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Repeatable notable game crashesHi, Is there a list of "repeatable, notable game crashes" ;) anywhere? From memory, I remember quite a few wtf? moments when playing Speccy games w…
... game with a few corrupt attributes or reset back to the ... -
mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]
... This was really easy. CHR$ 22+CHR$ 1+CHR$ 0 is the same ... as PRINT AT (CHR$ 22) 1,0 (CHR$ 1+CHR$ 0) which ... the "Program:" before ending with CHR$ 6, which is the ... that line (ie PRINT CHR$ 6+CHR$ 6 would clear the ... were others which used the CHR$ 22 to print the ... -
mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]
... This was really easy. CHR$ 22+CHR$ 1+CHR$ 0 is the same ... as PRINT AT (CHR$ 22) 1,0 (CHR$ 1+CHR$ 0) which ... the "Program:" before ending with CHR$ 6, which is the ... that line (ie PRINT CHR$ 6+CHR$ 6 would clear the ... were others which used the CHR$ 22 to print the ... -
A ParserI'm writing an adventure game for the crap game's compo and I was wondering if anyone could help with how you construct a parser in particular string…
... length
IF a$(c) = CHR$(32) THEN LET v$ = a ... verb
IF a$(c) = CHR$(32) THEN LET n$ = a ... -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
... the stuff is done with attributes, so if it is one ... -
The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…
... ". If there are no flashing attributes, you'll get a single ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... keeping all the zx-specific attributes, will use this (or similar ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... keeping all the zx-specific attributes, will use this (or similar ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... related rest of information and attributes are metadata". And the filename ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... executables and non-executables (file attributes). Win/DOS solve this by ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... can you not add file attributes? Just rewrite the OS to ... -
ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…
... : we were thinking about the attributes. But:
- they are ... -
SupadriveHere's an MDR image of Supadrive. Works with Spectaculator, but I haven't tested it with any other emulators. [url="http://www.superfudge.demon.co.u…
... a dodgy cartridge name, hidden CHR$ 0 filenames, and filenames containing ... CHR$ 8 (cursor right - sneaky!) , but ... -
Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…
... layout table, I use the attributes display instead which is why ... -
SupadriveHere's an MDR image of Supadrive. Works with Spectaculator, but I haven't tested it with any other emulators. [url="http://www.superfudge.demon.co.u…
... that COPY is the keyword (CHR$ 255).
You might also ... -
What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?
... , each with its own colour attributes.
I'm ... -
Spectrum won't load data when warmI've got an interesting observation. I put iPodLinux onto my iPod and got TZX files playing back as the proper audio waveform. I also removed the vol…
... way the colour and pixel attributes are mapped to the screen ... -
Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…
... 've seen most of the attributes of C given an even ... -
What effect would you most like to seeJust wondering, what with the fact that it seems to be 1983 all over again and more and more new games coming out, what feature, thing or special eff…
... the Enigma Tape Mag used attributes for explosions, looked blocky as ... -
TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …
... /> o Added ability to remove Attributes from ZX Spectrum image parser ... -
The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…
... unless you somehow fix the attributes in part of the screen ... -
The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…
... unless you somehow fix the attributes in part of the screen ... -
Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.
... screen with the relevant colour attributes. Or is there some better ... -
Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…
... appear linear. But then the attributes would be scattered around the ... -
Multiple loading screens[i]Action Biker[/i] suffers from having to endure multiple loading screens. Any other games that have this annoying "feature"?
Popeye had a "two in one" screen. First it loaded the attributes part and then it loaded the pixel part.. -
Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…
... how and where to place attributes in screen memory. Probably not ... -
Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…
... how and where to place attributes in screen memory. Probably not ... -
manic miner version?in the archive I?ve found this screen from MicroHobby: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/MicroHobby/Issue061/Pages/MicroHobb…
... character handling system and serial attributes.
The Oric graphic ...