... bytes down from the character set, at 64104.
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ...
    ch_add: equ 23645
    char: defm "a$:" ;63970
    sadd ... />
    The PropSys-format character set (ie. each character left justified ... bytes down from the character set, at 64104.[/QUOTE]

    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Question about divide +Hi A friend has sent my a faultly divide + to see if I can repair it. If I use this divide+ with a spectrum 48K (That works perfectly with my stand…

    ... +32
    OUT (23),A ;set writeable extra ram instead zx ...
    LD (15616),A ;modify char "SPACE"
    LD A,64 ...
    OUT (23),A ;set write protect in low 16kB ... , then zx rom use modified char "space".
    velesoft velesoft May 2011 Hardware
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... br /> ld a, 0xff ; set the AT flag
    ld ... col
    xor a ; set a to zero
    ld ...
    err_b:
    xor a ; set a to zero
    ld ...
    do_cr:
    xor a ; set A to zero
    ld ... /> ex af, af' ; restore char position carry flag
    jr ...
    chev chev June 2011 Development
  • Development choices, help!As a small part-time project I would like to convert my daily programming work (a workflow/bpel engine) to the Spectrum, purely for fun. I would like…

    ... z88dk has a much larger set of libraries and can target ... /> char *strlwr(char *s);
    char *strrev(char *s);
    char *strstrip(char *s);
    char *strupr(char ... written in assembler. Its feature set matches closely what you would ...
    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • Development choices, help!As a small part-time project I would like to convert my daily programming work (a workflow/bpel engine) to the Spectrum, purely for fun. I would like…

    ... and then we will be set :D[/QUOTE]

    Okay ... />
    [SIZE="2"][code]
    char get_ch()
    {
    int ch ...
    Timmy Timmy June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... two kinds of buffers: a char-oriented buffer for windows with ... borders...) in a 256 characters set, so you just need to ...
    na_th_an na_th_an June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... character-oriented approach, with a set of 256 characters covering the ... own buffer. Leaving two screen char lines for menu bars and ...
    na_th_an na_th_an June 2011 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... next bytecode if some flag set/reset' and have variable room ... each byte corresponds to one char (as, i think, you doing ...
    Ketmar Ketmar July 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... the placement of a lastk char variable on top of the ... to read lastk as a char.

    Pointers can be ... this:

    [code]
    char **strings = {
    "make it so ... the z80 this translates into set,bit,res instructions. However these ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... br /> call SP1DrawUpdateStruct ; draw the char square, B and HL are ... sprites
    // ^^ load ROM character set into tile definitions
    // ^^ ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    [QUOTE=PeterP;557128]
    [CODE]
    I=buffer[0];
    L2=buffer[1];
    H2=buffer[2];
    E2=buffer[3];
    D2=buffer[4];
    C2=buffer[5];
    B2=buffer[6];
    F2=buffer[7];
    A2=buffer[8];
    L=buffer[9];
    H=buffer[10];
    rich_chandler rich_chandler August 2011 Emulators
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... .. but colour scroll , is char by char again down to hardware (Maybe ... because you could use another set of 8 sprites on the ...
    fog fog September 2011 Sinclair Miscellaneous
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... * OVERWRITE_TILES = write the rom character set into the tile definitions; if ... at char coordinate 0,0 etc). Without this flag set the ... colour of a particular char square by looking at ... struct sp1_update associated with the char (sp1_GetUpdateStruct is of use ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... definition in the left char and the stuff that ... graphic to left of current char
    ; de = current sprite ... left that rotates into this char LLL00000
    inc h ; ... L register. L is set to 0 when the loop ... . Then L would be set to zero and the LOOP ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... each bit corresponding to a set or reset pixel.

    set and udgs are designed to ... graphic to left of current char
    ; de = current sprite graphic ... left that rotates into this char LLL00000
    inc h ; switch ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Loading screen easter eggs[url]http://equ.in/ox/spectrum/eggs/screens.php[/url] maybe it's mentioned here before.. also it shows some credits that were uncredited before..e.g…

    I quickly set up a C program to ...

    #define UCHAR unsigned char
    #define UINT unsigned int ... />
    int main(int argc, char **argv) {

    int xAttr ...
    lfaria lfaria November 2011 Games
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... to get the same udg set every time, will check & ... bytes stops at the (C) char). So just holding down the ... presses! for a full udgs set would need to make this ...
    R-Tape R-Tape December 2011 Development
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... jr nz,CBOUND
    set 1,(ix+0) ;flag ... af ;A =last token char printed
    inc de< ... br /> ;bit 1 set if token is in ... br /> ;bit 2 set if token is in ...
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... stream, holds a single unget char, and contains various flags (unget ... buffering, LF/CR converters, character set conversions (zx81, eg), data ... will sit in the primary set (HL) and the parameters ... specific message can do some set up prior to processing. ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... a string with the last char+128
    point ix ... top of a screen address char square, (though this a ... status...
    rla ;which if set...
    ret c ;is ... until we hit bit 7 set
    ;
    p_char push ... to be 256 as each char is 8 bytes apart, ...
    R-Tape R-Tape January 2012 Development
<1…891011121314…34>

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