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Search Again :: Adv Search 1000 results in 0.021s
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  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... screen memory and it uses character based algorhythm. every 8x8 block ... what can be called "floating scrolling blocks".
    another view on ...
    Fikee Fikee November 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... , rather than a hardware one - we already have hardware available, why not ... to speak of), an extended character set to handle new commands ...
    Dunny Dunny November 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... use in commercial projects and hardware, because there are restrictions on ... the Sinclair "OS". Even the character set will have to be ... redrawn as 64 bytes/character.

    Of course, I ...
    Dunny Dunny November 2006 Emulators
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... update both the character mapped display and the character set itself. If ... examples of pixel scrolling with colour attributes scrolling every 8 frames.
    48K 48K November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... 64 can do hi-res hardware pixel scrolling? Are there any examples ...
    AndyC AndyC November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... all. The C64 has a character based display and each individual ... character can be either hi or ... the hi-res main character is a hardware sprite (which you get ...
    gasman gasman November 2006 Games
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... by the LDIR instruction - character-based scrolling is just copying blocks of ... to copy... if you were scrolling to the right, you'd ...
    gasman gasman November 2006 Development
  • Whirled of Spectrum[url]http://i60.photobucket.com/albums/h38/zxbeccy/whirledwall.jpg[/url] nuff said.

    ... Speccy along with some snazzy scrolling and fading effects and then ... understand the 2 colours per character square limit!
    Gwyn Gwyn December 2006 ZX Shed
  • Your views on...Way of The Tiger[url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Way+of+the+Tiger%2c+The$&pub=^Gremlin+Graphics+Software+Ltd$&loadpics=on]Way of The Tiger:[/…

    ... , large character sprites, lots of smooth animation, triple parallax scrolling, excellent backgrounds ...
    Arjun Arjun December 2006 Games
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... next superbitmap... whichever that is.... Scrolling is achieved by writing to ... (like with all my other hardware) that the Mayhem Accelerator is ... all depends on what extra hardware is fitted. The Mayhem Accelerator ...
    Quazar Quazar December 2006 Development
  • Uridium on the Speccy: definitive version?Uridium is one of the staples of the C64 shoot-em-up canon. I first played it on the Speccy twenty years ago, but became much more familiar with it …

    ... on a machine that lacks hardware scrolling and sprites. They were proven ...
    Matt_B Matt_B January 2007 Games
  • Uridium on the Speccy: definitive version?Uridium is one of the staples of the C64 shoot-em-up canon. I first played it on the Speccy twenty years ago, but became much more familiar with it …

    ... -bits. Most of the best scrolling shooters on the Spectrum can ... , the Amstrad does have a hardware scrolling capability and games (e.g ...
    Matt_B Matt_B January 2007 Games
  • ZX-Poly platform (a mutiprocessor Spectrum)Hello All May be it would be interestingly for you In the New Year 2007 vacation I wrote the emulator of my platform ZX-Poly (idea since 1994) whic…

    ... .

    Any of you hardware bod's know if it ... like the ULA and no hardware sprites and scrolling ??

    cheers
    Saboteur Saboteur January 2007 Hardware
  • ZX-Poly platform (a mutiprocessor Spectrum)Hello All May be it would be interestingly for you In the New Year 2007 vacation I wrote the emulator of my platform ZX-Poly (idea since 1994) whic…

    ... .
    Any of you hardware bod's know if it ... the ULA and no hardware sprites and scrolling ??

    cheers[/ ... architecture can be build in hardware (because it developed to be ... />
    There is not any hardware graphic accelerator in the architecture ...
    Raydac Raydac January 2007 Hardware
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... mobile phones are more advanced hardware than speccy. and note that ... not a coder, nor a hardware designer.
    [/QUOTE]
    ... . you are always limited by hardware.
    [QUOTE]
    I ... because you have to solve: character rendering (bold, italic, sizes), ...
    Fikee Fikee January 2007 Development
  • Battle of Games 6: Shoot em Ups 1Greetings to all :D Welcome to the first battle of games dedicated to Shoot Em Ups. First because I'm pretty sure everybody will speak of some game I…

    ... of 3D games or non scrolling shooters.

    It's ... for game based around C64 hardware tricks.
    Matt_B Matt_B February 2007 Games
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... and a copy of the character set (which it does access ... keyboard routines, BREAK detection, character set and scrolling routine. With all this ...
    glancaster glancaster February 2007 Development
  • Battle of Games 7 - Shoot-emups 2Greetings ladies and gentlemen :) Welcome to Part 2 of the shoot-em-up battle. Again, as in battle 6, we'll have a [b]multichoice[/b] battle with som…

    ... is probably the best isometric scrolling shooter on the Spectrum, but ... with the movement in exact character squares but you don' ... the undisputed king of scrolling shooters on the Spectrum ... Zynaps is technically the best scrolling shooter on the Spectrum. ...
    Matt_B Matt_B February 2007 Games
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... and erase them while the hardware just requires you change the ... use a definable character set that is drawn by hardware. The Speccy ... to know how powerful printable character sets can be look at ...
    JamesD JamesD February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... the C64 with its hardware assisted sprites and scrolling. That raised the ...
    Womble Womble February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... the C64 with its hardware assisted sprites and scrolling. That raised the ...
    DonkeyPong DonkeyPong February 2007 Development
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... the sense that it overcame hardware limitations; everything it did (albeit ... the capabilities of the Spectrum hardware.

    Similarly - Lightforce got ... clash by moving everything one character block at a time (and ...
    Bad Horsey Bad Horsey February 2007 Games
  • 16k Spectrum.How come emulator's in 16k mode don't provide 32 ram-pack support.

    ... be at least 1 space character between ! and the op-code ... ?regexp=^Currah+MicroSource$&model=hardware]here[/url]). I am in ...
    BloodBaz BloodBaz March 2007 Emulators
  • Speccy vs C64 vs Amstrad - Make your vote count![url]http://www.retrofusiononline.com/fusion/[/url] You know it makes sense. We're winning at the moment, too... D.

    ... because of the stutter-scrolling and character-amount scrolling. If it were continuous ... and smooth scrolling as in Mayhem ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Sinclair Miscellaneous
  • Speccy vs C64 vs Amstrad - Make your vote count![url]http://www.retrofusiononline.com/fusion/[/url] You know it makes sense. We're winning at the moment, too... D.

    ... because of the stutter-scrolling and character-amount scrolling. If it were continuous ... and smooth scrolling as in Mayhem ... .

    Anyway, forget the scrolling; try doing those sort of ...
    Matt_B Matt_B March 2007 Sinclair Miscellaneous
  • Anything good on the Sam Coupe?I've just tried a Sam Coupe and seen two of its headline games/conversions in action - Lemmings and Prince of Persia. Both are excellent. This comput…

    ... using MODE2 for the main scrolling levels)

    1991: Manic ... great game)


    Hardware Highlights
    -------------------

    1989 ...
    Quazar Quazar April 2007 Games
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... /> [/quote]

    Scrolling is more difficult and if ...
    Is this pixel scrolling or byte scrolling btw? And sprites are ... placed at pixel resolution or character ... function takes an ascii character as input and returns ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... a lot of active scrolling projects in the Spectrum scene ... Spectrum has pretty much zero hardware support for anything and ... ) updates (because of the scrolling) and several moving sprites there ... />
    However, many nice scrolling Spectrum games were for the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... look at some existing tile scrolling games. I spent some time ... ) and "action" layer where your character is moving on.

    scrolling games. Both used fast unrolled ...
    omega omega April 2007 Development
  • Whats wrong with my C64I have a C64 and everything seems fine with it except that the screen wil roll say every 2 to 5 seconds, any idea what it could be ?

    [QUOTE=swordheart;183708]I have a C64 and everything seems fine with it except that the screen wil roll say every 2 to 5 seconds, any idea what it could be ?[/QUOTE]

    I think they are supposed to do that. They call it hardware scrolling.
    AndyC AndyC April 2007 Chit chat
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