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<1…12131415161718…34>
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... g: LET g$(n,b)=CHR$ g: NEXT b:
    PRINT ...
    31 DATA 02,22,10,0,16,1,21,1 ... ,143
    32 DATA 10,22,20,0,16,3 ... :
    LET g$(n,3)=CHR$ (g AND g1): IF b ... ):
    LET g$(n,2)=CHR$ (g AND g
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... 15
    120 LET Y=10
    130 FOR J=1 ... TO 10
    140 INK INT (RND ... /> 160 IF K>10 THEN LET K=10
    170 FOR ... AT Y+K,X+I;CHR$ 130;
    190 PRINT AT ... Y+K,X-I;CHR$ 129;
    200 PRINT ... /> 320 LET J=INT (RND*10)
    330 INK INT (RND ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... SCREEN
    220 LET R=10
    230 LET C=15 ... +J-1,C+I-1;CHR$ A(I,J);
    270 ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    [QUOTE=WibbleBibble;649808]So with an array whats faster for basic to work with a array of strings or a numeric array if i have data that could be used either as a numeric array or i could just put them in a char array.[/QUOTE]

    Here's a simple ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... again.

    [CODE]
    10 LET HIT=0
    40 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... increasing in 1% steps. Lines 10 & 20 just set up ... the UDGs.
    [code]
    10 FOR a=USR "a" TO ... c=1 TO b: PRINT CHR$ 143;: NEXT c:
    PRINT ... AT 9,0;score,,,,AT 10,0;
    60 LET b ... c=1 TO b: PRINT CHR$ 143;: NEXT c:
    PRINT ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... PRINT AT .... ,,; eg. PRINT AT 10,0,, clears the line.
    10;"MOVE";"S" AND d;TAB ... ;"SPACES":
    NEXT d
    10 FOR d=0 TO 31 ... AT 20,(p-1)*7;" ";CHR$ 8;: LET pink=p AND ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... first version to 10 seconds.
    [code]
    10 BORDER 0: PAPER ... /> FOR r=1 TO 10: LET i$(r)=CHR$ (CODE i$(r ... minimise the INK changes line 10 sets INK to green as ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • BEEP / PLAY equivalentI'm so tired I can't even think of a proper title for this. Has anyone seen a table showing a comparison between BEEP notes durations and equivalent …

    ... (n)=a: NEXT n
    10 INPUT "T (60-240)? ";t ... $
    60 PRINT "PLAY ";CHR$ 34;p$;CHR$ 34
    65 PRINT ...
    mcleod_ideafix mcleod_ideafix September 2012 Sinclair Basic
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... 01
    01 | 10 5 | 9
    ------- -------
    10 | 01 2 | 13 ... .
    [code]
    10 LET u=USR "g"
    145 PRINT CHR$ (128+q2*4+q1);CHR$ 8;CHR$ 8;:
    ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... number of calculations:
    [CODE]10 LET u=USR "g"
    45 PRINT CHR$ (128+p2*4+p1);
    ub880d ub880d October 2012 Sinclair Basic
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... .0 frames.
    [code]
    10 LET u=USR "g"
    PRINT CHR$ (128+p2*4+p1);:
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • help needed :) how to rotate a 3 x 3 array 90 degreesI just cant seem to get this sorted in my head ( or on paper ) , I've found multiple examples in C , python , etc but cant find any z80 examples any …

    ... my dinner.
    [code]
    10 FOR d=2 TO 5 ... a$((a-1)*d+b)=CHR$ c: LET c=c+1 ...
    Battle Bunny Battle Bunny October 2012 Development
  • help needed :) how to rotate a 3 x 3 array 90 degreesI just cant seem to get this sorted in my head ( or on paper ) , I've found multiple examples in C , python , etc but cant find any z80 examples any …

    ... 25 long).
    [code]
    10 LET dims=5: LET m ... TO m: LET a$(a)=CHR$ (PEEK (65399+a)): NEXT a ...
    Battle Bunny Battle Bunny October 2012 Development
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... at the end of line 10; then add this:
    ... LET d$(b2k+1,n)=CHR$ p2:
    LET ... d$(b1,1));
    CHR$ (128+CODE d$(b2 ... d$(b1,2));
    CHR$ (128+CODE d$( ... d$(b1,3));
    CHR$ (128+CODE d$( ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... ;d;~&[[$$$
    10=\32=|\123= |][[$$10=\32=|][
    %^]#$123 ... uc ord and print chr
    ord for ... cos
    and print chr ord for qw x ... /> time xor ref print chr int ord lc
    ...
    Patrik Rak Patrik Rak November 2012 Development
  • Your Computer Magazine ScansPlease forgive my Intrusion. At the moment I'm trying to type in an Amstrad game called "Bomber" which was published in an issue of "Your Computer" O…

    ... />
    [CODE]
    10 REM******************************************ROSWRITE************************
    20 SPEED ... ZONE 80:INK 0,10:BORDER 10:INK 1,26
    CHR$(27);"C";CHR$(0);CHR$(11);
    370 PRINT #8,CHR$(27);"N";CHR ... 5 THEN SOUND 1,60,10,2
    670 ...
    CP/M User CP/M User December 2012 Chit chat
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ...
    9910 DIM f$(e,10): DIM f(e,8): LET ... f$(n,b-a+1)=CHR$ PEEK b: NEXT b:
    10 TO a+16 STEP 3 ... p$(PEEK (b+2)+1)/10: LET d=d+1: NEXT ... ,16+(f(n,1)-h)*10: LET f(n,4)=PEEK ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • Maze Generator[URL=http://fastpic.ru/][IMG]http://i51.fastpic.ru/big/2012/1228/c7/d04669024fb0a70e66fcca07bc969bc7.png[/IMG][/URL] [URL=http://fastpic.ru/][IMG]ht…

    How about this "maze generator"?

    [CODE]10 PRINT CHR$ (47+(INT (RND*2)*45));: GO TO 10[/CODE]
    Timmy Timmy December 2012 Development
  • Maze Generator[URL=http://fastpic.ru/][IMG]http://i51.fastpic.ru/big/2012/1228/c7/d04669024fb0a70e66fcca07bc969bc7.png[/IMG][/URL] [URL=http://fastpic.ru/][IMG]ht…

    [QUOTE=Timmy;671972]How about this "maze generator"?

    [CODE]10 PRINT CHR$ (47+(INT (RND*2)*45));: GO TO 10[/CODE][/QUOTE]
    how about solution?:-D:lol:
    g0blinish g0blinish December 2012 Development
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... conversion [JimG]
    10 DEF FN h$(n)=CHR$ (n+48+(7 ...
    Battle Bunny Battle Bunny January 2013 Development
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... ): INPUT (CHR$ PEEK p);" "; LINE n$:
    LET base=10+(6 AND ... $): LET A=b(i): PRINT CHR$ PEEK p;"=";b(i);" ";:
    10 uses INT n rather than ... n.
    [code] 10 DEF FN h$(n)=CHR$ (INT n+48 ...
    Battle Bunny Battle Bunny January 2013 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    I've made a start on that. I've written a BASIC programmette which reads a TAP copied to a +3 disk and lists the contents, thusly ...
    [center][img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/tap2dsk.gif[/img][/center]
    ... which might be ...
    Battle Bunny Battle Bunny January 2013 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    [B]@Battle Bunny[/B]

    You are as prolific as you are awesome

    I plan to write up your utils as a

    [COLOR="Blue"][B]Battle Bunny's Hyper +3e Utils![/B][/COLOR]

    As it will now be known across the land!
    ...
    Zetr0 Zetr0 January 2013 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    I've got TAP2DSK creating the executable loader now. I've tidied up the display a bit (aligning the numbers) and added a couple of little progress indicators, plus now it displays the new loader lines as it builds them.

    [center][img]http://www ...
    Battle Bunny Battle Bunny January 2013 Games
  • view Source from SpecBasdoes any viewer exists? i'm trying to open "twister" from [B]demos[/B], no reply from SpecOS-0.759:mad: help:???:

    ... go:

    [code]
    10 REM Twister demo effect
    Dunny Dunny February 2013 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... BASin 14b: -
    [CODE]
    10 REM zx sporg basic v0pt001 ... AT j,0;CHR$ 143;AT j,15;CHR$ 143;AT 0 ... ,j;CHR$ 143;AT 15 ... ,j;CHR$ 143: NEXT j ... =1: PRINT AT y,x;CHR$ 144
    2010 REM move ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /ZXSporgBASICv0pt002Screenshot.jpg[/IMG]
    [CODE]10 REM zx sporg basic v0pt002 ... AT j,0;CHR$ 143;AT j,15;CHR$ 143;AT 0 ... ,j;CHR$ 143;AT 15 ... ,j;CHR$ 143: NEXT j ... =0: PRINT AT y,x;CHR$ (144+d)
    2010 REM ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /ZXSporgBASICv0pt002Screenshot2.jpg[/IMG]
    [CODE]10 REM zx sporg basic v0pt003 ... ;AT j,15;CHR$ 143;AT 0,j;CHR$ 143;AT 15 ... ,j;CHR$ 143: NEXT j ... =0: PRINT AT y,x;CHR$ (144+d)
    1230 INK ... =0: PRINT AT ny,nx;CHR$ (144+nd)
    2010 REM ...
    bigjon bigjon February 2013 Sinclair Basic
<1…12131415161718…34>

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