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  • ZX Spectrum CHR$ sets (fonts)I'm satisfied enough with my _ZX Spectrum CHR$ sets (fonts)_ web page and I published it at [url="http://mstancevic.tripod.com/SpectrumCHRs/ZX_Spectr…

    ... enough with my _ZX Spectrum CHR$ sets (fonts)_ web page ...
    mstancevic mstancevic December 2004 Announcements
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... />
    To allow the original attributes to be restored I take ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... then redisplay a line of attributes from the screen. For example ... the ability to restore the attributes in some way - another USR ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    ... ; 128 THE LET a$=a$+ CHR$ c
    60 REM PRINT ... may yet add some more attributes to the file..

    Zetr0 Zetr0 August 2011 Sinclair Basic
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... fill the screen with CHR$ 0x85 then change attributes every 4 pixel ...
    na_th_an na_th_an July 2012 Development
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... the best way to convert .chr files created with ZX-Paintbrush ...
    utz utz August 2012 Development
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... defines, for each object, attributes which require special action
    attributes (ie. collision detection), ... Hstep+ATTR+ROW:COL+CHR$+0:1+ROW:COL ... gt;31 current
    ; CHR$ = graphic's character code
    chr 0:1 row ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... easiest ways to check the attributes of tiles on the screen ... ATTR, allowing me to apply attributes to the screen?
    Is ...
    Dock Dock June 2014 Sinclair Basic
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... were two characters in size; CHR$(1) followed by the character ... , and no longer require the CHR$ 1 prefix in a string ... /> Fixed:

    Some text attributes were inappropriately cleared at times ...
    Dunny Dunny February 2015 Sinclair Basic
  • Brightness level of non-bright attributes on classic ZX 48Does anybody know what was a brightness level of non-bright attributes on classic ZX 48? Was it the same on 128, +2 and +3? I can see on wikipedia a…

    ... brightness level of non-bright attributes on classic ZX 48? Was ...
    moroz1999 moroz1999 September 2016 Hardware
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…

    ... the character set. It says CHR$ 17 gives you paper control ... and CHR$ 16 gives you ink. But ... /> I tried
    a$=CHR$ 17+CHR$ 6 + CHR$ 16 + CHR$ 4
    but ...
    ivanb303 ivanb303 May 2017 BASIC
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... assembly. I've been using attributes when writing in BASIC to ...
    ivanb303 ivanb303 November 2017 Development
  • SpecBAS really needs a manual!That Word doc that I converted to an RTF for you Dunny and ASH-II, is still somewhat sparse. I spent bloody hours PLOT/DRAWing a landscape to steer m…

    ... never used this before, is ATTRIBUTES.
    Am I right in ... with its properties recognized as Attributes?

    Or perhaps it ... many pixels line/col and chr squares there are so as ...
    mik3d3nch mik3d3nch August 2019 Sinclair Basic
  • Help with CHR$ codes 0 to 5Hi, I'm looking a piece of code in a listing similar to: Let a$ = CHR$ 0 Let b$ = CHR$ 1 Let c$ = CHR$ 2 Let d$ = CHR$ 3 Let e$ = CHR$ 4 Let f…

    ... :
    Let a$ = CHR$ 0
    Let b$ = CHR$ 1
    Let ... c$ = CHR$ 2
    Let ... d$ = CHR$ 3
    Let ...
    Let f$ = CHR$ 5
    As these CHR$ aren't characters ...
    LevelUp LevelUp June 2020 BASIC
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... the output options correctly (No Attributes, and "Char line" set on ... TO 127
    20 PRINT CHR$ n;
    30 NEXT n ...
    Metalbrain Metalbrain August 2003 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... AT 20,20; INK 2; CHR$(144): REM UDG A
    na_th_an na_th_an April 2005 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... .

    It fills attributes with 255 - for a real ...
    LET a$(f+256)=CHR$ (f-1):
    LET ... a$(f+512)=CHR$ (f-1):
    LET ...
    LET b$(f+256)=CHR$ (1):
    LET b ... $(f+512)=CHR$ (2):
    NEXT f ...
    Dunny Dunny March 2008 Sinclair Basic
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... /> ; Use it with PRINT #4 CHR$ n (where n is 0 ...
    ld hl, colour_map ; set attributes
    ld de, colour_map + 1 ... bc, 2048 ; offset to character attributes
    add hl, bc ; add ... doesn't try to print attributes
    ; outside the rainbow area ...
    chev chev May 2009 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... 255
    40 PRINT #4;CHR$ i;
    50 NEXT i ... af ; relevant address in the attributes file from a
    ld ...
    chev chev April 2011 Sinclair Basic
  • New Tool: CheqEdit[b]CheqEdit[/b] it's a simple and small program that helps you to draw 64x48 graphics on screen in GRAPHICS MODE. Program can output as text in CHR$ …

    ... cannot export colors other than CHR$ mode
    Coloring method a ... /unselect which part of the attributes to export from options panel ...
    Arda Arda February 2012 Announcements
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... version.

    pat = current attributes
    pin = current ink
    CHR$ pat+CHR$ pat+CHR$ pat+CHR$ pat:
    FOR ... :
    LET d=(c$(c)=CHR$ pon)+(c=4)+o: LET ... =2):
    LET c$(c)=CHR$ (pat-((pat-pon) AND d ...
    Battle Bunny Battle Bunny May 2012 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... a$=a$(2 TO)+CHR$ 0" scrolls the attributes reasonably quickly but ... /> ld a,(bc) ;A =old attributes
    push af
    bit ...
    ld (bc),a ;copy attributes
    NOATTR: pop de ;DE ...
    Battle Bunny Battle Bunny May 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... ,0;CHR$ 8;" and it's 22783 - in the the attributes - which ...
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... quicker just to change the attributes.

    The ... spaces with copying an attributes segment; as can be ... 32: LET c$(c)=CHR$ a: NEXT c: ... LET c$(8)=CHR$ 40:
    FOR c ... 23: LET c$(c)=CHR$ 0: NEXT c: ... LET c$(24)=CHR$ 40:
    FOR c ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... *32 = 4,0 in attributes) and length 480 (=224 ... $ to that area in the attributes.

    The ... string specifies the required attributes for the 15 rows ... the current "permanent" default attributes; CHR$ 40 is for the ... cyan frame; CHR$ 0 is to black ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... (4).

    * a) Print attributes - such as INK - can be ... AT 20,(p-1)*7;" ";CHR$ 8;: LET pink=p AND ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... TO 10: LET i$(r)=CHR$ (CODE i$(r)-48): NEXT ... are set by poking the attributes file directly, [u]but only ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    Checking the colour attributes of the destination square is ... , or direct PEEK of the attributes; or check the character with ... SCREEN$ for regular chacters CHR$ 32->127. Another method ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
<1234567…34>

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