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8-bit or 16-bit registers?I'm playing around with writing a Speccy emulator for mobile Java at the moment. I did a quick and dirty port of Qaop, which does run but at less tha…
... you could write C or Asm routines to access your 8 ... 16-bit word. C or Asm will allow that. -
8-bit or 16-bit registers?I'm playing around with writing a Speccy emulator for mobile Java at the moment. I did a quick and dirty port of Qaop, which does run but at less tha…
... you could write C or Asm routines to access your 8 ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... to try and find the .asm of memop and look in ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... /> extern uchar *d_chars(23606);
#asm
XDEF _std_seed
#endasm ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... software/sp1/spectrum-customize.asm) has been altered ... void *temp;
#asm
di
#endasm< ...
}
#asm
defb @11111111, @00000000 ... 11111111, @00000000
; ASM source file created by SevenuP ... -
Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…
... /frobush/saucer/Z80/Source/contended.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/graphics.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/bigsprites.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/smallsprites.asm[/url]
[url] ... -
Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…
... /frobush/saucer/Z80/Source/contended.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/graphics.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/bigsprites.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/smallsprites.asm[/url]
[url] ... -
Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…
... /frobush/saucer/Z80/Source/contended.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/graphics.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/bigsprites.asm[/url]
[url]http ... /frobush/saucer/Z80/Source/smallsprites.asm[/url]
[url] ... -
Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…
... ;" ";AT y/9,x/9;CHR$ 144;: LET o=x: LET ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... .ERA\LOCALS~1\Temp\s1dg_1.asm
zcpp -I. -DZ80 -DSMALL_C ... .ERA\LOCALS~1\Temp\s1dg_.asm > C:\DOCUME~1\ADRIAA ...