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<1234567…34>
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…

    ... you paper control and CHR$ 16 gives you ink. But how do ... ink 4 for example.
    I tried
    a$=CHR$ 17+CHR$ 6 + CHR ... $ 16 + CHR$ 4
    but ...
    ivanb303 ivanb303 May 2017 BASIC
  • ZX Spectrum CHR$ sets (fonts)I'm satisfied enough with my _ZX Spectrum CHR$ sets (fonts)_ web page and I published it at [url="http://mstancevic.tripod.com/SpectrumCHRs/ZX_Spectr…

    ... enough with my _ZX Spectrum CHR$ sets (fonts)_ web page ...
    mstancevic mstancevic December 2004 Announcements
  • XLR-8 Mastering utils: quick heads-upFirstly, only do this using an emulated 48K rubberkey at this stage because that's all it was ever tested on. "LOADER MAKER" - "First decrypter" - p…

    ... you want to do fancy CHR$ 22 Alky-style filenames you ... and P to change the ink colour to what you want ...
    JonNorth JonNorth December 2005 Development
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... OUT : E : SYM + O
    CHR$ : E : U OVER : E : ... STOP : KLC : SYM + A
    INK : E : SYM + X STR$ : ... , then '7'
    Black Ink Caps Shift+Symbol Shift, then ...
    icabod icabod March 2008 Sinclair Basic
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK, but keep the character (or whatever is displayed) intact.
    Rickard Rickard May 2008 Sinclair Basic
  • An update on ZX BASIC support for the SpectranetOne for zxbruno, I hope :-) So just an example of what now can be done with the network filesystem and BASIC. The following listing is of a program …

    ... 60 PRINT AT 21,0;INK 4;"Choose one..."
    ... 1035 PRINT INK 5;CHR$ (i-1+CODE "A");"....";INK 6;g$< ... br /> 2010 PRINT #1;INK 5;"Instructions? (Y/N)"< ...
    2700 PRINT #1;INK 5;"-- More --"
    2710 ... PAPER clr: RETURN
    2820 INK clr: RETURN
    [/code ...
    Winston Winston March 2010 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... single numeric argument is [b]INK[/b], character 217. Here are ... ]Chr$ Token Asm Ouch 1 2 3 OK

    217 INK ...
    ajmoss ajmoss June 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... ]100 BRIGHT 0: PAPER 0: INK 7: PAUSE 1: BORDER 0 ... TO 50: LET p$(a)=CHR$ (65+RND*25): NEXT a ... ]100 BRIGHT 0: PAPER 0: INK 7: PAUSE 1: BORDER 0 ... TO 50: LET p$(a)=CHR$ (65+RND*25): NEXT a ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... /> 260 PRINT #0; PAPER blu; INK whi;"i"; PAPER bla;" Program ... :
    9220 REM *---------------------*
    9230 INK whi:
    PAPER blu:
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • A little program to set the time...Hi Folks, OK, I have amended the program so you now have four routines/functions you can use in your own programs: TIME: GET - Reads the current va…

    ... 0:
    PAPER 0:
    INK 7:
    CLS
    130 ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... version with readable attribute tokens (INK, PAPER, etc.) rather than the ... with non-readable control codes (CHR$ 16, CHR$ 17, etc.). I'll ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Shaded Desktop...Hi Folks, As part of some BASin testing I thought I would create a little program that creates a shaded desktop. In this case it goes from solid bl…

    ... 110 BORDER 0: PAPER 0: INK 1: CLS
    120 ... 140 REM PAPER(17) 0; INK(16) 1; AT(22) ... LET b$=CHR$ 17+CHR$ 0+CHR$ 16+CHR$ 1+CHR$ 22+CHR$ 0+CHR$ 0 ... TO 160: LET b$=b$+CHR$ 143: NEXT a
    CHR$ 144: NEXT a
    CHR$ 145: NEXT a
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Anyone recommend a reliable cheap ink jet printer?Can anyone recommend to me a good inexpensive (less than ? 60) ink jet printer that isn't an Epson. I have a totally useless epson s20 that constantl…

    ... good inexpensive (less than ? 60) ink jet printer that isn't ...
    mrmessy mrmessy July 2012 Chit chat
  • Best books & Sugested reading..Hi i was trying to search the forum but couldnt find it. Looking at WOS there is a number of books on BASIC, programming, machine code ect.. I mess…

    ... , input, output, maths, changing the ink, border and screen colors but ... />
    10 LET A$=CHR$ 16+CHR$ 2+"INPUT SOMTHING:"
    20 ... do this? when i use INK it does not seem to ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... the best way to convert .chr files created with ZX-Paintbrush ...
    utz utz August 2012 Development
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> 1002 BORDER 0: PAPER 0: INK 6: CLS
    1010 REM ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143;AT ... data: d = direction
    1220 INK 6: LET x=1: LET ... =0: PRINT AT y,x;CHR$ (144+d)
    1230 LET ... =0: PRINT AT ny,nx; INK 5;CHR$ (144+nd)
    2010 ...
    bigjon bigjon February 2013 Sinclair Basic
  • Strange INK behaviourThis weekend I hooked up two Sinclair ZX Spectrum with Interface 1 to try out the networking capabilities, and I ended up using parts of the Net Game…

    ... the line

    110 INK 1: PRINT AT ly, lx ... when I instead used the INK and PRINT on two separate ... asked for.

    110 INK 1
    115 PRINT AT ... />
    It was like the INK command was neglected or something ...
    mib5150 mib5150 August 2013 Sinclair Basic
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    byval
    cast
    chr
    circle
    cls
    gosub
    if
    ink
    inkey
    int
    pkersey pkersey February 2014 Development
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... bytes+10: PRINT INVERSE 1;CHR$ PEEK a;: NEXT a: ... c>=32 THEN PRINT CHR$ c;: LET a=a+ ... c=14 THEN
    PRINT INK 2;"[";:
    FOR d=1 ... bt: NEXT d:
    PRINT INK 2;"]";: LET a=a+6 ... c>=22):
    PRINT INK 6; PAPER 0; INVERSE iv ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... 0x5B00 Repton 2 maps, each chr is packed into 5 bits ... /> PPP=Paper (background)
    III=Ink (foreground)
    GRB
    000 ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... - MOVE PIXEL
    NUMBERS CHANGE INK COLOUR
    SYMB NUMBERS CHANGE ... />
    1 -STORE A SINGLE CHR

    2 -FETCH A ... SINGLE CHR

    3 -SWITCH TO ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... were two characters in size; CHR$(1) followed by the character ... , and no longer require the CHR$ 1 prefix in a string ... for mono fonts, matches current INK and PAPER
    REPLACE$ function ...
    Dunny Dunny February 2015 Sinclair Basic
  • Raycasting (3D Games!) with SpecBAS<div><font face="Arial, Verdana"><span style="font-size: 13.3333330154419px; line-height: normal;">Here's one I wrote just recently. I wanted to see …

    ... ,mmh=1350 REM Engine60 RECTANGLE INK 5;0,0 TO SCRw ... -1,SCRh/2 FILL : RECTANGLE INK 6;0,SCRh/2 TO ...
    Dunny Dunny May 2015 Sinclair Basic
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    Hey there,

    I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak speaking people like most of you (I guess ;-) )

    The contest is about making a ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • Z88DK NOOB cplot INK colorHi I am a complete NOOB with Z88DK, I am trying to draw colored circles. How does ink, paper and border work with Z88DK. I started trying to wo…

    ... draw colored circles. How does ink, paper and border work with ...
    andydansby andydansby June 2016 Development
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... A$
    510 SET INK 4
    520 SET ... br /> 950 IF INKEY$=CHR$(27) THEN GOTO 1770
    1240 SET INK 15
    1250 PRINT ... MANO
    1360 SET INK 9
    1370 PRINT ... TAPOS
    1590 SET INK 11
    1600 PRINT ...
    endi endi June 2017 Sinclair Basic
  • PAPER&INK: screen/character differenciation?So I was looking at a type-in listing earlier and I got to wondering how the Spectrum differenciates between knowing that the PAPER/INK commands need…

    ... between knowing that the PAPER/INK commands needs to change the ...
    LevelUp LevelUp September 2019 Sinclair Basic
<1234567…34>

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  • ZX Spectrum CHR$ sets (fonts)I'm satisfied enough with my _ZX Spectrum CHR$ sets (fonts)_ web page and I published it at [url="http://mstancevic.tripod.com/SpectrumCHRs/ZX_Spectr…
  • The Great CHR$(27)It's not Christmas without the Great Escape on at least once.<br /> <br /> That is all.
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…
  • unreadable CHR$ in Titan Quest, help, plstried demo and full version of titan quest,<br /> <br /> but both versions of the game have been making fun of me, I guess,<br /> there's just wrong …
  • Anyone recommend a reliable cheap ink jet printer?Can anyone recommend to me a good inexpensive (less than ? 60) ink jet printer that isn't an Epson. I have a totally useless epson s20 that constantl…
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…
  • Strange INK behaviourThis weekend I hooked up two Sinclair ZX Spectrum with Interface 1 to try out the networking capabilities, and I ended up using parts of the Net Game…
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