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Search Again :: Adv Search 1000 results in 0.004s
<1…20212223242526…34>
  • Graphics in bordersI am 50% certain that I remember a game that had graphics in the borders. This always made we wonder why none of the other games did. Am I right or h…

    ... had to change it to INK 0...)
    The Mighty Dopethrone The Mighty Dopethrone October 2004 Games
  • Graphics in bordersI am 50% certain that I remember a game that had graphics in the borders. This always made we wonder why none of the other games did. Am I right or h…

    Looking for an "Errors And Mishaps"-style part of Program Pitstop (in the last ever issue of YS...) *all* the programs have this PEN command instead of INK.

    What's going on?
    The Mighty Dopethrone The Mighty Dopethrone October 2004 Games
  • Graphics in bordersI am 50% certain that I remember a game that had graphics in the borders. This always made we wonder why none of the other games did. Am I right or h…

    ... this PEN command instead of INK.

    What's going ...
    Dunny Dunny October 2004 Games
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... , but without the limitations of INK and PAPER of the low ... mean 15 basic colours. BRIGHT, INK and PAPER would have no ... , since there's no longer INK or PAPER and BRIGHT is ... favour of simply having 16 INK/PAPER colours per attribute square ...
    cyborg cyborg October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... mean 15 basic colours. BRIGHT, INK and PAPER would have no ... , since there's no longer INK or PAPER and BRIGHT is ... favour of simply having 16 INK/PAPER colours per attribute square ...
    Alessandro Grussu Alessandro Grussu October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... , but without the limitations of INK and PAPER of the low ...
    darkman darkman October 2004 Sinclair Miscellaneous
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... on the screen another PAPER/INK color than your character. If ...
    Dr BEEP Dr BEEP October 2004 Development
  • How do I poke a Spectrum?I've forgotten how to do it. Does anyone remember?

    ... edit and piss about changing ink and paper colours etc, then ...
    mel the bell mel the bell October 2004 Games
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... 768 bytes of PAPER & INK all the same colour.
    darkman darkman October 2004 Sinclair Miscellaneous
  • The worst spectrum add on?I once had a light pen for my Spectrum that was really bad. I cannot remember what company made it. It was supposed to 'draw' by holding it directl…

    ... autonomy of the pin-sized ink cartridge.

    Anyway, I ...
    Alessandro Tommasi Alessandro Tommasi October 2004 Sinclair Miscellaneous
  • the happiest days of your life-pt2hello,again i have come up with 2 solutions to the problem of solving this game:- 1.the more people that try to solve this game (by combining diffe…

    ... 100 lines with fountain pen+ink bottle 1 point 31
    Mr. Anonymous Mr. Anonymous November 2004 Games
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    They are only 10 characters long. CODE has been added as chr$(175).
    Mr. Anonymous Mr. Anonymous November 2004 Sinclair Miscellaneous
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    ... well placed Left Cursor characters (CHR$ 8 ) you can overwrite the ...
    monty.mole monty.mole November 2004 Sinclair Miscellaneous
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    ... well placed Left Cursor characters (CHR$ 8 ) you can overwrite the ... : " in 10 characters. Use AT (CHR$ 22) instead.
    Philip Kendall Philip Kendall November 2004 Sinclair Miscellaneous
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    [quote]
    On 2004-11-10 11:33, Philip Kendall wrote:
    But not very much of "Program: " in 10 characters. Use AT (CHR$ 22) instead.
    [/quote]

    Doh! I knew that! ;)
    *slaps head*
    monty.mole monty.mole November 2004 Sinclair Miscellaneous
  • Technical question re. filename lengthsI've recently acquired a few interesting Manic Miner editors by R D Foord dated 1985. During the dumping process, I've come across a couple of block…

    ... string with a comma control (CHR$ 6), which will overwrite the ...
    gasman gasman November 2004 Sinclair Miscellaneous
  • Pixel LimitIF Y3&lt;192 THEN : LET x2=INT (128+X*A*SIN A): LET y2=INT (Y3): DRAW INK

    [quote]
    On 2004-11-16 21:44, dalmudlee wrote:

    I have never seen this graphics restriction before. Why does the Spectrum have this limitation?

    1720 FOR A=0 TO INT ((50*3.14)-38) STEP 3.14/P
    1730 LET Y3=96+Y*A*COS A
    Alcoholics Anonymous Alcoholics Anonymous November 2004 Sinclair Basic
  • How the hell does this work then??[url="http://www.dslextreme.com/users/exstatica/psychic.swf"]http://www.dslextreme.com/users/exstatica/psychic.swf[/url]

    ... 0:\
    PAPER 0:\
    INK 6:\
    BRIGHT 0:\
    INK 7; BRIGHT 1;" The Psychic ... AT 0,0; PAPER 1; INK 7; BRIGHT 1;" The Psychic ...
    Dunny Dunny November 2004 Sinclair Miscellaneous
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... produced about 300 colours using ink/paper/bright combos and three ... and odd ones were solid ink! :)

    The latter ... dither, but (for instance) red ink and green paper produced a ... noticeably different result from green ink and red paper.? This probably ...
    robert@fm robert@fm November 2004 Development
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... axe" OR "take axe" THEN INK 2: PRINT: PRINT "Invalid Command ...
    gasman gasman November 2004 Sinclair Basic
  • Dixons - and the "death of the video"MIKE: Right. That's it. "Your video is now ready for use. Insert cassette, rewind to beginning of tape, and press play. Happy viewing!" VYVYAN: Ha h…

    ... more profit margin from; printer ink, paper, batteries, PC software, CD ...
    The Starglider The Starglider November 2004 Sinclair Miscellaneous
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... axe" OR "take axe" THEN INK 2: PRINT: PRINT "Invalid Command ...
    Arjun Arjun November 2004 Sinclair Basic
<1…20212223242526…34>

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