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Search Again :: Adv Search 1000 results in 0.004s
<1…16171819202122…34>
  • New CEZ GS game: COLUMNSFinally we've finished it!! After a long time coding, making graphics, musics and testing (as you could view in the forum if you know spanish -sorry-…

    ... use of bright and normal attributes (I assume it uses these ...
    Fil Fil October 2005 Games
  • Some thoughts about emulationWhile discussing about 'real tape loaders' I just thinked about wat is total emulation (most complete, perfect). Some authors prefer for example loa…

    ... was 1:8, with preloaded attributes).
    Here is how it ...
    piters piters October 2005 Emulators
  • Very first Speccy emulator?Which was the first? I mean here full emulator, not only Basic emu. I saw first Speccy emu. somewhere in 1991. Does anyone know something about Spe…

    ... you didn't bother with attributes and displayed everything in monochrome ...
    Tom-Cat Tom-Cat October 2005 Emulators
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... zero and still has the chr$14 and five zero bytes ...
    Geoff Geoff November 2005 Sinclair Basic
  • The ULA and ScreenI've asked something similar before but please bear with me. I'm trying to understand the way the screen is controlled. The ULA controls output to …

    ... enough, you can change the attributes as the ULA passes over ...
    Dunny Dunny November 2005 Hardware
  • The ULA and ScreenI've asked something similar before but please bear with me. I'm trying to understand the way the screen is controlled. The ULA controls output to …

    ... only one byte allocated for attributes - hence clash. ??

    Thanks
    Saboteur Saboteur November 2005 Hardware
  • The ULA and ScreenI've asked something similar before but please bear with me. I'm trying to understand the way the screen is controlled. The ULA controls output to …

    ... the characters, 2k for the attributes and 2k for the font ... and 3440 bytes for the attributes.
    John Elliott John Elliott November 2005 Hardware
  • Surf the net via Spectrum(ZX Box)I found this project om sourceforge. [url="http://zxbox.sourceforge.net/"]http://zxbox.sourceforge.net/[/url] You can download a early version fro…

    ...

    +added VT520 character attributes (ANSI colours)
    Mikie Mikie November 2005 Emulators
  • Just a question....Could somebody please tell me why I am surrounded by thousands of spectrum tapes.... and have a rapidly depleating bank balance.... anyone?

    *rechecks physical attributes*
    Boobs...check
    Lack of testicles...check

    Hmmm well it IS possible

    Unfortunately I have an aversion to sequins and shoulder pads...
    muddywho muddywho November 2005 Chit chat
  • Just a question....Could somebody please tell me why I am surrounded by thousands of spectrum tapes.... and have a rapidly depleating bank balance.... anyone?

    ... , muddywho wrote:
    *rechecks physical attributes*
    Boobs...check
    Lack ...
    mel the bell mel the bell November 2005 Chit chat
  • Just a question....Could somebody please tell me why I am surrounded by thousands of spectrum tapes.... and have a rapidly depleating bank balance.... anyone?

    [quote]
    On 2005-11-20 14:35, muddywho wrote:
    *rechecks physical attributes*
    Boobs...check
    Lack of testicles...check

    [/quote]

    hm havent you just described fogartylee there? :)
    mel the bell mel the bell November 2005 Chit chat
  • Just a question....Could somebody please tell me why I am surrounded by thousands of spectrum tapes.... and have a rapidly depleating bank balance.... anyone?

    ... , muddywho wrote:
    *rechecks physical attributes*
    Boobs...check
    Lack ...
    rich_chandler rich_chandler November 2005 Chit chat
  • Writing for MultifaceI was just wondering, is it possible to write a BASIC program, compile it and use the Multiface to run it? I'd like to write a small util to edit te…

    [quote]
    On 2005-11-29 08:54, aowen wrote:
    I once made a ROM game for the crap games competition by replacing the tape routines with a simple compiled BASIC game. I'm not sure anyone ever played it, but it demonstrates that it is possible.
    ...
    mulder mulder November 2005 Development
  • Rainbow processor effectMost people think that Uridium was the first game to use the 'rainbow processor' effect (so called due to the type in from Dominic Robinson in YS). …

    ... the impression of multi-colour attributes.

    This I believe ...
    Skarpo Skarpo December 2005 Games
  • Best screenshot/game graphics?My son got some Hama beads for Christmas (coloured beads that you put on an array of pins, and iron to produce a permanent picture). This seemed lik…

    >>>>
    ideally something that makes the best use of colour attributes.
    Ashley Pomeroy Ashley Pomeroy January 2006 Sinclair Miscellaneous
  • Isn't it time for ...... someone to register here and mention [url="http://www2.b3ta.com/heyhey16k/"]Hey Hey 16K[/url]? It hasn't happened in a while now. May as well b…

    ... that "machine" ;) these are two attributes per square

    (sorry ...
    de Vandemar Croup de Vandemar Croup January 2006 Sinclair Miscellaneous
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... provides. For example having the attributes after every sprite, and being ...
    bobs bobs January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... provides. For example having the attributes after every sprite, and being ... 't help you with the attributes, I always locate those in ...
    jonathan jonathan January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... provides. For example having the attributes after every sprite, and being ... /> I'll think about the attributes to find a way to ...
    Metalbrain Metalbrain January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... gfx, 8 bit mask, ..., then attributes.
    In TG you design ...
    Kiwi Kiwi January 2006 Development
  • Old Source CodeWhilst searching through some old boxes today I came across some printouts of some old m/c programs I did back in the 80's. I obviously couldn't code…

    ... the bitmap I used the attributes to display each pixel.
    Kiwi Kiwi January 2006 Development
<1…16171819202122…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
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