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<1…28293031323334>
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... get confusing when you add sprites in colours that may mask ... on the screen in each character cell. If this table matches ... 've got one byte per character, and you don't have ...
    joefish joefish November 2017 Development
  • Fast Binary to Text DisplayI've done this thing that takes some memory contents and converts it to a Binary version of 0's and 1's on screen. However, I've no idea what to use …

    ... example, we’re building our sprites bottom up, so we’re ... address will move us one character cell to the right; hence ... the bottom line of each character (which is identical to the ...
    Ast_A_Moore Ast_A_Moore December 2017 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... simply not print an individual character that will not entirely fit ... overlapping game windows open with sprites operating independently in each window ...
    Alcoholics Anonymous Alcoholics Anonymous January 2018 Development
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... , that is pretty much it. Sprites are given commands and then ... graphics with advanced features like sprites (which Sinclair BASIC doesn't ... coordinate, not just on the character grid.

    If you ...
    Dunny Dunny May 2018 BASIC
  • Which game(s) had the worst colour clash?I remember colour clash was the bane of the spectrum, but are there any cases where it was particularly bad/good? I remember that R-Type seemed ve…

    ... it particularly well, with sprites being completely obscured by whole ... the sprites are drawn behind the scenery. The whole-character ... for shadows etc. Although the sprites are monochrome.

    sprites, and black masking around ...
    joefish joefish October 2018 Games
  • Which game(s) had the worst colour clash?I remember colour clash was the bane of the spectrum, but are there any cases where it was particularly bad/good? I remember that R-Type seemed ve…

    ... to be applied to the sprites largely at random, never ... looks like some of the sprites are being pixel-masked ... i]) or just use whole-character occlusion (which it looks ... whole-character occlusion and simplified (mostly black) backgrounds. But then its sprites ...
    joefish joefish October 2018 Games
  • POPEYE 2018Ok the Popeye game i made in 2015 was really bad... this one might be better... https://www.youtube.com/watch?v=bbZRFs2JONU&feature=youtu.be

    ... colour, and the vertical whole-character movement looks fine as it ... possibility of using 32x16 pixels sprites
    gabriele amore gabriele amore October 2018 Development
  • Modern Speccy games with good scrollingOne of the things I like the most on the Spectrum is also one of the hardest to pull off - a good scroll in an arcade type game. Uridium is one of my…

    ... positions across a whole character square. Just like sprites. Then you copy ... copy it to the next character cell over.
    So the ...
    joefish joefish November 2018 Games
  • Technician Ted disassemblyOkay, by popular (?) demand I have dug out my old disassembly notes on Tech Ted, converted them to skoolkit and stuck them up at [url="https://github…

    ... certain points the character buffers (for the onscreen sprites and the timer ...
    Ritchie333 Ritchie333 January 2019 Assembler
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... 'background' image (before you add sprites) for re-use; and scroll ... UDGs with its own 'skip character' and 'next line' control codes ...
    joefish joefish April 2019 Brand new software
  • A Little Fish Big Tale- An open AGDx-mini gameHi there i wanted to share this little game i made using AGDx-mini (an AGD based Game designer that allows to make 8x8 mini sprites, created by A…

    ... -chracter sprites though is you can sometimes completely lose the main character ...
    joefish joefish April 2019 Brand new software
  • A Little Fish Big Tale- An open AGDx-mini gameHi there i wanted to share this little game i made using AGDx-mini (an AGD based Game designer that allows to make 8x8 mini sprites, created by A…

    ... -chracter sprites though is you can sometimes completely lose the main character ...
    gabriele amore gabriele amore April 2019 Brand new software
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    ... . But by having the sprites move in character squares you could have ... coloured sprites without colour clash on ... ok in games with big sprites like Trap Door but look ...
    MinerWilly MinerWilly June 2019 Games
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    ... . But by having the sprites move in character squares you could have ... coloured sprites without colour clash on ... ok in games with big sprites like Trap Door but look ...
    digital digital June 2019 Games
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    [quote="digital;953787"]
    that is 4x4 pixelated sprites[/quote]

    No it's not. It's sprites in 2x2 character squares made of 2x2 pixels.
    MinerWilly MinerWilly July 2019 Games
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    ... character square (paper) edges. And like i said earlier, having the "sprites ... " move one character square (8 pixels) at ... than two colours in one character square.
    MinerWilly MinerWilly July 2019 Games
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    ... this is valid only for sprites (Axil, tables, doors, ... is double buffered, where sprites are immediately stretched horizontally, ... When in need, moving sprites (like main character) are mirrored in ... when game loads original sprites are scrolled, and presented ...
    Bedazzle Bedazzle July 2019 Games
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    ... double the width of the sprites, as well as to mirror ... table, sprites are mirrored in place every time main character changes walk ...
    Bedazzle Bedazzle July 2019 Games
  • Breaking the Ice (another 1 line BASIC game)@Patters pushed me to do it... This is another 1-line BASIC game, with the same restrictions discussed. The mission: to save 10 penguins that a…

    ... write something to try all character permutations and then have a ... lot of interesting results for sprites, backgrounds, borders, etc.
    IvanBasic IvanBasic August 2019 Brand new software
  • how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …

    ... in dizzy to rotate the character. although this wouldnt work as ... to be used with large sprites. maybe it could be scaled ... />
    it was called panda sprites
    digital digital September 2019 Development
  • how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …

    ... in dizzy to rotate the character.[/quote]
    Nope. In [i ... somersault came about because Panda sprites had the ability to rotate ...
    AndyC AndyC September 2019 Development
  • Donkey Kong And The Wrong ColoursI vaguely remember asking this question many years ago, but it seems worthwhile in the context of the frankly amazing hack/mods I've just discovered …

    ... new Mario and Donkey Kong sprites in particular. Pity the girl ... been redesigned. The original single character simply looked awful in comparison ...
    Mousey Mousey December 2019 Games
  • I am looking for an artist for drawing sprites.Are you interested? write here.

    ... your interest
    I need sprites for a big enough game ... the sprite of the main character and NPCs and monsters.
    Jerri Jerri January 2020 Development
  • 50+ FPS GAMESHi guys) Which was the first Speccy game with 50/60 frames per second? And what was the main reason? Thank you

    ... ;964554"]if say the main character moves at 50fps and the ... the time, including the main character. [i]Yankee[/i] is a ... copter, missile, bomb, and shadow sprites all can move at different ...
    Ast_A_Moore Ast_A_Moore April 2020 Games
  • Zynaps scrolling - anyone ever reverse enginnered this?Zynaps has IMO some impressive scrolling - it utilises 18 character rows of the display file, so quite a large active play area, and scrolls 2 pixels…

    ... a number of 4x1 character wide tile strips which are ... />
    The sprites are first broken into character-line wide strips ... checks the status of each character-sized square according to ... sprite/bg data. If a character already contains another 'new' sprite ...
    Hikaru Hikaru July 2020 Games
  • Zynaps scrolling - anyone ever reverse enginnered this?Zynaps has IMO some impressive scrolling - it utilises 18 character rows of the display file, so quite a large active play area, and scrolls 2 pixels…

    ... technically as good with its character-based sprites and less colourful scrolling ...
    Gwyn Gwyn July 2020 Games
  • Smallest playfield game?What is the game with the smallest playfield? I'm not referring to map size, but where the action takes place. Some examples: - Jet Pac: The acti…

    ... bit bigger IIRC, so that sprites would be able to disappear ... , so I used an uninterupted character columns arrangement for the back ... file. If you know your sprites are going to be quite ...
    dmsmith dmsmith August 2020 Games
  • [VIDEO] The Best Games in 1990 for the ZX SpectrumThis is just some of my personal favourite games for the ZX Spectrum made in 1990. What's yours? https://www.youtube.com/watch?v=Ke0T3hj8cM4

    ... looks horrible! Character square scrolling ond movement of sprites, as well as ...
    MinerWilly MinerWilly March 2021 Games
  • [VIDEO] The Best Games in 1990 for the ZX SpectrumThis is just some of my personal favourite games for the ZX Spectrum made in 1990. What's yours? https://www.youtube.com/watch?v=Ke0T3hj8cM4

    ... Dash for an example, with character square scrolling and rest moving ... in two character squares!

    But it ... smooth scrolling and movement of sprites and flickscreen wouldn't have ...
    MinerWilly MinerWilly April 2021 Games
<1…28293031323334>

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