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<1…11121314151617…34>
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... /> 110 BORDER 0: PAPER 0: INK 7: CLS
    120 BRIGHT ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • What's wrong with this code ?OK, working my way through Jonathan Cauldwells 'How To' tome and I can't get the following to run in either spin or basin. ( iused the assembler in b…

    ... />
    ld a,71 ; white ink (7) on black paper (0 ... /> splayr ld a,69 ; cyan ink (5) on black paper (0 ... /> wspace ld a,71 ; white ink (7) on black paper (0 ...
    Saboteur Saboteur May 2012 Development
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... not tokenized. The CAT and INK commands are replaced with DIR ...
    chev chev May 2012 Sinclair Basic
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... to fill the screen with CHR$ 0x85 then change attributes every ...
    na_th_an na_th_an July 2012 Development
  • Changing the colour Atributes at y,x (+3e BASIC)Hello there my fellow WoS'ers I am currently writing away on my +3e and I am wonder is there a way I can just effect the Paper / Ink attributes at Y…

    ... can just effect the Paper / Ink attributes at Y,X on ... ,X but not the attributes (ink / paper) ?

    I am ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • SpecBAS 0.749 Now available!Ey oop, you lot! A new SpecBAS has now been uploaded to the usual place - [url]http://www.specbas.co.uk/[/url] For your delight and delectation. …

    ... statement as you would with INK/PAPER etc.
    OVER modes ...
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • ULA bug and snowI am tryng to improve the snow emulation in FBZX wii but I do not have a real spectrum to test the results. I used the information taken from Harele…

    I am tryng to improve the snow emulation in FBZX wii but I do not have a real spectrum to test the results.

    I used the information taken from Harelequin Blog:

    [url]http://www.zxdesign.info/dynamicRam.shtml[/url]

    When ...
    Oibaf Oibaf August 2012 Emulators
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... />
    [CODE]10 PAPER 7: INK 0: CLS
    20 LET ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... hl
    ret
    foundat ; chr$22 can be used for ...
    jr nextchr
    foundcr ; chr$13 can be used for ...
    uglifruit uglifruit August 2012 Development
  • PRINT a numerical value i.e. the scoreHow do you fo about printing a numerical value using the print routine in the ROM? For instance I have a value 0-255 and want to PRINT the result at…

    ... say 0,22 in blue ink/white paper.

    I ...
    daveysludge daveysludge August 2012 Development
  • BASIC printer drivers for proportional and 6x8 printingcore features: * fully relocatable code; just do LOAD "" CODE startaddr:RANDOMIZE USR startaddr with any 'startaddr' * do POKE (startaddr+1),chan…

    ... inline AT and normal/inline INK/PAPER/BRIGHT/FLASH/INVERSE/OVER ... (except INK 9, etc)
    * for proportional ...
    Ketmar Ketmar September 2012 Development
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 1055 (50 secs) & 1075 (35 secs). Any suggestions on how to speed up those two parts (other than rewriting ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Anyone know where this is going wrong?I've written a simple routine to make a block drop from the top of the screen, but for some reason it wont 'cover its trail' so to speak. The block i…

    ... block is printed OVER in ink 8, paper 8 to stop ...
    daveysludge daveysludge October 2012 Development
  • Covering my tracks using OVERI've got myself in a bit of a mess again I'm afraid, the routine I have written is for 4 characters to move across the screen 2 spaces at a time in I…

    ... spaces at a time in INK 8 and OVER 1 to ...
    daveysludge daveysludge October 2012 Development
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • 48k faultyHi guys! I have a 48k that, currently, presents 2 problems: 1 - Can?t sync to TV correctly. I get a lot of noise and the characters appear to be inc…

    ... paper and have only few ink on the printer.
    2 ...
    camurso_ camurso_ October 2012 Hardware
  • ZX-Paintbrush 2.2.9.5Dear ZX-Paintbrush friends, I want to present you some preview pictures of my latest progresses. Well, there are some bug-fixes to do, but it's work…

    ... on the current setting of INK and PAPER (BRIGHT/FLASH) the ...
    clausjahn clausjahn November 2012 Emulators
  • Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …

    ... "+STR$ USR ellipse
    h = CHR$ centre x coordinate - 0-255 ...
    k = CHR$ centre y coordinate - 0-255 ...
    a = CHR$ 1/2 length of x ... axis- 1-255
    b = CHR$ 1/2 length of y ...
    Battle Bunny Battle Bunny November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... /> ; AT 19,8 PAPER 8 INK 8
    .msgctl defb $16 ...
    snigfarp snigfarp November 2012 Development
  • A 128 Routine to Put Tokens in StringsI was writing a DEF FN on the +128k and decided that I'd had enough of not being able to put function tokens in strings without a great palaver and s…

    ... DATA line with the correct CHR$ code following and in the ... /> PRINT "Line:";l;" replace:";CHR$ u;" with:";CHR$ t: PRINT n$;#0 ... 9995
    9997 PRINT #0;CHR$ p;: LET p=p-(p ... ): POKE b,p:
    PRINT CHR$ p;: GO TO 9995-(3 ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... /> 15 BORDER 0 : PAPER 0 : INK 0 : CLS
    [/code]This ... /> [code]
    30 PRINT #1 ; INK 7 ; BRIGHT 1 ; " ";FLASH 1 ... - line 22) in bright white ink, flashing "press any key"
    Zetr0 Zetr0 January 2013 Games
  • rip off mp3ssure we'd discussed this already but couldnt find it in a search??? anyway just noticed someat adam ants new album [url]http://www.amazon.co.uk/B…

    ... transport, no storage, no artwork, ink, paper, other materials etc)
    mel the bell mel the bell January 2013 Chit chat
  • need some help with a small programHi you all, maybe someone can quickly help me on this small program, I just did a really small program for a presentation, I want the letters to ch…

    ... /> 140 print at 9,11; ink i; a$;
    150 print ... at 11,4; ink i b$;
    160 next ...
    lomax030 lomax030 January 2013 Sinclair Basic
  • Andromeda Inc.Since there was a thread in the games section about Tarantula, I made a search and found the game [URL="http://www.worldofspectrum.org/infoseekid.cgi…

    ... FN P$(Y)=CHR$ 0+CHR$ 17+CHR$ 1+CHR$ 16+ CHR 7+ ("000"+STR ... FN P$(Y)=CHR$ 19+CHR$ 0+CHR$ 17+CHR$ 1+CHR$ 16+ CHR 7+ ("000 ...
    Metalbrain Metalbrain January 2013 Infoseek database
  • Star NL10 Printer plus Parallel Interface, boxed etcAs above, sick of tripping over the thing, anyone who wants it can have it for postage, everythings boxed and complete with manuals and theres two se…

    As above, sick of tripping over the thing, anyone who wants it can have it for postage, everythings boxed and complete with manuals and theres two sealed ink cartridges
    Macc Macc February 2013 Sales
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... -Spectrum only supports 2 colors (INK and PAPER) per character (8x8 ... , each one using a single INK color (with PAPER 0):
    INK/PAPER colors per pixel line ... different combination of 2 colors (INK/PAPER):

    [IMG]http ...
    Einar Saukas Einar Saukas March 2013 Development
  • Printing textThis is probably quite a basic question, or there might be something obvious I'm missing. I'm looking for an economical way of printing formatted te…

    ... ,19,1 ; AT 1,20, INK 1, PAPER 7, BRIGHT 1 ...
    Morkin Morkin April 2013 Development
  • Saving a file and removing the title (Program:)I remember when saving a program how I could construct a string such as: 10 let a$=chr$ 8+ chr$ 8+"name" 20 save a$ In order to remove the "Program…

    ... />
    10 let a$=chr$ 8+ chr$ 8+"name"
    20 save ... to save. I've tried chr$ 22+1+0+"name" but ... /> I have attempted to do chr$ 13+chr$ 11, but that doesnt ...
    daveysludge daveysludge April 2013 Sinclair Basic
  • TXT2EMU enhancementI was looking at the encodings supported by BAS2TAP for entering graphics, print controls, etc. as plain text. Basically, there's only one needed, be…

    ... ]DEF FN j$(s,l)=CHR$ PEEK (s)+VAL$ (("FN j ... ]DEF FN j$(s,l)=CHR$ PEEK (s)+VAL$ (("{A8} j ...
    Battle Bunny Battle Bunny May 2013 Sinclair Basic
<1…11121314151617…34>

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