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<1234567…34>
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... coding!)"
    defb 22,31,21,"Uglifruit x"
    defb ... /> jr nextchr
    foundcr ; chr$13 can be used for ... printing routine y=0 to 21
    coordslookup ; lookuptable for ... defb 18,210,147,84,21,213,150,87,24,216 ...
    uglifruit uglifruit August 2012 Development
  • The Spectrum Show Episode 21The new series gets under way.. Episode 21 covers November 1984, has a special feature on Interface 2, plus a host of game reviews and a new segment …

    The new series gets under way.. Episode 21 covers November 1984, has a special feature on Interface 2, plus a host of game reviews and a new segment to end the show. Enjoy.

    [youtube]rUiTM0w8cuo[/youtube]
    Paul-J Paul-J September 2013 Announcements
  • reversing an LFSRWhat's the correct way of reversing an LFSR so that it produces the same numbers but in reverse order? The little BASIC program below shows a test I …

    ... xor=xor AND xor2
    21 LET xor=xor+VAL a ... xor2
    40 LET a$=CHR$ (xor+48)+a$( TO 4 ...
    Battle Bunny Battle Bunny February 2014 Development
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... bytes+10: PRINT INVERSE 1;CHR$ PEEK a;: NEXT a: PRINT ... /> LET a=a+4
    21 LET c=PEEK a: IF ... a=a+1: GO TO 21
    23 IF c=13 ... a=a+6: GO TO 21
    26 IF c23 THEN ... a=a+1: GO TO 21
    27 FOR d=a ... : LET a=d: GO TO 21
    [/code]

    The ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... 0x5B00 Repton 2 maps, each chr is packed into 5 bits ... Wall 20: Cracked Egg
    21: Monster frame 1 22: Monster ... 20: Monster frame 1
    21: Monster frame 2 22: Cracked ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Chompston Mazes in SpecBASAfter the discussion in ASH-II's Pacman thread, I checked out the link there about generating 2D Pacman style mazes. This one was quite good fun, …

    ... 20 LET mw=29,mh=21,spawns=2,mind=2,maxd ... $(a+1 TO),l$=l$+CHR$ FN d:
    ... LET x$=x$+CHR$ x,y$=y$+CHR$ y:
    NEXT ... and y$ variables, using CHR$ to convert from a number ... CODE (the opposite of CHR$) to convert back from ...
    Dunny Dunny October 2015 Sinclair Basic
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... "Hello world"[/code]
    - are 21 characters (not 15 (bytes) as ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... do from BASIC is it 21? It's all POKE 65368 ... do I get more than 21? How do I call them ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…

    ... the character set. It says CHR$ 17 gives you paper control ... and CHR$ 16 gives you ink. But ... /> I tried
    a$=CHR$ 17+CHR$ 6 + CHR$ 16 + CHR$ 4
    but ...
    ivanb303 ivanb303 May 2017 BASIC
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... 255,255,234,132,30,21,1
    600 SET CHARACTER ... X
    950 IF INKEY$=CHR$(27) THEN GOTO 1770
    endi endi June 2017 Sinclair Basic
  • Sinclair ZX/QL BIG Joblot: 21 Transform boxes for Microdrives!!!https://www.ebay.co.uk/itm/Sinclair-QL-BIG-Joblot-21-Transform-boxes-for-Microdrives/173064221994 Have a nice bid ;)

    https://www.ebay.co.uk/itm/Sinclair-QL-BIG-Joblot-21-Transform-boxes-for-Microdrives/173064221994

    Have a nice bid ;)
    ranma_simon ranma_simon January 2018 Sales
  • Help with CHR$ codes 0 to 5Hi, I'm looking a piece of code in a listing similar to: Let a$ = CHR$ 0 Let b$ = CHR$ 1 Let c$ = CHR$ 2 Let d$ = CHR$ 3 Let e$ = CHR$ 4 Let f…

    ... :
    Let a$ = CHR$ 0
    Let b$ = CHR$ 1
    Let ... c$ = CHR$ 2
    Let ... d$ = CHR$ 3
    Let ...
    Let f$ = CHR$ 5
    As these CHR$ aren't characters ...
    LevelUp LevelUp June 2020 BASIC
  • De zeven sleutels van TARKUSI've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now. And, it seems the game as it was printed in…

    ... /> 150 INK 0: PRINT AT 21,4;"AANTAL SLEUTELS:- ";k;
    Timmy Timmy August 2022 Sinclair Basic
  • Hook CodesIf you've dug into the Interface 1 this should be an easy question. I last had 'em circa 1990 while I can remember the things they did Start Motor C…

    ... PRINT 19EC 1EE0 1EE2 print CHR$ A on system stream $FE ... LPRINT 19FC 1EF0 1EF2 print CHR$ A on stream 3 (the ... - NZ if any pressed.
    21 MOTOR 17F7 1532 1532 switch ...
    Geoff Geoff February 2001 Sinclair Miscellaneous
  • Run BASIC program by R. USR xxxxxGuys, please help. Suppose I have BASIC program in my Spectrum 48K starting with line 10. I'd like to start it by RANDOMIZE USR xxxxx. Which paramete…

    ... /> On 2003-03-05 12:21, MrShhh wrote:
    [quote]
    DEFS "NO BREAK ALLOWED!"+CHR$ (0)
    [/code]

    Dr BEEP Dr BEEP March 2003 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... , BIN 11111111

    PRINT CHR$ 144
    [/quote]


    CHR$ 144 is the code for ... from me.
    We have 21 UDG's (so A to ...
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... ]
    On 2004-04-08 21:42, Refrenz wrote:

    chr(It's actually 2 chr wide and maybe ...
    Arm73 Arm73 April 2004 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... AT 20,20; INK 2; CHR$(144): REM UDG A
    na_th_an na_th_an April 2005 Development
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... nc,nbyte
    defb #21 ; JR nline from 35 bytes ... {exit routine}
    defb #21
    start ld c,0 ... BC=0
    defb #21
    start ld c, ... on return. Only the chr$ 13 on the end ... BC=0
    defb #21
    start ld c, ...
    Dr BEEP Dr BEEP August 2005 Development
<1234567…34>

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