World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1…12131415161718…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... " the character after pasting). Using CHR$ 144 will ensure that the ...
    Dr BEEP Dr BEEP May 2007 Development
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 100 PRINT AT playery,playerx;CHR$ 144
    105 LET A ... /> 196 PRINT AT playery,playerx;CHR$ 144
    200 ... as before ...
    hldswrth hldswrth May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 100 PRINT AT b,a;CHR$ 144
    105 IF a ... /> 210 PRINT AT f,e;CHR$ 145
    220 IF e ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • question about RST 10hhow do you set the position of the text when using 'RST 10h' to print to screen?

    ...
    19 - BRIGHT
    20 - INVERSE
    21 - OVER
    22 ... />
    To use FLASH , BRIGHT , INVERSE or OVER

    LD ...
    rich_chandler rich_chandler May 2007 Development
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 60 PRINT AT b,a;CHR$ 144
    70 LET a ... THEN PRINT AT b,a;CHR$ 144: LET c=0
    CHR$ 144+" ": GO TO 160
    CHR$ 144: GO TO 160
    CHR$ 145

    200 GO ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Cannon BubbleHello! I would really like to transffer this game ( [url]http://cezgs.computeremuzone.com/eng/card.php?id=14[/url] ) to my REAL +3 disk drive. Becau…

    ... five bytes, not including the CHR$ 14 which tells the interpreter ...
    robert@fm robert@fm June 2007 Games
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 60 PRINT AT b,a;CHR$ 144
    65 FOR z ... THEN PRINT AT b,a;CHR$ 144: LET c=0
    CHR$ 144+" ": GO TO 160
    CHR$ 144: GO TO 160
    CHR$ 145
    200 GO TO ...
    Toxitalk Toxitalk June 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... teeny thing: you're using 'CHR$ 144+ " "' in a couple of ... 's better just to use 'CHR$ 144;" "' so the string concatenation ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... teeny thing: you're using 'CHR$ 144+ " "' in a couple of ... 's better just to use 'CHR$ 144;" "' so the string concatenation ...
    Toxitalk Toxitalk June 2007 Sinclair Basic
  • My (Obviously Untrue) Claim To FameI co-wrote The Pyramid. [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=%5EIan+Hamilton$"] http://www.worldofspectrum.org/infoseekpub.cg…

    Inverse good job there!
    Skarpo Skarpo June 2007 Chit chat
  • Spectrum Diagnostics Board - 25th Anniversary projectWell, I said I'd try and get something online about this by today, and I have indeed done so. This web page still needs finishing off (in particular,…

    ... need as PostScript files (both inverse and true, mirrored and non ...
    Winston Winston June 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    21 (Blackjack-variant)

    1 LET B$="AJQK789T": LET c$=B$+B$+B$+B$: LET C=32: LET A$="": FOR A=0 TO 2: P
    OKE 23620*(A6)
    )+(P>20)): NEXT A: LET P=P*(P0)*(P1)): NEXT K: NEXT G: LET S=S+10*(A>4)*(S16: LET S=S*(SP;" ...
    Dr BEEP Dr BEEP June 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ;" ";AT y/9,x/9;CHR$ 144;: LET o=x: LET ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... =s+1: NEXT t: PRINT INVERSE 1; FLASH 1; INK 4 ...
    wilko0070 wilko0070 July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />

    You could try CHR$ 133 for the graphics character ... to minimise usage of the CHR$ keyword in it.
    Digital Prawn Digital Prawn July 2007 Development
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... just strips out all the CHR$32's that are not ...
    DEATH DEATH August 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... TO 50024:PRINT FLASH 1;CHR$ PEEK n;:NEXT n
    Marcelo Marcelo August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Dr BEEP;205388]
    You really start to amaze me.

    Free tip 4 ALL:

    READ B$ : DATA " "

    can also be done with

    DIM B$(8 )

    Saves 2 positions.[/QUOTE]

    Actually variable ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;207984]Actually variable b$ is not even needed. Use instead a single comma to delete everything up to the end of the line, it saves 36 positions:

    [CODE]
    1 DIM a(5): READ x,y,m,p,d,s:
    FOR e=1900 TO 2e3 STEP . ...
    Digital Prawn Digital Prawn August 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... listing and replace all unneeded CHR$ codes with 32s, so that ... ; TAB 10; A; TAB 20; CHR$ B : NEXT F[/CODE]
    zxbruno zxbruno August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... now to also remove the INVERSE statement, as the PAPER statement ...
    Digital Prawn Digital Prawn August 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... , the ASCII part, then a CHR$(14) and last, five bytes ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... ; TAB 10; A; TAB 20; CHR$ B : NEXT F[/code]Sometimes ... you refrain yourself from the CHR$ B part and just print ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... you refrain yourself from the CHR$ B part and just print ...
    zxbruno zxbruno August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ;-9);AT 12-b,a;CHR$ (144+b/17);AT 11 ... -b,a;CHR$ 145:
    NEXT b:
    CHR$ 148 AND (j>0 ... -9);AT 12-b,a;CHR$ (144+b/17);A
    T 11-b,a;CHR$ 145: NEXT b: NEXT
    j,i;CHR$ 148 AND (j>0 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Digital Prawn;208732]Yes, it's a great improvement, and as always you are welcome to improve any of my games as you see fit.[/QUOTE]

    Thanks! Tonight I also improved your "Titan Lander" game by implementing limited fuel, support for ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ,AT y/5,x/5;CHR$ 144;AT 21,0;"Fuel ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (x/7+.5)+CHR$ (x-7*INT ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (9.5-x/w)+CHR$ (x-w ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (x/7+.5)+CHR$ (x-7*INT ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ...
    Einar Saukas Einar Saukas August 2007 Development
<1…12131415161718…34>

Latest Posts

  • Goodbye Z80
    dmsmith on 8:53PM
  • I bought an accoustic guitar. How do you play it?
    dm_boozefreek on 7:51PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
chr 1.3K 4.4K
inverse 423 964

Related Threads

  • ZX Spectrum CHR$ sets (fonts)I'm satisfied enough with my _ZX Spectrum CHR$ sets (fonts)_ web page and I published it at [url="http://mstancevic.tripod.com/SpectrumCHRs/ZX_Spectr…
  • The Great CHR$(27)It's not Christmas without the Great Escape on at least once.<br /> <br /> That is all.
  • unreadable CHR$ in Titan Quest, help, plstried demo and full version of titan quest,<br /> <br /> but both versions of the game have been making fun of me, I guess,<br /> there's just wrong …
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…
  • How do you use CHR$ properly in a string ?So I trawled through the manual and found the bit on the character set. It says CHR$ 17 gives you paper control and CHR$ 16 gives you ink. But how do…
  • Help with CHR$ codes 0 to 5Hi,<br /> I'm looking a piece of code in a listing similar to:<br /> Let a$ = CHR$ 0<br /> Let b$ = CHR$ 1<br /> Let c$ = CHR$ 2<br /> Let d$ = …

Related Searches

  • inverse
  • screen chr position in mc asm
  • chr
  • chr 22
  • chr 21
  • chr attributes
  • chr codes
  • coding chr
  • code chr
  • control code chr
  • inverse loading screen
  • chr color codes
  • chr asm
  • 64 chr basic
  • chr 12
  • poke big chr channel
  • poke chr 8 over 1
  • bin chr 196 a
  • chr inverse 1
  • chr inverse

Copyright © 2024 World of Spectrum