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<1…28293031323334>
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    Yes, it's just a simple bitmap starting at CHR$ 00, so if CHARS points into RAM and an 8x8 CHR file is loaded at CHARS then that's all there is to it - no conversion required.
    Battle Bunny Battle Bunny August 2012 Development
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... breadth first is demonstrated in nathan's link. This one can ...
    Alcoholics Anonymous Alcoholics Anonymous August 2012 Sinclair Basic
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... the best way to convert .chr files created with ZX-Paintbrush ...
    chev chev August 2012 Development
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... hard too. Just import the chr to the font editor of ...
    LCD LCD August 2012 Development
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    CHR files define a complete 256 ...
    Battle Bunny Battle Bunny August 2012 Development
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... =LCD;646273]How about renaming .chr to .bin?[/QUOTE]

    utz utz August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... to move the handling of CHR$13 ('carriage return' - easy) and ... CHR$22 ('at' - slightly less easy). ...
    uglifruit uglifruit August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ...
    ; accepts: CHR$22,Yccord,Xccord
    ; CHR$13
    ; Routine ... ; is it a carriage return chr$13
    jr nz, ... is it an 'AT' ctrl chr$
    jr nz, notatchr
    chr$
    shiftamount defb 0 ; ...
    uglifruit uglifruit August 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... g: LET g$(n,b)=CHR$ g: NEXT b:
    PRINT ... :
    LET g$(n,3)=CHR$ (g AND g1): IF b ... ):
    LET g$(n,2)=CHR$ (g AND g
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... AT Y+K,X+I;CHR$ 130;
    190 PRINT ... AT Y+K,X-I;CHR$ 129;
    200 PRINT ... AT Y-K,X-I;CHR$ 132;
    210 PRINT ... AT Y+I,X+J;CHR$ 130;
    250 PRINT ... AT Y+I,X-J;CHR$ 129;
    260 PRINT ... AT Y-I,X-J;CHR$ 132;
    270 PRINT ... AT Y+J,X+I;CHR$ 130;
    350 PRINT ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... TO 164
    150 PRINT CHR$ N;" ";
    160 NEXT N ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> 240 PRINT INK C(J);CHR$ A(J);
    250 NEXT ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... C(J); PAPER P(J);CHR$ A(J);
    280 NEXT ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> 170 PRINT AT R,C;CHR$ S;
    180 NEXT N ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    From page 24

    [YOUTUBE]E2GisfWtZek[/YOUTUBE]
    [CODE]
    100 REM RANDOM MOSAIC DOTS
    110 DIM P(32,22)
    120 PRINT AT 0,0;"SETTING UP ARRAY";
    130 FOR Y=1 TO 22: FOR X=1 TO 32
    140 LET P(X,Y)=0
    150 NEXT X: NEXT Y: ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    From page 26

    [YOUTUBE]KrTIa05p_PY[/YOUTUBE]
    [CODE]
    100 REM HORIZONTAL MOSAIC LINES
    110 DIM P(32,22)
    120 PRINT AT 0,0;"SETTING UP ARRAY";
    130 FOR Y=1 TO 22: FOR X=1 TO 32
    140 LET P(X,Y)=0
    150 NEXT ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    From page 27

    [YOUTUBE]c6WlLX8dC_Q[/YOUTUBE]
    [CODE]
    100 REM HORIZONTAL MOSAIC LINES
    110 DIM P(32,22)
    120 PRINT AT 0,0;"SETTING UP ARRAY";
    130 FOR Y=1 TO 22: FOR X=1 TO 32
    140 LET P(X,Y)=0
    150 NEXT X: ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> 1050 PRINT AT R,C;CHR$ (128+P(C+1,R ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... +J-1,C+I-1;CHR$ A(I,J);
    270 ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... +J-1,C+I-1;CHR$ A(I,J);
    270 ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    [QUOTE=WibbleBibble;649808]So with an array whats faster for basic to work with a array of strings or a numeric array if i have data that could be used either as a numeric array or i could just put them in a char array.[/QUOTE]

    Here's a simple ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Get a listing to .txtI am messing with an old Spectrum game which was written in Basic for the 48k Speccy (not compatible with 128s). I get an error in the begining of th…

    ... ;"CURSOR: "; INK 7; INVERSE (INKEY$=CHR$ 11);" U "; I
    NVERSE ... (INKEY$=CHR$ 10);" D "; INVERSE (INKEY$=CHR$ 8);" L "; INVERSE ...
    mcleod_ideafix mcleod_ideafix September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    :grin:

    In the words of my late father.. "I'm happy as a pig in ****."

    figured out how to do a life bar. trivial for most but for a sped like myself its a big thing lol.

    I will add some fancyer graphics to it when I ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... 0 STEP -1: LET u$=CHR$ (144+8-a): LET p ... c=1 TO b: PRINT CHR$ 143;: NEXT c:
    PRINT ... CHR$ (144+a-b*8): NEXT ... c=1 TO b: PRINT CHR$ 143;: NEXT c:
    PRINT ... CHR$ (144+score-b*8)
    ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... AT 20,(p-1)*7;" ";CHR$ 8;: LET pink=p AND ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... TO 10: LET i$(r)=CHR$ (CODE i$(r)-48): NEXT ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • ZX Spectrum Light Gun - PROGRAMMINGAmongst some items I recently acquired was some information on the Spectrum Light Gun. Amongst this is a bit of hand-written paper which gives the i…

    ... it explained like this, but Nathan Cross did a sort of ...
    zxbruno zxbruno September 2012 Support files
  • BEEP / PLAY equivalentI'm so tired I can't even think of a proper title for this. Has anyone seen a table showing a comparison between BEEP notes durations and equivalent …

    ... $
    60 PRINT "PLAY ";CHR$ 34;p$;CHR$ 34
    65 PRINT ...
    mcleod_ideafix mcleod_ideafix September 2012 Sinclair Basic
<1…28293031323334>

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