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Search Again :: Adv Search 1000 results in 0.013s
<1…11121314151617…34>
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... br />

    ; Keyboard map
    ;
    ; 254 V ... and a,11111000b ; Calculate X character offset
    rrca ;
    ... rrca ; / 8 to select character
    rrca ;
    ld c ... a,c ; Add X character offset
    ld l, ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... />

    ; Keyboard map
    ;
    ; 254 V ... br /> and 11111000b ; Calculate X character offset
    rrca ;
    ... rrca ; / 8 to select character
    rrca ;
    ld ... a,c ; Add X character offset
    ld l ...
    ASM ASM November 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... man with volley. Bloody good character. I think I've only ... unless I brought the new map pack, but she said today ...
    VincentAC VincentAC December 2010 Chit chat
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... own internal data (namely the map of the current level). The ... a bottom pair of blank character squares underneath the actual sprite ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... ]

    The default memory map is in [URL="http://z88dk ... that requires 10 bytes per character square on screen. That's ... ) for its array. sp1_Initialize() will map the new array to a ... option of mapping each individual character to any spot on screen ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... " array. In spritepack each character cell on screen is represented ... graphics rather than allowing both character codes and absolute memory addresses ... x 96 bytes: 2K
    Map: 2.5K
    5 ... animated monster or somewhat larger map.

    [QUOTE]I ...
    Timmy Timmy December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... 96 bytes: 2K
    Map: 2.5K
    5 ... animated monster or somewhat larger map.
    [/quote]

    character as usual.

    character cells in list
    [/code ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... of all, at least one character who changed voice actor half ... that doesn't have a map :-)

    I'm glad ...
    Bermondsey Bob Bermondsey Bob January 2011 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... of all, at least one character who changed voice actor half ... that doesn't have a map :-)

    I'm glad ...
    dm_boozefreek dm_boozefreek January 2011 Chit chat
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... re-write the tile map to move whole tiles ... imagine the Speccy had a character screen. You defined a ... tells the computer which character is in that square. ... around in 8-pixel character squares. But you could ... 768 bytes of per-character colour data. So it ...
    joefish joefish February 2011 Games
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... keyboard and a (approx.) 16 character keyboard buffer in hardware which ... I'm thinking how to map extended combinations to actual symbols ... with zx tradition I can map certain combinations to basic or ...
    tstih tstih February 2011 Development
  • Completing gamesWhich games are you determined to finish this year? I really have to finish Lords of Midnight. Also Lords of Chaos. I've completed it on the Amiga b…

    ... well, making him a good character to send into battle.
    map) will refuse to fight. Send ...
    weesam weesam February 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... on any level where the map data is 32-characters wide ... huge string for the entire map data, which auto-wraps around ... you even get a rudimentary character-level "vertical scrolling" for free ...
    Digital Prawn Digital Prawn March 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... on any level where the map data is 32-characters wide ... huge string for the entire map data, which auto-wraps around ... you even get a rudimentary character-level "vertical scrolling" for free ...
    R-Tape R-Tape March 2011 Games
  • Do you remember this game.Hi, I'm trying to locate a spectrum game that I played as a kid. I might not remember correctly, but I think there was an overhead map where your ch…

    ... there was an overhead map where your character would walk. Then he ...
    SKR SKR April 2011 Games
  • Do you remember this game.Hi, I'm trying to locate a spectrum game that I played as a kid. I might not remember correctly, but I think there was an overhead map where your ch…

    ... there was an overhead map where your character would walk. Then he ...
    zeropolis79 zeropolis79 April 2011 Games
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... now got the top level map of Sid Spanners 4 sorted ... result, if specifically the Sid character is slightly above an enemy ...
    Digital Prawn Digital Prawn April 2011 Brand new software
  • Games You Still Hate to This Day Like...Dream Warrior... I can't even understant what's the dam point of the game... and why did they have to chose those horrible colours???

    ... hidden secret overlay of 'safe' character spaces you could pass through ... screen was depicting a flat map, a vertical climb or some ...
    joefish joefish April 2011 Games
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... compression, where you store a character and the number of times ... end co-ordinates and a character type. This may work better ... tile-based (or slice-based) map so that the processing of ...
    joefish joefish May 2011 Development
  • Sabre Wulf - don't you just hate itThere's lots of Speccy opinions that divide us, but one thing I seem to stand alone in is my dislike for Sabre Wulf. I'm not joking now, I don't like…

    ... absolutely would have loved to map this game back in the ... have issues with controlling the character, the enemies get me every ...
    ZnorXman ZnorXman May 2011 Games
  • CrusoeI'm making slow progress in mapping & debugging this game, having to restart several times due to various unfortunate events. The latest was getting …

    ... screens into a comprehensive map with a legend and ... comes back. The attribute map for each screen is ... screen display and attribute map are updated. When an ... -entered and the attribute map is copied down then ... attribute code not their character code. There's a ...
    Battle Bunny Battle Bunny June 2011 Games
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... With rectangular windows on character aligned boundaries, this ... character cell). The idea behind windowing would have a 32x24 master map ... with pointers to character cells of ... this master map. Redrawing would traverse changed character cells ...
    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • Meanwhile... in Fikee's insane mindHere are some ideas im playing with in my mind: [B]#1 Stickman virtua fighter[/B] stickmans from international 3d tennis kicking each other [B]#2 T…

    ... /> [url]http://maps.speccy.cz/map.php?id=JmenoRuze&sort ... way of presenting the main character, what?...

    Personally, I ...
    kgmcneil kgmcneil June 2011 New game ideas
  • Bride of Frankenstein mapAs part of the debugging for Bride of Frankenstein I was intending to compile a screen-shot map, as the painted map in SU has some incorrect connecti…

    ... should have removed the bride character from every screen, but posh ... before I can finish the map: identify the extra keys in ... 't shown on the SU map.

    Before I can ...
    Battle Bunny Battle Bunny June 2011 Support files
  • Improving existing games by hacking?Certain ZX-Spectrum games are already too close to perfection so it seems nothing else could be changed within the hardware limitations to make them …

    ... with a version where the character moved a lot faster?
    map? Can you imagine walking all ...
    zxbruno zxbruno July 2011 New game ideas
  • After-Christmas mapsCavelon [url="http://maps.speccy.cz/map.php?id=Cavelon"]http://maps.speccy.cz/map.php?id=Cavelon[/url] Doombase [url="http://maps.speccy.cz/map.php?…

    Bride of Frankenstein (by Jim Grimwood)
    [url]http://maps.speccy.cz/map.php?id=BrideofFrankenstein[/url]
    (a version without the main character)
    Pavero Pavero July 2011 Support files
  • Assembler question about collisions and arranging dataSay you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has r…

    ... scenery map. Then you simply check the tiles under your character to ...
    joefish joefish July 2011 Development
  • Assembler question about collisions and arranging dataSay you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has r…

    ... scenery map. Then you simply check the tiles under your character to ... put everything on a standard map editor. In fact, even the ... monsters are drawn on the map itself, so its very easy ...
    Timmy Timmy July 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... front of a 2D background map, the C64 is a great ... foreground blocks out the sprites character-by-character? It draws the screen ... sprites still move in whole character spaces. But being a fan ...
    joefish joefish August 2011 Sinclair Miscellaneous
  • Name this game (seen on Pawn Stars)Yesterday I saw the last bit (credits section) of [URL="http://www.history.com/shows/pawn-stars"]Pawn Stars[/URL] (re-run) and the owner was playing …

    ... .R.&R. has the map moving with you, i.e ... screens.

    Also ... the character in the game I saw ...
    ZnorXman ZnorXman August 2011 Chit chat
<1…11121314151617…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
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    moggy on 9:07PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
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    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
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