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  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... byte of RAM, I used POKE to set it to various ...
    Zorn Zorn April 2012 Hardware
  • Laser Squad cheats and mods requestBefore anyone (or Grussu) says "Why would you spoil such a great game with cheats?", I'll just say "Because it's fun". :-P I'm feeling like doing a …

    ... is already destroyed. Maybe a POKE to set his ammo to ...
    zxbruno zxbruno April 2012 Games
  • Is there a ROM modification (48K) for load without typing LOAD""?The target is to play with 48K machines with keyboard broken, or an alternative solution for new clones like Superfo instead of making a new keyboard…

    ... will be in the center circle.

    [IMG]http://antoniovillena ...
    antoniovillena antoniovillena April 2012 Development
  • Lost Retro ComradesDoes anyone, like me, have friends who used to play avidly on Spectrums or other machines back in the day but have absolutely no interest in them wha…

    ... be pretty alone in my circle of old school friends with ...
    mrmessy mrmessy April 2012 Chit chat
  • Name that Type-In! Game-Of-Life clone...Ok folks, get yer thinking caps on! It was a type-in. It used machine code to generate the display It used attributes to great effect Cells were rep…

    ... were represented by a filled circle, 6x6 pixels
    Colours were ...
    Dunny Dunny April 2012 Games
  • Things to ponderJust some questions that have tugged at my curiosity recently, and since I'm stuck here sorting out a laptop (gorgeous Saturday, tons of things I cou…

    ... degrees which describes a flat circle) so you could go upside ... of mounted on a rotating circle, and the pegs disappear when ...
    ewgf ewgf April 2012 Chit chat
  • Help pleeease "Proving Emulator OpCode flags are correct"So I had a cunning plan... I wanted to write a test harness for Emulators that could "prove" that all opcode flags were correct. I wanted something m…

    ...
    30 READ n: POKE mcAddr+m,n
    40 ... 0 TO 255
    190 POKE fAddr,F
    200 ...
    210 POKE lAddr,F
    220 POKE xAddr,F
    260 POKE aAddr,A
    270 NEXT ... A
    280 POKE dAddr,D
    290 NEXT ...
    Korinel Korinel April 2012 Emulators
  • What Poke? MagazineHi, sorry I feel like i'm flaming the boards with my messages, but I'm posting as I find stuff. Feel free to tell me to shut it. Today I came across…

    Hi, sorry I feel like i'm flaming the boards with my messages, but I'm posting as I find stuff. Feel free to tell me to shut it.

    Today I came across a little package of treasure. Mostly my own adventure solutions and maps, with some clue ...
    steveinuk steveinuk April 2012 Support files
  • Shaded Desktop...Hi Folks, As part of some BASin testing I thought I would create a little program that creates a shaded desktop. In this case it goes from solid bl…

    ... USR "C"+7: READ b: POKE a,b: NEXT a
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... TO sd+19: READ v: POKE p,v: NEXT p
    REM start redirection
    20 POKE ch+5,FN g(ro ... =FN p(sd+9)-sa: POKE sd+6,FN g(sl ... h(sl):
    POKE 23563,FN g(sd): POKE 23564,FN h ... /> REM stop redirection
    22 POKE ch+5,FN g(so ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... ;9999 THEN RETURN
    ...2 POKE gs,FN g(FN c ... ()+1): POKE gs+1,FN h(FN ... c()+1):
    POKE gs+2,1: RETURN
    POKE gs,FN g(gln): POKE gs+1,FN ... h(gln): POKE gs+2,gst ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... FOR a=22528 TO 23231: POKE a,PEEK a-(64 AND ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • TZX image of Elite which bypasses LenslokHullo all, Woe is me for my telly is too big to make the Lenslok work properly with Elite. Unfortunately I also can't change the aspect …

    ... think I can get a POKE In that way.

    Hagarack Hagarack May 2012 Games
  • Spectrum 48K - upper memory problemsHi I have a ZX Spectrum 48K issue 3B which does not see upper memory. On PRINT PEEK 23732+256*PEEK 23733 i got result 32767. POKE 32768,85 and PRINT …

    ... i got result 32767.
    POKE 32768,85 and PRINT PEEK ... 32768 gave result 95
    POKE 32768,170 and PRINT PEEK ... 32768 gave result 170
    POKE 32768,0 and PRINT PEEK ...
    Edward Edward May 2012 Hardware
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... load the game and try POKE 30609,4 (or your favourite ...
    Ralf Ralf May 2012 Games
  • A "bit" of a curiosityHaving to use a bit of m/code to do the AND in that key check function, I was prompted to revisit the "AND,XOR,OR,...for BASIC" topic and came up wit…

    ... +256*PEEK 23640+8:
    POKE 23563,da-INT (da/256 ... )*256: POKE 23564,INT (da/256)
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • Berksman - HACK PACKPOKE 39424, 201 - No nasties POKE 44474, 201 - immunity Not much time today but I found this game. Enjoy. PS i love this game as well

    POKE 39424, 201 - No nasties
    POKE 44474, 201 - immunity

    Not much time today but I found this game. Enjoy.

    PS i love this game as well
    ANDREW RYALS ANDREW RYALS June 2012 Games
  • Jelly-Vision!As threatened in the "'Spectrum Play' Error" thread, here's a ruff'n'reddy interrupt driven full screen wobbling routine which has no practical use w…

    ... key.
    [code]
    ; start: POKE 23681,254: RANDOMIZE USR 33001 ...
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • Are these required for STP?Found some odd titles on an old Verbatim cassette. I'm assuming they're type-ins, but I'm not sure from where. Any ideas, and are they required on …

    ...
    Pursuit
    Trap
    Circle


    Got about ...
    Graz Graz July 2012 MIA/STP/SDP
  • L Break Into Program, 0:1 BlogThis is very much a work-in-progress but it's got a load of Z80 code I'm in the progress of writing, including some fast vector graphics primitives (…

    ... fast vector graphics primitives (line, circle) and some Spectrum fundamentals (output ...
    d1n0 d1n0 July 2012 Announcements
  • What?s on your C90?Hellloooo! Here I am, having a good old sort out of over 200 &#8220;non-original&#8221; or, "blank" cassettes from various sources. Yes, it&#8217;s…

    ... it’s a sort of POKE-Program. It lets you choose ... a, ‘Make Willy walk backwards’ POKE. There’s the usual, ‘Infy ... Lives,’ a ‘No Maria’ POKE, and quite a few more ...
    Graz Graz July 2012 Sinclair Miscellaneous
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... work, except for updating the POKE and CALL addresses. Programmers using ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • SpecBAS 0.747 Now available!Hiya folks - it's update time again! SpecBAS has had a load of new fixes, as well as some new additions! Firstly, as you all wanted it, SpecBAS can…

    ... all graphics commands (PLOT, DRAW, CIRCLE etc) will use coordinates in ...
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • Issue 2 headache!Ive got an issue 2 here that firstly had a blown regulator (fixed), now its reading as a 16k machine (its fully populated), ive replaced and socketed…

    ... 44053;
    Then i type POKE 44052,85 : PRINT PEEK 44052 ... , answer=85
    Followed by POKE 44052,170 : PRINT PEEK 44052 ...
    Macc Macc August 2012 Hardware
  • ZX-Paintbrush version 2.2.9 releasedDear forum readers and ZX-Spectrum emulator friends, today I released ZX-Paintbrush version 2.2.9 with interesting new features (small ones but I th…

    ... /> [LIST]The last drawn figure (circle, ellipse, etc.) can be moved ... other selectors, such as
    circle, ellipse, square, triangle and all ...
    clausjahn clausjahn August 2012 Emulators
  • Interesting tip to speed up user experience...Hi Folks, I suspect many of you will already know this but it only dawned on me a couple of weeks ago. Whilst trying to improve the speed on my XIN…

    ... keyboard response
    1010 POKE 23561,10: POKE 23562,1
    ...
    2010 POKE 23561,35: POKE 23562,5[/CODE]
    Paddy Coleman Paddy Coleman August 2012 Sinclair Basic
  • BASIC printer drivers for proportional and 6x8 printingcore features: * fully relocatable code; just do LOAD "" CODE startaddr:RANDOMIZE USR startaddr with any 'startaddr' * do POKE (startaddr+1),chan…

    ... with any 'startaddr'
    * do POKE (startaddr+1),channumber before RANDOMIZE ... (default is #4)
    * do POKE (startaddr+3),0 to turn ... off 'scroll?' query
    * do POKE (startaddr+3),1 to turn ...
    Ketmar Ketmar September 2012 Development
  • New game: Mole Rat[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader-1.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/ingamesc…

    ... from the white game frame, POKE 42220,201 will stop it ...
    R-Tape R-Tape September 2012 Brand new software
  • ANN: Tipshop updated Sunday, 09 September 2012Sunday 09 September 2012 Lots of stuff going on In Real Life, so the update is a tad late! * JP provided a correction to the type-in hacks for Agen…

    ... . Matsumoto sent in a corrected POKE for Thundercats and a tip ...
    hackersanon hackersanon September 2012 Announcements
  • New ZX Spectrum emulator for Jupiter AceProject page (sorry in Spanish) [url]http://retrolandia.net/foro/showthread.php?tid=36[/url] Try it in a Jupiter Ace emulator [url]http://jupiler.re…

    ... Spectrum pure BASIC games. PLOT, CIRCLE and DRAW are also emulated ...
    antoniovillena antoniovillena September 2012 Emulators
<1…14151617181920…34>

Latest Posts

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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
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