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  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... /> Class: Wide Release
    Genre: Scrolling Fighter
    Monitor:

    character is facing will punch, while ...
    Jerri Jerri June 2016 Development
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... /> Early single screen or non-scrolling arcade games that could utilise ... Bifrost in any kind of scrolling game. I mean, if ... /> Or even scroll every character, giving up the pixel level ... "]here [/url]by this scrolling purpose, eliminating superfluous details
    manicAlien manicAlien June 2016 New game ideas
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... /> By "with 2x2 UDG character based scrolling sprites", believe what you mean ... area. (it's not really scrolling in the real sense, since ... you really want is real scrolling, then we need to ... /> An image would help explain scrolling animation a lot better.
    RMartins RMartins July 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... read the theory on Pixel scrolling and understand the three sections ... but want to stick with character based for now.
    jonesypeter jonesypeter July 2016 Development
  • Light Force review:New review at Spectrum Paradise. Light Force this time, an outstanding shoot'em up. Enjoy! http://spectrumparadise.blogspot.com.es/search/label/Li…

    ... like R-Type, as the character-moving enemies can slip between ... bad choice for a vertical scrolling shoot-em-up. It means ...
    joefish joefish July 2016 Games
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... about Lemmings? Theres almost no scrolling[/quote]

    I think ... games that stay within the character grid. A single lemming could ...
    andrewvanbeck andrewvanbeck August 2016 New game ideas
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... about Lemmings? Theres almost no scrolling[/quote]

    I think ... games that stay within the character grid. A single lemming could ...
    Rebelstar Rebelstar August 2016 New game ideas
  • Proportional fontsI've been doing some proportional font drawing, purely on C level at the moment, but it's orders of magnitude slower than I'd want it to be. It's sti…

    ... .

    Simply replacing the scrolling part, but retaining everything else ... , then the search for the character can be done just once ...
    jamorski jamorski October 2016 Development
  • Proportional fontsI've been doing some proportional font drawing, purely on C level at the moment, but it's orders of magnitude slower than I'd want it to be. It's sti…

    ... faster guise, and with the scrolling being done in sections upon ... a very small amount of character data.

    I ... version with a cut down character set consisting of only numbers ... to continually find the current character and a few other speed ...
    jamorski jamorski October 2016 Development
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... 3d isometric games, taking the scrolling approach of [b]Nightshade[/b ... classic loop movement of a character or element of an ordinary ... terminal demoralization that makes your character lose any will of escape ...
    WhenIWasCruel WhenIWasCruel October 2016 Games
  • Shadow of the Beast review:New review at Spectrum Paradise, it's turn for the impressive Shadow of the Beast, an excellent game with nice and neat graphics, smooth animations a…

    ... cool work though, getting good scrolling on an ST was a ... parallax background in the empty character cells. Not sure whether to ...
    joefish joefish October 2016 Games
  • Shadow of the Beast review:New review at Spectrum Paradise, it's turn for the impressive Shadow of the Beast, an excellent game with nice and neat graphics, smooth animations a…

    ... engine which can mimic a character-mapped screen, but realistically it ... . I could do more impressive scrolling than that on the ST ...
    joefish joefish October 2016 Games
  • Sopwith Camel like game on the Speccy?[url="https://www.youtube.com/watch?v=z5ZNCBlkHLE"]Sopwith Camel II[/url] Was there a World War I Speccy game rivalling DOS games Sopwith Camel an…

    I guess it would be a bit like Harrier Attack.

    Someone should write one..!

    Looking at the scrolling on Sopwith II it looks like you could get away with character (8 pixel) scrolling.
    Morkin Morkin December 2016 Games
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    The fastest scrolling engines in Spectrum games usually ... [/b] has real scrolling actually limited only to 8 character rows.
    scrolling with complicated background and masked ...
    Ralf Ralf December 2016 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... ][/b][/b][/b]g the character who manages the player) and ... (memory size, sprites per second, scrolling speed, etc)

    This ...
    Einar Saukas Einar Saukas January 2017 Development
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... "enhanced" by big onomatopoeic writings scrolling in capital letters, and other ... , you can turn toward a character or monster and press "s ...
    WhenIWasCruel WhenIWasCruel January 2017 Games
  • Manic Miner RunHi, For fun I started developing a iOS game based on Manic Miner. It is a left to right runner. I don't even know if it would get through the Appl…

    ... . Ideally you'd want pixel-scrolling at 50fps, although since the ... can't rely on the scrolling to animate the conveyor belts ... if you want scrolling to stop when you drop ... sprite routine that can check character-by-character whether to OR the ...
    joefish joefish January 2017 Development
  • Screen resolutions and the Speccy's limits?What list of screen resolutions/palettes could the ZX Spectrum feasibly produce on a standard PAL TV if RAM, ULA or other space constraints is not a …

    ... I'd be adding a character mode rather than a bitmap ... on it, hardware sprite and scrolling assistance pretty much becomes a ...
    AndyC AndyC January 2017 Hardware
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... do simple attribute-based scrolling, either vertically or horizontally ... the listings below, the character "A" is printed twice ... switch banks.

    Happy Scrolling!


    ... /> 260 REM Display without scrolling:
    270 LET z ...
    joefish joefish January 2017 Games
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... now using a half width character set, five pixels high. So ... at once.

    Abandoned scrolling the counters. Planning on 8 ...
    FrankT FrankT February 2017 Assembler
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... increasing the offset into the character graphics by 1 each time ... there you have it: the scrolling counter routine. This works because ... ' first, the rest of the character would come from lines 0 ...
    Hikaru Hikaru February 2017 Assembler
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... /> The main character runs or, better, limps through the scrolling environment as ...
    WhenIWasCruel WhenIWasCruel February 2017 Games
  • XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…

    ... /> @joefish as for local map scrolling, I'm not sure if ... . So for this game, the character will use a crossbow, however ...
    andydansby andydansby March 2017 Development
  • 2 scrolling linesHow would you draw, delete and scroll a 2 line landscape? [img]http://i1142.photobucket.com/albums/n608/daveyboyhughes/scramblines_zpsw0r2joew.png…

    ... single character cells containing any pixels are singled out for scrolling. ... have to generate the scrolling map fresh each time ... just have a rolling character-targeting scroll function that ... across one whole character would be an empty character cell, so ...
    joefish joefish April 2017 Development
  • 2 scrolling linesHow would you draw, delete and scroll a 2 line landscape? [img]http://i1142.photobucket.com/albums/n608/daveyboyhughes/scramblines_zpsw0r2joew.png…

    Assuming right to left scrolling as in Penetrator, I'd ... to step up/down a character line etc, so you don ...
    Hikaru Hikaru April 2017 Development
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... which tokens will please the character, thus rebuilding your energy. ... b]Thuderceptor[/b] - An horizontally scrolling space shoot-em-up with ... colorful and taxing vertical scrolling budget shoot-em-up ... and with a different player character sprite as well - this ...
    Alessandro Grussu Alessandro Grussu May 2017 Games
  • 2 scrolling linesHow would you draw, delete and scroll a 2 line landscape? [img]http://i1142.photobucket.com/albums/n608/daveyboyhughes/scramblines_zpsw0r2joew.png…

    Well, that gives you jerky scrolling. But there is another thing ... blocks of attribute colour, but scrolling sideways with pixel precision (or ... 25fps game like Joffa's scrolling.

    You could also ... the dominant colour in each character square.
    joefish joefish May 2017 Development
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... of an excellent left-right scrolling routine (which causes the ... time where the player character must collect puzzle pieces ... b] - As the eponymous character, you need to assemble a ... particularly noticeable are the player character sprite and the big, deadly ...
    Alessandro Grussu Alessandro Grussu May 2017 Games
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... things happening clipped to whole character squares.

    [quote]
    scrolling with blitter too, not the ... usual limited hardware scrolling done separately.
    [/quote]
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • Steel Eagle anyone?[img]http://www.worldofspectrum.org/pub/sinclair/screens/in-game/s/SteelEagle.gif[/img] [url="http://www.worldofspectrum.org/infoseekid.cgi?id=000…

    ... version modified by @Hikaru.) The scrolling is smooth enough (even though ... cheating by leaving two blank character-wide spaces on either side ...
    Ast_A_Moore Ast_A_Moore June 2017 Games
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