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Search Again :: Adv Search 1000 results in 0.007s
<1…28293031323334>
  • 8-bit or 16-bit registers?I'm playing around with writing a Speccy emulator for mobile Java at the moment. I did a quick and dirty port of Qaop, which does run but at less tha…

    ... you could write C or Asm routines to access your 8 ... 16-bit word. C or Asm will allow that.
    Laser Laser June 2007 Emulators
  • 8-bit or 16-bit registers?I'm playing around with writing a Speccy emulator for mobile Java at the moment. I did a quick and dirty port of Qaop, which does run but at less tha…

    ... you could write C or Asm routines to access your 8 ...
    bigredswitch bigredswitch June 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to try and find the .asm of memop and look in ...
    wokani wokani June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> extern uchar *d_chars(23606);
    #asm
    XDEF _std_seed
    #endasm ...
    mulder mulder June 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... software/sp1/spectrum-customize.asm) has been altered ... void *temp;

    #asm
    di
    #endasm< ...
    }

    #asm

    defb @11111111, @00000000 ... 11111111, @00000000

    ; ASM source file created by SevenuP ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... /frobush/saucer/Z80/Source/contended.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/graphics.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/bigsprites.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/smallsprites.asm[/url]

    [url] ...
    bcass bcass July 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... /frobush/saucer/Z80/Source/contended.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/graphics.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/bigsprites.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/smallsprites.asm[/url]

    [url] ...
    Fikee Fikee July 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... /frobush/saucer/Z80/Source/contended.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/graphics.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/bigsprites.asm[/url]
    [url]http ... /frobush/saucer/Z80/Source/smallsprites.asm[/url]

    [url] ...
    zxspecticle zxspecticle July 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ;" ";AT y/9,x/9;CHR$ 144;: LET o=x: LET ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... .ERA\LOCALS~1\Temp\s1dg_1.asm
    zcpp -I. -DZ80 -DSMALL_C ... .ERA\LOCALS~1\Temp\s1dg_.asm > C:\DOCUME~1\ADRIAA ...
    wokani wokani July 2007 Development
<1…28293031323334>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
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  • Frankie's ZX Spectrum Digouts
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