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  • Character shiftI'm looking for games where we can use more than one character at every moment of the game. I'm [U]not[/U] referring of those games where you must …

    ... can use more than one character at every moment of the ... where you must choose a character in the starting menu and ... [/B], you can choose other character during the game. Any genre ...
    JuanF. Ramirez JuanF. Ramirez October 2012 Games
  • The game character with torch or lampHi all, I am looking for games where the main character or enemy (but can be any moving sprite at all) hold the torch or lamp or any other source of…

    ... for games where the main character or enemy (but can be ...
    ellvis ellvis February 2013 Games
  • acting like a spectrum game character in real life.an hour ago i was in my uncle's flat and he apparently hadn't much to say. i was suddenly aware that i was roaming around the room restlessly, hands …

    ... direction. i felt like a character in imagine's movie. so ... /as a spectrum game's character in real life?
    WhenIWasCruel WhenIWasCruel September 2013 Games
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... my cursor starts at 16384 and moves in character spaces can anyone ...
    Mr Millside Mr Millside October 2013 Development
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> ;NOTES:
    ;------
    ;24-character wide 8x2 attribute effect.


    ;Draw character
    ;--------------
    print_char_obj_hl_b_c
    push ... address
    jp print_char_hl_de ;draw character

    print_char_hl_de
    joefish joefish March 2014 Development
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    ... address.

    Finally, character cells are further divided into ... 7 within character square.
    add a,64 ; 64 * 256 = 16384 = ...
    ld a,e ; 8 character squares per segment.
    rlca ...
    Jagd Tiger Jagd Tiger April 2014 Development
  • Name the Character for my new StoryI know this is utterly stupid, but I feel as if I have no choice. Let me explain: I am currently writing a second novel (after the positive receptio…

    ... to name the only female character in an otherwise all-male ... determines the nationality of the character, each number/choice corresponding to ...
    Swevicus Swevicus June 2014 Chit chat
  • New from Paul Farrow, the ZXC4This is exciting stuff!!!! Sorry if ive stepped on your toes Paul, wanted people to hear about it!!! [QUOTE]Hi I?m happy to announce the release o…

    ... ZXC4 can write to all 16384 bytes per bank (the ZXC3 ... 16320 bytes out of every 16384 byte bank). Not only does ... the need to shift the character set bitmaps down in memory ...
    Macc Macc July 2014 Hardware
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... = address of first byte of character pattern
    ;DE = address ... /> [code]10 FOR n=16384 TO 22527: POKE n,255 ... />
    Besides, after displaying one character with the first routine, the ... of the next character (within the same character row), so displaying ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • Simple text scroller, first character problemin a text scroller, whole line scrolled to the left by 1 pixels using RL(HL) ; DEC L method. But at the rightmost character must be printed immediate…

    ... method. But at the rightmost character must be printed immediately and ... I just printed the extra character at the start of next ... the fastest method of bringing character in, partially?
    Arda Arda January 2015 Development
  • Character Set FinderSomething I put together a long time ago, just tarted it up a little bit to make it more usable and added few screenshots and a quick readme.<br><br>…

    ... ://jswmm.co.uk/topic/75-character-set-finder/ (Guest viewable and ...
    spider spider May 2015 Brand new software
  • im looking for a basic routine that adds a numerical character to a stringim looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on

    im looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on
    digital digital September 2015 Development
  • ZX81 Character SetHello, hope I don't offend anyone with my request. I've put together a program on my Amstrad that redefines a condensed text and displays it appropri…

    ... displaying the makeup of each character, the ZX81 BASIC Programming manual ... shows each character, unfortunately it doesn't show ... the makeup of each Character from a Grid perspective (this ...
    CP/M User CP/M User December 2015 Sinclair Miscellaneous
  • Problem with BC corrupting after DJNZJust for fun, I'm messing around trying to get the level maps from Lemmings to display on the screen with machine code. It's been ages since I did an…

    ... START ADD
    LD DE,16384 ; SCREEN START ADD

    character line down etc...
    RET ... line by line but character line by character line down the screen ...
    mulder mulder January 2016 Development
  • Simple Spectrum Character Creator Web AppHey guys, Here is a simple web app i wrote to create ZX Spectrum 8 x 8 characters: http://www.amelyn.com/speccy_character_builder/index.htm …

    ... view the 8 x 8 character with different foreground and background ...
    BigBadMick BigBadMick June 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... any examples with 2x2 UDG character based scrolling sprites rather like ...
    jonesypeter jonesypeter July 2016 Development
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... 8 pixel lines for that character square. Loads in attribute order ... at 16384 to new format at 49152
    ; Format is character square ... /> org 32768
    ld ix,16384 ; load headerless screen
    ld ...
    FrankT FrankT February 2017 Assembler
  • Copying a single character from one place to another?[code] ORG 33000 LD A,8 LD HL,16384 LD BC,256 LD DE, 18432 LOOP: PUSH AF LD A,(HL) LD (DE),A ADD HL, BC POP AF DEC A JR NZ,LOOP REST […

    ... A,8
    LD HL,16384
    LD BC,256
    ivanb303 ivanb303 March 2017 Assembler
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... scans the screen memory by character square so -> attribute then ... into screen memory (basically add 16384 to the offset)
    ld ...
    TomD TomD April 2017 Development
  • How to separate a character from a number in a string?Hi I've been writing a kind of logo type program in BASIC that takes a string a$ from INPUT and then draws according to what you give it. Say you w…

    ... can determine if the next character it reads in the string ...
    ivanb303 ivanb303 May 2017 Sinclair Basic
  • How to automatically find the character set in a gameThis is all completely new to me, so please be patient. I've done some reading up on how character sets are handled by the Spectrum. I understand tha…

    ... some reading up on how character sets are handled by the ... can copy out the redefined character set. However others like Commando ... some games use their own character printing routine (putchar?) instead of ... any way of finding the character sets other than the old ...
    morph morph June 2017 Development
  • Character wobbleHello, I have an Issue 2 board which shows vertical character wobble. This happens for a few minutes followed by a few minutes of character sta…

    ... 2 board which shows vertical character wobble. This
    happens for ... by a few minutes of character
    stability. The cycle then ...
    roganjosh roganjosh December 2017 Hardware
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... I'm experimenting with a character that moves by itself. Using ... CLS is causing the character to flicker, is there a ...
    mik3d3nch mik3d3nch May 2018 BASIC
  • easy character sethave a look at this program im working on: http://pasteall.org/pic/1b1bb11e1d1897f3c3f0b3e6c0db26aa im a bit stuck. what i want it to do is rea…

    ... over the original upper case character set. (i think i know ...
    digital digital May 2019 BASIC
  • how are character sets (fonts) stored?i know its in 768 bytes of memory. does it store each character in blocks of 8 bytes or is it just a continuation of bytes from start to finish addre…

    i know its in 768 bytes of memory. does it store each character in blocks of 8 bytes or is it just a continuation of bytes from start to finish address?
    digital digital May 2019 Assembler
  • PAPER&INK: screen/character differenciation?So I was looking at a type-in listing earlier and I got to wondering how the Spectrum differenciates between knowing that the PAPER/INK commands need…

    ... background/text colour of the character. To change the attributes of ... a character only the command needs to ...
    LevelUp LevelUp September 2019 Sinclair Basic
  • Earliest game to use custom character set ?The [url="https://worldofspectrum.org/forums/discussion/58040/who-has-got-the-earliest-zx-spectrum-software/"][b]topic here[/b][/url] about early sof…

    ... game to use a custom character aka "font" set 0-9 ...
    spider spider November 2020 Games
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... display file occupies 16384-23295 in memory. 16384-22527 holds pixel ... :

    for z=16384 to 22527: poke z,255 ... lines (8 vertical pixels per character line)
    4. Horizontally ... is a close connection between character coordinates, screen address and ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... FILENAME.SCR FILENAME.TAP "Filename" 16384 6912

    This is ... " CODE 16384,6912 - but without overwriting the bottom two character-rows.
    andrewbroad andrewbroad October 2003 Games
  • Semi-Newbie QuestionsHi Peeps, OK, I'm starting to play with my old spectrum again I have been rather spoiled by my Atari 800xl and a tape to disk utility. To the poin…

    ... . they can also have 3 character extensions. So you could name ... />
    Save "a:Picture" Code 16384,6912

    for example ...
    Sadako Sadako February 2004 Sinclair Miscellaneous
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