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<1…11121314151617…34>
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    [QUOTE=Luca]the inverse mapping can be detected by ...
    MikeW MikeW January 2007 Emulators
  • mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]

    ... This was really easy. CHR$ 22+CHR$ 1+CHR$ 0 is the same ... as PRINT AT (CHR$ 22) 1,0 (CHR$ 1+CHR$ 0) which ... the "Program:" before ending with CHR$ 6, which is the ... that line (ie PRINT CHR$ 6+CHR$ 6 would clear the ... were others which used the CHR$ 22 to print the ...
    dekh dekh January 2007 Games
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ]
    DEF FN x$(a) = CHR$(a+48+(7 AND a ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... PRINT "Dec ";Byte;", Hex ";CHR$ (HiChar);CHR$ (LoChar)[/code]I know this ...
    Marcelo Marcelo February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... /> 10 DEF FN x$(a) = CHR$(a+48+(7 AND a ...
    Marcelo Marcelo February 2007 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ]
    DEF FN x$(a) = CHR$(a+48+(7 AND a ...
    48K 48K February 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... /> 10 DEF FN x$(a) = CHR$(a+48+(7 AND a ...
    48K 48K February 2007 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [code]
    DEF FN x$(a) = CHR$(a+48+(7 AND a>9))
    DEF FN h$(x) = VAL$("FN h$(INT(x/16))+FN x$(x-16*INT (x/16))"(1+(13 AND x
    Dr BEEP Dr BEEP February 2007 Sinclair Basic
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... /> Acutlly I think its the inverse.... that all but one are ...
    Scottie_uk Scottie_uk February 2007 Chit chat
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... /> [code]
    150 let s$=chr$((n1 9)*(55+n1))+s ...
    48K 48K February 2007 Sinclair Basic
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... *16)
    150 let s$=chr$((n1 (=9)*(n1+4+(n1 ...
    Arjun Arjun February 2007 Sinclair Basic
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... *16)
    150 LET s$=CHR$ ((n19)*(55+n1))+s$
    Matt_B Matt_B February 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... a=0 TO 31: PRINT CHR$32+a : NEXT a
    CHR$ 144 to CHR$ 164.
    Paul van der Laan Paul van der Laan March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... a=0 TO 31: PRINT CHR$32+a : NEXT a
    CHR$34). Streuth![/QUOTE]

    PRINT CHR$32, CHR$33
    or
    Dr BEEP Dr BEEP March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    [QUOTE=aowen;176610]
    And finally, you cannot include ASCII 34 directly in a print statement. Instead use:

    PRINT "foo"+CHR$ 34+"bar"[/QUOTE]


    try

    PRINT "foo""bar"

    instead.
    Code Monkey Code Monkey March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... allows you to use CHR$32-CHR$164 per CHARS relocation.
    48K 48K March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... -ZX text editor (e.g. CHR 128-164 ?)
    b: Does ...
    48K 48K March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... -ZX text editor (e.g. CHR 128-164 ?)[/QUOTE]

    CHR$ 39;CHR$ 44
    20 PRINT "Hello";CHR$ 47;CHR$ 92 ...
    BloodBaz BloodBaz March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... -ZX text editor (e.g. CHR 128-164 ?)
    [/QUOTE]
    gasman gasman March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... PRINT "Hello";CHR$ 39;CHR$ 44
    20 PRINT "Hello";CHR$ 47;CHR$ 92 ...
    48K 48K March 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... TO 50024:PRINT FLASH 1;CHR$ PEEK n;:NEXT n
    Marcelo Marcelo April 2007 Sinclair Basic
  • ONELINER : Finger TwisterFINGER TWISTER Do you all know TWISTER, that crazy game where you had to place your left foot on yellow, your right hand on green etc. etc. Well, n…

    ...
    LET b$(y,1)=CHR$ 196
    gasman gasman May 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :
    PRINT AT 0,x;CHR$ 144: PRINT AT 21,INT ... (RND*32); INK 2;CHR$ 145:
    LET score=score ...
    Matt_B Matt_B May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :
    PRINT AT 0,x;CHR$ 144: PRINT AT 21,INT ... (RND*32); INK 2;CHR$ 145:
    LET score=score ...
    zxbruno zxbruno May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... AT 0,x; INK 6;CHR$ 144: FOR g=0 TO ... ; BRIGHT 1; INK 7-g;CHR$ (145+g): NEXT g:
    Matt_B Matt_B May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    A few questions:

    -Must we always use CHR$ 144 instead of 'A' in graphics mode?
    -Can we store UDGs in a REM statemen instead of using DATA?

    Thanks.
    zxbruno zxbruno May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    -Must we always use CHR$ 144 instead of 'A' in ...
    Dr BEEP Dr BEEP May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ,g; BRIGHT 1; INK f;CHR$ (145+s): LET s=NOT ... )7): PRINT AT x,y;CHR$ 144;AT 21,p;" _____ ...
    Matt_B Matt_B May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... b: PRINT AT g,0; INVERSE 1;a$(g): NEXT g ...
    Dr BEEP Dr BEEP May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    -Must we always use CHR$ 144 instead of 'A' in ... " the character after pasting). Using CHR$ 144 will ensure that the ...
    BloodBaz BloodBaz May 2007 Development
<1…11121314151617…34>

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