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<1…3456789…34>
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... br /> [code]PRINT CHR$16;CHR$n; will select INK ... CHR$20;CHR$n; will select INVERSE n
    PRINT CHR$21;CHR ... $n; will select OVER n
    PRINT CHR$22;CHR$y;CHR ... br /> PRINT CHR$23;CHR$y;CHR$x; will select ... [code]text: DEFB 16,1
    DEFM "Blue in ...
    Jonathan Harston Jonathan Harston June 2010 Sinclair Basic
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... LET o$=CHR$(16)+CHR$(2)+CHR$(17)+CHR$(6)+"HELLO"+CHR$(16)+CHR$(1)+CHR$(17)+CHR$(4 ... )+"WORLD"
    20 PRINT a$[/code]

    CHR ... to BRIGHT
    CHR$ 20 corresponds to INVERSE
    CHR$ 21 corresponds to ...
    na_th_an na_th_an February 2012 Sinclair Basic
  • Pixel plots for entire Spectrum charsetDoes anybody have these, preferably relative to their 8x8 pixel grid, or know an easy way of finding out (i.e in a format similar to the data bin exa…

    ... /> 20 PRINT AT 21,0;CHR$ c
    30 FOR y ... (x,y): LET c$(x+1)=CHR$ 143 AND p: LET p ... (8-y,x+1)=p
    50 NEXT x ... IF p(8-y,x+1) THEN PLOT x,y: PRINT ... use "0" & "1" in c$ instead of space & inverse space.
    Battle Bunny Battle Bunny July 2012 Development
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - have begun work on a simple map, which is initialised and displayed in the bottom right-hand corner by the cumbersome line 9220

    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt024Screenshot.jpg[/IMG]

    [ ...
    bigjon bigjon March 2013 Sinclair Basic
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... br /> ; SCREEN$ treats plain & inverse CHR$ as equal, so if a ... 2),e
    ld (ix-1),d ;(BLOCK)=runtime BlockData
    defs 64

    ;1,2: address of character set ... also A=CHR$, DE=pointer, BC=length (0 or 1)
    ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... . Instead of one general ink 1 statement, it specifies the ink ...
    bigjon bigjon December 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... with [I]INK 1+6*(VAL t$(5)=1)*((j=7)+(j ...
    bigjon bigjon December 2013 Sinclair Basic
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... /> "IF", "INK", "INPUT", "INVERSE", "LET", "LIST", "LLIST", "LOAD ... "AND", "ASN", "ATN", "ATTR", "CHR$", "CODE", "COS", "EXP", "FN", ... {
    1,1,70,1,1,47,76,0,1,0,76,0 ... ,76,70,1,76,1,0,1,1,0,76, ... unsigned char b = pear_hash(1, key);
    unsigned ...
    Kweepa Kweepa January 2014 Development
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... br /> "IF", "INK", "INPUT", "INVERSE", "LET", "LIST", "LLIST", "LOAD",
    CHR$", "CODE", "COS", "EXP", "FN", " ... = {
    1,70,4,61,1,42,70,0,1,0,76 ... /> unsigned char b = pear_hash(1, key);
    unsigned char ...
    Kweepa Kweepa January 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... AT command
    defb 1,1 ;co-ordinates
    ... command
    defb 32 ;CHR$ 'space'[/code]
    ... it
    [22 = AT, 1,1 = row & column]

    Then 1 byte for the character itself ... output : paper, flash, bright, inverse, over?

    ...
    Speccy_James Speccy_James February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... UDG data table and use CHR$ 165-255 to refer to ... the BLOCK pointer in 23680/1 as the routine encodes the ... bottom left. Density is an inverse quantity, as it is the ... horizontally. A scale of 1 and a density of 0 ... ds
    185 FOR a=1 TO LEN c$:
    LET ...
    Battle Bunny Battle Bunny February 2014 Development
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 0 and a door to 1 in the maze map to ... straightforward to plot as INVERSE 0 or 1 when I draw the ...
    bigjon bigjon September 2014 Sinclair Basic
  • multiface basic loaderdoes anyone know how I can see whats in the basic loader of the multiface 1 and 128 basic loaders and how I could convert a tape save from the 1 and…

    ... (bk OPEN # ""+CHR 128+"\ OUT bk RESTORE INVERSE LLIST CAT ; INVERSE ! CIRCLE ap ... @> COPY 7 STEP ©\ INVERSE !@"+CHR 143 ... INVERSE ! NOT CAT = D C CIRCLE a COPY COPY V
    1 ...
    caver99 caver99 December 2017 Sinclair Basic
  • A couple of random questions......because, why not? (1) USR0 mode on the +3/+2A/B I know of its existence, I know how it's used, and I have some games that require it to work o…

    ... example and note the newline chr 118 which should make part ... anything in it to its inverse, run it by typing RAND ... know the value of every chr or keyword.

    A ... loop ie...


    1 REM xxxxxxxxx.....
    10 FOR ...
    moggy moggy March 2020 Sinclair Miscellaneous
  • Need help with a sort of Turing Test programI've not had much luck trying to find Basic how to's about Arrays, Strings what modules can allow for a program that accepts input text and appears t…

    ... TO LEN c$-1): GOTO 74
    1
    ...
    747 IF x$(1)="?" THEN LET x$=x
    ,63,1,63,1,64,5,69,5 ... ;" "
    2330 PRINT INVERSE flag1;AT 21,
    ...
    rich_chandler rich_chandler April 2020 BASIC
  • Keys in 48k mode for SpecEmu 1.2?Hello all, Does anyone know how to get the " symbol to appear when in 48k mode on Spec Emu 1.2? As you can imagine, it's pretty essential to be able…

    ... 48k mode on Spec Emu 1.2? As you can imagine ...
    David David July 2001 Emulators
  • Interface 1Hi, Just got myself an Interface 1 only to find it does not work. That is to say that I can't use any of the extended commands on it,e.g. CAT 1, LOA…

    ... /> Just got myself an Interface 1 only to find it does ... it,e.g. CAT 1, LOAD *"m";1;"example".....

    I ... Spectrum and not the interface 1?

    Thanks
    GazzaB GazzaB September 2001 Sinclair Miscellaneous
  • 1 Box full of.....2 x ZX Spectrums (48k) Original Spectrum Manuals ZX Printer (plus 2 sealed rolls of paper) ZX Interface 2 (plus Jet Pac rom cartridge) Atari compatib…

    ... compatible joystick
    1 power supply
    1 set of Leads
    simon simon September 2001 Sales
  • Microdrive & Interface 1 For SaleAnybody out there want to give my old Interface 1 and Microdrive a good home. Any serious offers considered. I'm getting married this year and need t…

    ... to give my old Interface 1 and Microdrive a good home ... unfortunately the microdrive has a 1.5 cm scratch on the ...
    Martin Martin May 2001 Sales
  • ZX48K boxed + interface-1 + microdrive for saleFree shipping (European buyers only). PayPal.com payment only. The box is in good shape, the pollys are in near mint condition, comes with rf lead, …

    ... , comes with rf lead, interface-1, microdrive (no cartridges), programing book ...
    interface1 interface1 March 2002 Sales
  • Interface 1I have a microdrive and some tapes, so what I need now is the Interface 1 and a cable from it to the tape! I'm not looking for a boxed mint conditio…

    I have a microdrive and some tapes, so what I need now is the Interface 1 and a cable from it to the tape! I'm not looking for a boxed mint condition one necessarily, just good condition working at a sensible price :)
    whaletales whaletales May 2002 Wanted
  • Quizzical 1 - Wots the story?Hokay, here it is then. My first go at setting a quiz on this forum. A few quick things first: * Post ur replies HERE only! * Try and NOT copy the…

    ... ! :)

    -------------

    1) Alien language. Alien worlds. Rotating ... be naughty throughout the game? (1 point)

    4) ... game Trapdoor and Trapdoor 2? (1 point)

    7) ... in 1998. Name the game. (1 point)

    :cool: ...
    Arjun Arjun June 2002 Games
  • Compeletly off-topic, technical help with Windows 3.1 sought...I have been tinkering with bits of 386's and have got one up and running, and I bought a modem today (14.4k) for ?2. IT works! I know it works, 'cos …

    ... anyone know.......


    1) Where MAIL is in Windows ... 3.1? I can't find the ... it says in Windows 3.1 for dummies. ( I do have ... will work on Windows 3.1 for free on the net ...
    thx1138 thx1138 July 2002 Sinclair Miscellaneous
  • What games shall I put on 1 floppy disc for a work colleague? Which emulator?Someone at work, in his 50's was talking to me about the ZX Spectrum. He has a Windows 98 PC, and mentioned that his kids used to like playing Head O…

    ... , what should I squueze onto 1 floppy disc for a 'newbie ...
    thx1138 thx1138 July 2002 Games
<1…3456789…34>

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