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<1234567…34>
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    Hey there,

    I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak speaking people like most of you (I guess ;-) )

    The contest is about making a ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • RRGGBB Color codes in HexI got talking to some students about hex color codes the other day,it was not the topic under discussion more an aside. My students seemed completely…

    ... some students about hex color codes the other day,it was ...
    Scottie_uk Scottie_uk October 2016 Chit chat
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…

    ... the character set. It says CHR$ 17 gives you paper control ... and CHR$ 16 gives you ink. But ... /> I tried
    a$=CHR$ 17+CHR$ 6 + CHR$ 16 + CHR$ 4
    but ...
    ivanb303 ivanb303 May 2017 BASIC
  • how do i change the text and colour of the boot message and error messages?i kind of know how to do this with the boot message but shortening or lengthening the text and adding chr$ control codes (if this works) overwrites o…

    ... lengthening the text and adding chr$ control codes (if this works) overwrites ...
    digital digital June 2019 Assembler
  • im trying to understand what the graphics codes in inpaws meani would like to extract individual pictures from various adventures that are written in paw and paste them into my own. unfortunately i dont understa…

    ... dont understand what the graphics codes in inpaws mean. i tried ...
    digital digital April 2022 Development
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    ... you've put in the codes for AT 1,0, you ... string with a comma control (CHR$ 6), which will overwrite the ...
    gasman gasman November 2004 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... AT 20,20; INK 2; CHR$(144): REM UDG A
    codes printed, eg. for error 4 ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... notes about the codes and their effects:

    Chr$ 0 = Flah ... /> Chr$ 7 = Edit
    Chr$ 8 = Cursor back
    Chr$ 9 = ,, further
    Chr ... $ 10 = ,, Down
    Chr$ 11 = ,, up
    Chr$ 12 ...
    zx_if1 zx_if1 April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... get them "working"
    print chr$ 1+"f" should give a ... them to the corect colour codes. I've seen these before ... the key-decode for these codes takes place. Also there's ...
    Dunny Dunny April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... keys combinations give me these codes to change.
    You can ... "inv. video" you obtain the codes 4 and 5.
    To ... obtain the codes 0 to 3 I read ... moment.
    let h$ = chr$22+chr$0+chr$0
    Print h ... br /> You can use all codes 16-23 in a def ...
    zx_if1 zx_if1 April 2005 Sinclair Basic
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... />
    You can embed control codes in the program to tinker ... line with a string of CHR$ 8 (cursor left) characters before ...
    gasman gasman April 2005 Sinclair Basic
  • Lerm MicroMate - SDPHi All, I'm having a go at preserving a microdrive version of Lerm MicroMate. I?ve got a few problems, though, as the software has been unbelievably…

    ... /> The LERM cartridge header "???TRANS??? [CHR$ 16,17,21,84,82 ... /> I just NOPped out those codes, effectively removing the protection check ...
    jp jp September 2005 MIA/STP/SDP
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... -ZX text editor (e.g. CHR 128-164 ?)[/QUOTE]

    codes:
    #39 is an apostrophe ... PRINT "Hello";CHR$ 39;CHR$ 44
    20 PRINT "Hello";CHR$ 47;CHR$ 92 ...
    BloodBaz BloodBaz March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... all of the following character codes:
    #39 is an apostrophe ... PRINT "Hello";CHR$ 39;CHR$ 44
    20 PRINT "Hello";CHR$ 47;CHR$ 92 ... documentation file. All the character codes above 127 are supported:
    48K 48K March 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... paper 0 and ink 0 codes, renumbering all the '0' lines ... TO 50024:PRINT FLASH 1;CHR$ PEEK n;:NEXT n
    Marcelo Marcelo April 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... , the ASCII part, then a CHR$(14) and last, five bytes ... [B]K Invalid Colour[/B] codes, some POKEing to get ZERO ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Loading MessagesHi, I've dug out some more unfinished stuff and plan to make up some loaders for it before I submit it to the archive.. Is it possible to create a …

    ... is to embed the control codes for AT 1,0 at ... :

    SAVE CHR$(22)+CHR$(1)+CHR$(0)+"INDY"+CHR$(16)LINE 1 ...
    gasman gasman October 2007 Development
  • Bak 2 SkoolI'm wondering where the alias "Bak 2 Skool" came from, considering the game is called "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000362…

    ... use a similar trick with CHR$ and some backspaces, or perhaps ... this using the Basic control codes. My memory is very, very ...
    XTM of TMG XTM of TMG August 2009 Games
  • Bak 2 SkoolI'm wondering where the alias "Bak 2 Skool" came from, considering the game is called "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000362…

    ... this using the Basic control codes. My memory is very, very ... as keyword. Even a TAB (chr 6) might work here.
    Dr BEEP Dr BEEP August 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... spectrum codes for print at (CHR$ 16, y, x) and other codes to ... would printf a string containing CHR$16 and a couple of ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... keywords, the printing control codes are those with a ... :
    [code]PRINT CHR$16;CHR$n; will select INK ... n
    PRINT CHR$20;CHR$n; will select INVERSE ... CHR$21;CHR$n; will select OVER n
    PRINT CHR$22;CHR$y;CHR ... x
    PRINT CHR$23;CHR$y;CHR$x; will select ...
    Jonathan Harston Jonathan Harston June 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... them... Since the REM byte codes are 2 chrs per byte ... each byte to a 2-chr string using something like this ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
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