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  • NVG RevisitedEl Reg (The Register) currently has a nice front-page vortex effect illustrating one of their articles on Cookie Law [url]http://www.theregister.co.…

    ... />
    Thanks for the link, Nathan. I didn't know the ...
    JuanF. Ramirez JuanF. Ramirez April 2012 Sinclair Miscellaneous
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    ... STUFF
    4020 IF k$CHR$ 13 THEN GOTO 4000
    4030 IF INKEY$=CHR$ 13 THEN GOTO 4030[/code ...
    na_th_an na_th_an April 2012 Sinclair Basic
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    ... stuff
    4100 IF INKEY$CHR$(13) THEN GOTO 4000
    na_th_an na_th_an April 2012 Sinclair Basic
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    ... : LET s$(a-k1-32)=CHR$ PEEK a: NEXT a:
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    ... : LET s$(a-k1+1)=CHR$ PEEK a: NEXT a
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    ... : LET s$(a-k1+1)=CHR$ PEEK a: NEXT a:
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... ,4): LET b$(1)=CHR$ pat+CHR$ pat+CHR$ pat+CHR$ pat:
    FOR ... :
    LET d=(c$(c)=CHR$ pon)+(c=4)+o: LET ... =2):
    LET c$(c)=CHR$ (pat-((pat-pon) AND d ...
    Battle Bunny Battle Bunny May 2012 Development
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... a non-existent name (eg. CHR$ 7 is unlikely to be ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... anything?! really cool trick, thanks nathan :D
    Arda Arda May 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ...
    190 LET c$=CHR$ 22+CHR$ 0+CHR$ 0
    200 REM ...
    210 LET c$=c$+CHR$ 21+CHR$ 1
    220 REM ...
    230 LET c$=c$+CHR$ 19+CHR$ 0
    240 REM ...
    250 LET c$=c$+CHR$ 17+CHR$ 8
    260 REM ...
    270 LET c$=c$+CHR$ 16+CHR$ 8
    280 REM ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... 'supertile' print system written by nathan that sits on top of ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... 'supertile' print system written by nathan that sits on top of ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... although not as fast as Nathan's amazing few bytes of ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... although not as fast as Nathan's amazing few bytes of ...
    na_th_an na_th_an May 2012 Development
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... n;" ";PEEK n;TAB 14;CHR$ (PEEK n AND PEEK n ...
    BloodBaz BloodBaz May 2012 Sinclair Basic
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... "LET a$=a$(2 TO)+CHR$ 0" scrolls the attributes reasonably ... $(r TO r+2)=CHR$ 17+CHR$ (p+1)+CHR$ c:
    LET ...
    Battle Bunny Battle Bunny May 2012 Development
  • Beginner questionThis might sound and be daft.... I've just been reading J Cauldwell's "how to write a Spectrum game" but was thinking of writing something in C as I…

    Just to expand on nathan's post:

    Compilers ... inlined asm.


    Nathan's post is about the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    Hi Folks,

    Hard to believe it is 18 months since I posted this. Now on version 3.2 (see demo program below). This version is smaller (300+ bytes) and faster than the previous version.

    As before it still offers the following ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... ,1, thus v$(CODE "."-31)=CHR$ (16+8+2).
    * "any ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... past a screen third, printing CHR$32-127
    [/code]
    Jonathan Harston Jonathan Harston June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ...
    150 LET a$=a$+CHR$ a
    160 LET a ...
    Paddy Coleman Paddy Coleman June 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    Hi Folks,

    Been optimising again - this version is shorter and feels more responsive.

    [Code]100 REM ----------------------
    110 REM XINPUT DEMO
    120 REM \* 2011 PeaSea Software
    130 REM 3.1 18-Jul-2011
    140 REM ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    The screen corruption is caused by a ROM bug being encountered because of line 1710 trying to print something to the left of 0,0. Try typing in:
    PRINT AT 0,0;CHR$ 8;" "
    as a direct command to see the same effect.
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... :
    PRINT AT 0,0;CHR$ 8;" "
    as a direct ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... doing: "PRINT AT 0,0;CHR$ 8;" and it's 22783 ...
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • Graphics DisplaysI?m not sure if this should be in here in in the BASIC section, so mods please move if necessary Does anyone know of any programs (TZX or type-in) t…

    ... AT y,x;[COLOR="Red"]CHR$ 140[/COLOR]: LET p=p ... AT y,x;[COLOR="Red"]CHR$ 143[/COLOR]: LET p=p ...
    jp jp June 2012 Sinclair Miscellaneous
  • Encode two positive int numbers into one?Hi guys) Recently I've been trying to simulate short lists in Basic, but the point is that using limited values, say, 0-99 or 0-999, I remembered ho…

    ... />
    20 LET a$(1)=CHR$(a)
    30 LET a ... $(2)=CHR$(b)

    40 LET ...
    BloodBaz BloodBaz June 2012 Sinclair Basic
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... there is problem with .print CHR$(65) for example, i think ... ), because LET a=65: .print CHR$(a) works.

    [QUOTE ...
    ub880d ub880d July 2012 Announcements
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... TO 32: LET c$(c)=CHR$ a: NEXT c: LET c ... $(8)=CHR$ 40:
    FOR c=9 ... TO 23: LET c$(c)=CHR$ 0: NEXT c: LET c ... $(24)=CHR$ 40:
    FOR c=33 ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... the current "permanent" default attributes; CHR$ 40 is for the cyan ... frame; CHR$ 0 is to black out ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
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