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<1…17181920212223…34>
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... br /> dec de ; adjust screen pointer
    djnz pos_2a ... br /> dec de ; adjust screen pointer
    djnz pos_5a ... ifdef ROM1
    ; THE 'CIRCLE' COMMAND ROUTINE
    org 0x2320 ...
    circle:
    rst get_char ; ...
    chev chev October 2013 Development
  • Emulator Controller solutions for android phones?Any ideas / links on what i could use on a Galaxys4 running android 4.3? I thought this would be a good thread to start consider the releases there …

    ... it jon, although the above screen isnt available on the s4 ... android os the square & circle buttons open the app ive ...
    MuZiKiLL MuZiKiLL December 2013 Emulators
  • Emulator Controller solutions for android phones?Any ideas / links on what i could use on a Galaxys4 running android 4.3? I thought this would be a good thread to start consider the releases there …

    ... it jon, although the above screen isnt available on the s4 ... os the square, triangle & circle buttons open the app ive ...
    MuZiKiLL MuZiKiLL December 2013 Emulators
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... to a line draw or circle etc which reduces the number ... : NEXT a
    70 WAIT SCREEN: GO TO 20
    [/code ...
    Dunny Dunny January 2014 Sinclair Basic
  • How were game loading screens composed back in the day?I've often wondered while waiting for loading screen to materialise line by line how these were actually made prior to saving them as code or screen$…

    ... draw straight to screen with PEEK, POKE, DATA, CIRCLE etc then save ...
    pkersey pkersey January 2014 Development
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/b/BraxxBluff ... a cyan circle on the left side of the screen. You must ...
    WhenIWasCruel WhenIWasCruel January 2014 Games
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... if you draw a circle in BASIC it will ... much difference. Even a circle 192 pixels high would only ... in width than a perfect circle.
    - Back in ... pixels of the 768x576 screen. The pixels here are ... resolution gives you a 265x192 screen.
    So indeed, the ...
    mark_k mark_k January 2014 Emulators
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/b/BraxxBluff ... a cyan circle on the left side of the screen. You must ...
    Jumping Stack Jumping Stack January 2014 Games
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... /> "BEEP", "BIN", "BORDER", "BRIGHT", "CAT", "CIRCLE", "CLEAR", "CLOSE#", "CLS", "CONTINUE",
    SCREEN$", "SGN", "SIN", "SQR", "STR$", "TAN ...
    Kweepa Kweepa January 2014 Development
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... /> "BEEP", "BIN", "BORDER", "BRIGHT", "CAT", "CIRCLE", "CLEAR", "CLOSE#", "CLS", "CONTINUE",
    SCREEN$",
    "SGN", "SIN", "SQR", "STR ...
    Kweepa Kweepa January 2014 Development
  • Dogmole Tuppowski - The New Adventures (128k by Jarlaxe)This is the first game included on the new section of Mojonia's web for games made with Churrera by anyone who wants to add his creation [url]http://…

    ... upper part of the first screen, indicated by the white arrow ... Dogmole - highlighted by the white circle in the second image - briefly ...
    Alessandro Grussu Alessandro Grussu February 2014 Brand new software
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    ... a tight 8 t-states circle inc a:jp (hl) and ... test the emulation enough. Shadow screen flipping usually happens only once ... border aligning with the main screen has to be timed to ... Pentagon clones are reading the screen memory earlier (essentially, due to ...
    introspec introspec March 2014 Emulators
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... pixel (Px, Py) on the screen, do:
    {
    x0 = ... to just display the background screen.
    An instruction has ... spectrum display to the background screen everytime the program counter ... resolve the line drawing and circle routines too.

    ...
    Basher Basher March 2014 Hardware
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... instruction sends writes to screen directly to the propeller chip ... sinclair basic plot, draw and circle commands.

    [ ... the background to the background screen of the clashbasher.
    ... normal display over the background screen at #B9AB gives the ...
    Basher Basher April 2014 Hardware
  • So shooting 360 degrees?...[I]How do I go about having - for example - a cannon in the middle of the screen, that can shoot in any direction towards the player?[/I] Well, I do…

    ... use the upper bytes for screen co-ordinates (and count yourself ... lucky that the Speccy screen isn't 320 pixels wide ... 't use 360?. Divide your circle up into a useful number ... out which quadrant of the circle you're in (by comparing ...
    joefish joefish June 2014 Development
  • Name the Sprite: BallsJust something I quickly slapped together for a laff. Some balls for y'all... [IMG]http://i488.photobucket.com/albums/rr250/GreenCard79/ballspec_zps…

    ... ://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/p/gif/PeterBeardsleysInternationalFootball ... 't these artists draw a circle? Didn't they have a ...
    Muig Muig July 2014 Games
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... to read an attribute from screen RAM. The datasheet states that ... : HL = address of character in screen

    ld a,l ... will be modifying the current screen address by moving one pixel ... in a DRAW command. As CIRCLE calls DRAW, this computes all ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • ZX-Paintbrush new feature requestI would find a .tile file format very useful, basically like a .btile or .ctile but with the data arranged for normal Speccy attributes So it would …

    ... eight pixels) area of the screen.
    - use the main menu ... standard settings of an Little circle inside a 16x16 squared selection ...
    clausjahn clausjahn September 2014 Emulators
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... are real tools (like line, circle and so on) rather than ... selector of 1, 8, 16, screen size (and later the user ...
    clausjahn clausjahn September 2014 Emulators
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... collision with existing pixels on screen is determined. If you just ...
    Alcoholics Anonymous Alcoholics Anonymous November 2014 Development
  • Design your ideal Spectrum 'console'.Sparked by the ZX Vega, a lot of us have spoken about desired features. Disregarding any technical issues, how would your ideal new speccy work? …

    ... when my NDS top screen failed (got a circle of blue dead ...
    Jamesbeat Jamesbeat December 2014 Sinclair Miscellaneous
  • What game is this screenshot from, please?Someone posted on Gamefaqs asking what game this is from: [IMG]http://i4.minus.com/i0HU2PqhJ1kJw.jpg[/IMG] and so far no one has been able to place…

    ... the energy bar with the circle at the right-hand end ... the top centre of the screen. Very few matching images have ...
    Battle Bunny Battle Bunny December 2014 Chit chat
  • What is the Sinclair ZX Spectrum Vega and what does it mean?Just stumbled upon this Indiegogo page following a tweet from SpeccyNews [url]https://www.indiegogo.com/projects/sinclair-zx-spectrum-vega[/url] it…

    ... will work with the on screen keyboard, so while not a ... buttons CROSS, TRIANGLE, SQUARE, and CIRCLE emulate different keys. All keys ...
    ewgf ewgf January 2015 Sinclair Miscellaneous
  • GameBaddie's Art project...Hi Guys, I've recently revived my old 48k for a (just-for-fun) art project. I have about 4 weeks of spare time to accomplish my goal, and the plan i…

    ... the center of the large circle (see image above)?[/QUOTE]
    CIRCLE command, and draw circles that ... way to extend the usable screen-space into the border, using ...
    The_Bert The_Bert January 2015 Sinclair Basic
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    "LEN AND VAL IN CIRCLE CABS SIM"

    "SAVE LIST TO SCREEN$ OR COPY TO PAPER?"
    MatGubbins MatGubbins March 2015 Games
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... LN NOT PEEK PI POINT SCREEN$ SGN SIN SQR STR$ TAB ... /> AND BEEP BORDER BRIGHT CAT CIRCLE CLEAR CLOSE_# CLS CONTINUE COPY ...
    joefish joefish March 2015 Games
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... /> That only leaves INKEY$ and SCREEN$ from the first lot, and ... more:

    BORDER BRIGHT CIRCLE CLOSE_# CONTINUE DEF_FN FORMAT GO_SUB ...
    joefish joefish March 2015 Games
  • More SpecBAS funHere's a neat little effect I lifted from a thread about displaylists and stuff from an Amiga forum - although SpecBAS has no hardware to assist, it …

    ... circles are drawn with the CIRCLE command - the INK colour ... surface back to the main screen (which is bank 0, ... the graphic at on the screen - right in the ... choosing Bank 0 (the screen) we choose a y coordinate ... and then wait for the screen to be redrawn. This ...
    Dunny Dunny March 2015 Sinclair Basic
  • Buddy 0.1 demo[url="http://wischner.co.uk/downloads/app.tap"]The tape is here[/url]. Load it, then enable kempston mouse emulation, then reload it. [url="https://g…

    ... as filled rectangle or filled circle) by using multiple horizontal lines ... needs to be placed on screen. That would be too slow ...
    tstih tstih August 2015 Development
  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... : INK 15: OVER 8: CLS: SCREEN LOCK
    30 FOR f ... =(z2+2)*6
    90 CIRCLE INK sz*11;sx,sy ... LET l=mSECS-m: WAIT SCREEN
    112 LET b=(mSECS ...
    clausjahn clausjahn August 2015 Sinclair Basic
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