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  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... so sprites coloured using normal INK colours are shaded.

    INK? So if I shade a ...
    na_th_an na_th_an April 2004 Emulators
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... the last colours to shade INK and PAPER color X so ...
    na_th_an na_th_an April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... so sprites coloured using normal INK colours are shaded. With the ... exactly above those used by INK? So if I shade a ...
    na_th_an na_th_an April 2004 Emulators
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... attribute byte to PAPER 1, INK 1, but the pixels are ...
    na_th_an na_th_an April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... always overriding pixels, having PAPER=INK. This way I fixed Sun ... assigning an attribut with paper=ink too).


    [ ... so sprites coloured using normal INK colours are shaded. With the ... only paper color and ignore ink bits in attributes.
    [ ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... using a background screen PAPER=INK way of erasing sprites works ...
    na_th_an na_th_an April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... />
    How do I prevent ink colours mixing up to give ...
    Arjun Arjun April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... ]
    How do I prevent ink colours mixing up to give ... answered above: may be Paper=Ink at this char position. In ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    ... /> 2.Lead Pencil
    3.Ink Bottle
    4.Mouth-Organ ...
    Viktor Drozd Viktor Drozd April 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... paper and the least dominant ink. more compression in my experience ...
    Sadako Sadako April 2004 Games
  • BASIC OptimisationsOk, BASin is maturing fast and now I want to add some more special "stuff". A guy called Chris requested by email that I include a REM killer, to s…

    ... ?

    print paper 6; ink 1; bright 1;"hello"

    print paper val "6"; ink sgn pi; bright sgn pi ...
    Mr. Anonymous Mr. Anonymous June 2004 Development
  • When Speccy Limitations an AdvantageHi, just came to think that sometimes the technical limitations of Spectrum have resulted in a better game. Take for example the scrolling of Scuba …

    ... to 0 step -1 and ink n, if you hit the ...
    Sadako Sadako June 2004 Games
  • Forgotten hardwareDuring the mid-eighties I became aware of a new hardware platform which I believe was released by Sinclair, it was obviously unsuccessful as I?ve not…

    ... you write a line with INK in it, for example, it ... accept it and automatically change INK to PEN without giving and ...
    Sadako Sadako July 2004 Sinclair Miscellaneous
  • Porting game to SpectrumHello, I'm trying to port a few of my homemade adventure games on over to the ZX Spectrum (16 or 48K). My games are available below: [url="http://…

    ... ?[/quote]

    BORDER, PAPER, INK - all take values 0-7 ... ), FLASH makes the paper and ink colour of a drawn object ...
    cyborg cyborg July 2004 Games
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... apply in some cases ) the ink/paper method of the spectrum ...
    Sadako Sadako August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... /> ; set white paper and black ink over the whole screen
    Erlstoned Erlstoned August 2004 Development
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... /> Now you can type [B]INK 0[/B] (just so you ... viewing the listing in black ink instead of the default green ... ink on the green background) then ...
    jil jil September 2004 Games
  • WOS archive on DVD?Hello This question has appeared few times, but I have not found any place to order WOS archive. Is anybody selling the whole arcive on DVD's? Jocu

    ... of them.

    Printer ink costs: Allow about [B]30p ... "set" if using expensive branded ink.

    [I](Note: there ...
    jil jil September 2004 Sinclair Miscellaneous
  • ZXF - printed version - would you be interested?[Copy of my post to CSS below] Evening all, Having recently bought a rather speedy new inkjet printer I find myself suddenly in a position where I …

    ... and also soak up printer ink like there's no tomorrow ...
    NickH NickH September 2004 Sinclair Miscellaneous
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    ... /> 54 Lead Pencil
    55 Ink Bottle
    56 Mouth Organ ... try this solution...

    Ink Bottle (French Class) + Fountain Pen ...
    Mr. Anonymous Mr. Anonymous September 2004 Games
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... two colours. One half is INK and the other PAPER - so ... /> 11110000
    11110000

    Ink Paper
    ( or vice versa ...
    Sadako Sadako September 2004 Games
  • OT: INKJET REFILLS..Is it me? Or has any body else have a hassle with re-filling Inkjet printers. My Epson C82 , now a few years old cost ?29.99 for the black cartridg…

    ... I wasted about 20ml of ink because I hadn't [I ...
    robert@fm robert@fm September 2004 Sinclair Miscellaneous
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... br /> ;"ROT , swap , locate, paper, ink"
    ;"and for-next loop ... /> ." "
    ;"print one coloured space (ink)"



    ... />
    ?k ink
    ;"resets the ink colour from var k ... "
    ;"in the current ink colour - due to the number ...
    Steve(spt) Steve(spt) October 2004 Emulators
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... /> ClearScreen:
    ; call with a = ink colour.

    ld e ...
    robpearmain robpearmain October 2004 Development
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