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  • ZX Spectrum CHR$ sets (fonts)I'm satisfied enough with my _ZX Spectrum CHR$ sets (fonts)_ web page and I published it at [url="http://mstancevic.tripod.com/SpectrumCHRs/ZX_Spectr…

    ... enough with my _ZX Spectrum CHR$ sets (fonts)_ web page ...
    mstancevic mstancevic December 2004 Announcements
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... the best way to convert .chr files created with ZX-Paintbrush ...
    utz utz August 2012 Development
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…

    ... the character set. It says CHR$ 17 gives you paper control ... and CHR$ 16 gives you ink. But ... /> I tried
    a$=CHR$ 17+CHR$ 6 + CHR$ 16 + CHR$ 4
    but ...
    ivanb303 ivanb303 May 2017 BASIC
  • Help with CHR$ codes 0 to 5Hi, I'm looking a piece of code in a listing similar to: Let a$ = CHR$ 0 Let b$ = CHR$ 1 Let c$ = CHR$ 2 Let d$ = CHR$ 3 Let e$ = CHR$ 4 Let f…

    ... :
    Let a$ = CHR$ 0
    Let b$ = CHR$ 1
    Let ... c$ = CHR$ 2
    Let ... d$ = CHR$ 3
    Let ...
    Let f$ = CHR$ 5
    As these CHR$ aren't characters ...
    LevelUp LevelUp June 2020 BASIC
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... .019s
    67-398D9: Program : CHR DEMO Length: 19 Normal Speed ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • BASin Release 9a availableJust a quick not to say that an updated (ie, bug fixed) BASin is available. A list of what's new for release 9: Fixed a bug in the line tokeniser th…

    ... tokeniser that added a surreptitious Chr(0) to the end of ...
    Dunny Dunny September 2003 Development
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... of Idi Amin"... hilarious...) - using CHR$ to print "IDI AMIN" character ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • ONELINER TEXTADVENTUREI had the idea to try to code a small textadventure in just one line of BASIC-code. Here is the result. Although short to play, have fun with it. [c…

    ... /> [code]
    10 LET c$=CHR$ 13: DIM r$(10,4 ...
    Dr BEEP Dr BEEP March 2004 Games
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... =0
    20 if inkey$ = chr$(59) then let x=x ...
    guesser guesser September 2004 Development
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... /> DEF FN B(b$)=VAL(CHR$ 196+b$)
    [/code]< ... DEF FN C$(n)=CHR$ INT (n/256)+CHR$ (n-INT (n ... br /> DEF FN H$(n)=CHR$ (INT (n/4096)+7*( ... (n/4096)>9)+48)+CHR$ (INT (FN V(n ... ,4096)/256)>9)+48)+CHR$ (INT (FN V(FN ... br /> DEF FN L$(l$)=CHR$ (CODE l$)+(32 AND ...
    chev chev November 2004 Sinclair Basic
  • Lerm MicroMate - SDPHi All, I'm having a go at preserving a microdrive version of Lerm MicroMate. I?ve got a few problems, though, as the software has been unbelievably…

    ... formatted with a header of CHR$ 16,17,21,84,82 ...
    jp jp June 2005 MIA/STP/SDP
  • XLR-8 Mastering utils: quick heads-upFirstly, only do this using an emulated 48K rubberkey at this stage because that's all it was ever tested on. "LOADER MAKER" - "First decrypter" - p…

    ... you want to do fancy CHR$ 22 Alky-style filenames you ...
    JonNorth JonNorth December 2005 Development
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... *16)
    150 let s$=chr$((n1 (=9)*(n1+48)+(n1 ...
    Glue Glue February 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... a=0 TO 31: PRINT CHR$32+a : NEXT a ... a list of sequential CHR$32, CHR$33, CHR$34, ...etc
    ... memory location. I then PRINT CHR$ 32 + x etc for ... around, I can replace PRINT CHR$ 32 with PRINT " " correct ... Which is faster:
    PRINT CHR$32, CHR$33
    or
    48K 48K March 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 100 PRINT AT playery,playerx;CHR$ 144
    110 IF INKEY ... /> 210 PRINT AT enermyy,enermyx;CHR$ 145

    220 IF ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • The Great CHR$(27)It's not Christmas without the Great Escape on at least once. That is all.

    It's not Christmas without the Great Escape on at least once.

    That is all.
    Winston Winston December 2007 Chit chat
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... OUT : E : SYM + O
    CHR$ : E : U OVER : E : SYM ...
    icabod icabod March 2008 Sinclair Basic
  • unreadable CHR$ in Titan Quest, help, plstried demo and full version of titan quest, but both versions of the game have been making fun of me, I guess, there's just wrong ascii coding or wh…

    tried demo and full version of titan quest,

    but both versions of the game have been making fun of me, I guess,
    there's just wrong ascii coding or what,
    can't read a bloody thing :(

    in demo it was some variable used ...
    de Vandemar Croup de Vandemar Croup July 2008 Chit chat
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker: [quote] 20 RANDOMIZE : LET a$=""…

    ... TO 49: LET a$=a$+CHR$ (f): NEXT f: FOR g ...
    Dunny Dunny November 2008 Development
<1234567…34>

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Related Threads

  • ZX Spectrum CHR$ sets (fonts)I'm satisfied enough with my _ZX Spectrum CHR$ sets (fonts)_ web page and I published it at [url="http://mstancevic.tripod.com/SpectrumCHRs/ZX_Spectr…
  • The Great CHR$(27)It's not Christmas without the Great Escape on at least once.<br /> <br /> That is all.
  • unreadable CHR$ in Titan Quest, help, plstried demo and full version of titan quest,<br /> <br /> but both versions of the game have been making fun of me, I guess,<br /> there's just wrong …
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…
  • Help with CHR$ codes 0 to 5Hi,<br /> I'm looking a piece of code in a listing similar to:<br /> Let a$ = CHR$ 0<br /> Let b$ = CHR$ 1<br /> Let c$ = CHR$ 2<br /> Let d$ = …

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