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<1234567…34>
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... get them "working"
    print chr$ 1+"f" should give a ... them to the corect colour codes. I've seen these before ... the key-decode for these codes takes place. Also there's ...
    Dunny Dunny April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... keys combinations give me these codes to change.
    You can ... "inv. video" you obtain the codes 4 and 5.
    To ... obtain the codes 0 to 3 I read ... moment.
    let h$ = chr$22+chr$0+chr$0
    Print h ... br /> You can use all codes 16-23 in a def ...
    zx_if1 zx_if1 April 2005 Sinclair Basic
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... />
    You can embed control codes in the program to tinker ... line with a string of CHR$ 8 (cursor left) characters before ...
    gasman gasman April 2005 Sinclair Basic
  • Lerm MicroMate - SDPHi All, I'm having a go at preserving a microdrive version of Lerm MicroMate. I?ve got a few problems, though, as the software has been unbelievably…

    ... /> The LERM cartridge header "???TRANS??? [CHR$ 16,17,21,84,82 ... /> I just NOPped out those codes, effectively removing the protection check ...
    jp jp September 2005 MIA/STP/SDP
  • Protection - why?Just musing on my huge box of copied Spectrum games, and wondering why the publishers bothered using all those elaborate copy protection mechanisms. …

    ... things. Or the reams of codes on bits of paper in ... nightmare for me. i'm color blind so everytime i wanted ...
    mile mile June 2006 Sinclair Miscellaneous
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... -ZX text editor (e.g. CHR 128-164 ?)[/QUOTE]

    codes:
    #39 is an apostrophe ... PRINT "Hello";CHR$ 39;CHR$ 44
    20 PRINT "Hello";CHR$ 47;CHR$ 92 ...
    BloodBaz BloodBaz March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... all of the following character codes:
    #39 is an apostrophe ... PRINT "Hello";CHR$ 39;CHR$ 44
    20 PRINT "Hello";CHR$ 47;CHR$ 92 ... documentation file. All the character codes above 127 are supported:
    48K 48K March 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... paper 0 and ink 0 codes, renumbering all the '0' lines ... TO 50024:PRINT FLASH 1;CHR$ PEEK n;:NEXT n
    Marcelo Marcelo April 2007 Sinclair Basic
  • New Spectrum HardwareHi all. Well its Friday so it seems as good a time as any (business is a bit slack at the moment) to start up a thread about creating new Spectrum ha…

    ... design is opensource, all source codes in are availible in AHDL ... (every pixel is in own color) mode and monochrome borderless 384x304 ...
    Sonic Sonic July 2007 Hardware
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... , the ASCII part, then a CHR$(14) and last, five bytes ... [B]K Invalid Colour[/B] codes, some POKEing to get ZERO ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... on paper. This makes the color/inverse setting with SHIFT 4 ... game data hidden in control codes. As previously discussed, for now ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ,a+a+s; INK b;CHR$ 144;CHR$ 145:
    NEXT a ... ,7 as the "neutral background color" (which should save even more ...
    Einar Saukas Einar Saukas October 2007 Development
  • Loading MessagesHi, I've dug out some more unfinished stuff and plan to make up some loaders for it before I submit it to the archive.. Is it possible to create a …

    ... is to embed the control codes for AT 1,0 at ... :

    SAVE CHR$(22)+CHR$(1)+CHR$(0)+"INDY"+CHR$(16)LINE 1 ...
    gasman gasman October 2007 Development
  • NEW GAME - Farmer Jack - Treasure TroveEvening all, Jack is back! Download his latest adventure, Treasure Trove, from my site at the link below. This time it's loosely based on Pac-Man,…

    ... , and start programming Tetris. [/COLOR]
    [COLOR=SeaGreen][COLOR=Black]
    I think ... bet that the Zelda source codes will never be released though ... , do they?


    [/COLOR][/COLOR][COLOR=SeaGreen] Mile, stop posting on ...
    ewgf ewgf September 2008 Announcements
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... sorry):

    Option to color code parts of a listing ... mess with caps+shift+color, (caps+shift)+shift+color or lots of ... token table to insert colour codes, but having the option to ... insert codes from the context menu on ...
    Dunny Dunny December 2008 Emulators
  • 25 years with the SpectrumTo paraphrase JFK, ask not what your Spectrum can do for you, but what you can do for your Spectrum. Well I've done quite a bit since I joined the sc…

    ... Disappointment Simulator
    * Advanced GameBoy Color Emulator (2000)
    * Advanced IF2 ... TOKENS to Sinclair BASIC on codes 0-5
    * Discovering the ...
    Jumping Stack Jumping Stack February 2009 Sinclair Miscellaneous
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    [QUOTE=zxbruno;350871]
    P.S. Back to Basin now. Still can't find a way to change the cursor to "G". :grin:

    Thanks.[/QUOTE]

    don't use G mode. use CHR$ codes for them. it wastes a few bytes but the code will look cleaner.
    Arda Arda May 2009 Emulators
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    ... 't use G mode. use CHR$ codes for them. it wastes a ... be slower if you use CHR$ codes.

    To get G ...
    Dunny Dunny May 2009 Emulators
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... /> ; Use it with PRINT #4 CHR$ n (where n is 0 ... /> ; -----------------------------------------------------------------------------
    ; SERVICE ROUTINES

    ; color print channel
    ; -------------------
    org ...
    chev chev May 2009 Development
  • Bak 2 SkoolI'm wondering where the alias "Bak 2 Skool" came from, considering the game is called "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000362…

    ... use a similar trick with CHR$ and some backspaces, or perhaps ... this using the Basic control codes. My memory is very, very ...
    XTM of TMG XTM of TMG August 2009 Games
  • Bak 2 SkoolI'm wondering where the alias "Bak 2 Skool" came from, considering the game is called "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000362…

    ... this using the Basic control codes. My memory is very, very ... as keyword. Even a TAB (chr 6) might work here.
    Dr BEEP Dr BEEP August 2009 Games
  • FFFFkkkkkknn MS WORD!!!!I swear that MS word makes its functionality up as it goes along. The way it handles paragraphs, text, and tables seems almost random at times. Why d…

    ... />
    [QUOTE=Dave_C;396137][COLOR=black][FONT=Verdana]Technical authors ... for trouble.[/FONT][/COLOR]

    [COLOR=black][FONT=Verdana ... back into the document.[/FONT][/COLOR][/QUOTE]

    < ... that way all non-text codes (font data, formatting, ...
    ewgf ewgf October 2009 Chit chat
<1234567…34>

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