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  • SZX Beta 128 (aka TRDOS) block questionHello, I have a question or two regarding the Beta 128 (aka TRDOS) block of SZX. Hopefully someone (Jon, Philip) will help me. What is supposed to …

    ... ]
    It writes the signal lines value there on store, and ... />
    I wasn't exactly clear on what you meant here ...
    Fred Fred August 2010 Emulators
  • SZX Beta 128 (aka TRDOS) block questionHello, I have a question or two regarding the Beta 128 (aka TRDOS) block of SZX. Hopefully someone (Jon, Philip) will help me. What is supposed to …

    ... two bits for the signal lines input, and the rest as the ...
    Patrik Rak Patrik Rak August 2010 Emulators
  • SZX Beta 128 (aka TRDOS) block questionHello, I have a question or two regarding the Beta 128 (aka TRDOS) block of SZX. Hopefully someone (Jon, Philip) will help me. What is supposed to …

    ... the read is supposed to clear the interrupt signal line (unless ... at changing this along these lines.
    Fred Fred August 2010 Emulators
  • Getting a ZX Spectrum to work in the USHello all, I'm terribly new to these forums but not to the use of the Spectrum. I have a few in my collection of old machines and one of them I am …

    ... composite mod..the images is clear and sharp (though the photo ... right....there are like scan lines through it...


    beanz beanz August 2010 Hardware
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... /> * Full screen input e.g. INPUT AT y,x
    * Input masks e ... sub program
    * DELETE source lines
    * FREEMEM command
    * LOWER ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Miscellaneous
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... annotation blocks associated with the input stream blocks. Doing this ... />
    Text Streams: Each Input Stream block can be annotated ... width, the non-conforming lines shall be broken on space ... , preferably to form multiple lines of similar width. In ...
    Patrik Rak Patrik Rak August 2010 Emulators
  • Help with a basic programI'm doing a very small basic program which I know is bloated, but it works. (I have limited basic knowledge compared to most on here). I just wondere…

    ... $(i): NEXT i
    110 INPUT "Select option 1-3: ";a ... /> 120 LET o$(i)="": REM clear the chosen option
    130 ...
    gasman gasman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... "tape".

    [CODE]100 CLEAR 63998
    105 BORDER 0 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • best cover tape?while sorting thru them, I thought a few had a decent selection on them. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0013731[/url] Alien …

    ... ]Conan the barbarian[/I] music. Clear as a bell it was ... program from Marshall Cavendish's Input magazine many moons back, although ...
    Hercules Hercules September 2010 Games
  • Help me understand ZX RGB signal (long)This will be a long post so please bear with me and most importantly help me. I have a 128K+ and +2A that I'm trying to get working with my 15kHz RG…

    ... lines as seen on this image. The +2A image is crystal clear ... is stable, but the ghost lines bother me. They don't ... help on the RGB signal lines? I tried to use "Ingo ...
    pkupcik pkupcik September 2010 Hardware
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ]The Manual chapter 15 covers input at - which is normally locked ... a cunning way of pushing input into #2 zone and the ... , which shouldn't take many lines :)
    na_th_an na_th_an September 2010 Sinclair Basic
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    ... RAMTOP should be set by CLEAR 25599.
    The ... LET put=25629
    3 INPUT "This Program# [0-18] ... GO TO 3
    1000 INPUT "Stack Program# [0-18] ... LET prog=255
    1010 INPUT "Get/Put? [gp] ";p ... is program ";this
    1040 INPUT "Again? [yn] ";a$:
    Battle Bunny Battle Bunny September 2010 Development
  • Your favourite tetris piece?Just playing on my turnarcade machine and suddenly got back into gameboy tetris. I love the little T shaped pieces, but cannot stand the z shaped on…

    ... , you always build almost complete lines with one column missing from ... stick appear, to get four lines at once.[/QUOTE]


    But, if you clear the 25 lines you get the see ...
    mickmog mickmog September 2010 Chit chat
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... , so I combined the relevant lines with your timing code for ... REM Shell Sort
    10 INPUT n: DIM v$(n,1 ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • You've done a man's Job Sir - NickH YSRNRYI guess you're through, huh.... I&#8217;d just like to take this opportunity to thank NickH for the years of wonderful service over at the Your Sinc…

    ... best if I make it clear that I'm leaving completely ... it will be along the lines of writing and/or animation ...
    NickH NickH September 2010 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :
    BORDER p+1:
    INPUT ':
    LET c=PEEK 23556 ... the Quixo variant is not clear about the end game rule ...
    Einar Saukas Einar Saukas October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... routines
    07 - A fast clear screen routine using the stack ... pixel and horizontal or vertical lines
    18 - A set of ...
    ASM ASM October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... ]

    07 - A fast clear screen routine using the stack ... pixel and horizontal or vertical lines
    [B]Sprite based games ...
    Ralf Ralf October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... the input.[/QUOTE]

    OK that's cool. It is clear ...
    ASM ASM October 2010 Development
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... ,49149
    ; ld a,01000000b ; Input (voltage on RxD and DTR ...

    mov dx,3fah ; Clear FIFO
    mov al,7 ...

    mov dx,3f9h ; Clear IRQ
    mov al,0 ...
    ASM ASM October 2010 Hardware
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... ,49149
    ; ld a,01000000b ; Input (voltage on RxD and DTR ...

    mov dx,3fah ; Clear FIFO
    mov al,7 ...

    mov dx,3f9h ; Clear IRQ
    mov al,0 ...
    ASM ASM October 2010 Hardware
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... all, let me make it clear that I am very biased ... a block. Deleteing and inserting lines/code is spot on - no ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... ,49149
    xor a,a ; Input mode
    out (c),a ... /> out (c),a ; Set, will clear when data is ready
    ASM ASM October 2010 Hardware
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... or terminate the list (or clear the last entry as it ... /> ; > ESI = Pointer to sort input
    ; > EDI = Pointer to ...

    lea edi,[direct_temp] ; Clear array
    xor eax,eax ...
    ASM ASM October 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ]The Manual chapter 15 covers input at - which is normally locked ... a cunning way of pushing input into #2 zone and the ... , which shouldn't take many lines :)[/QUOTE]

    See [url ...
    Jonathan Harston Jonathan Harston October 2010 Sinclair Basic
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... :

    [code]
    10 CLEAR 24063
    20 LOAD "" CODE ... ?

    Thanks for your input [B]Fred[/B].
    ASM ASM November 2010 Sinclair Miscellaneous
  • Simple & Portible means to boost PC Soundcard Line Out?Hi Guys, My older computers were very good at driving a real spectrum's ear socket via their Line Out or Headphone socket. My new Dell's sound card…

    ... /> Could a capacitor across the input line eliminate this? I have ... causes the black (or blue) lines thin out but the streaks ...
    BloodBaz BloodBaz November 2010 Hardware
  • LCD interfacingHas anybody interfaced [url=http://mdfs.net/Info/Comp/LCD]an LCD[/url] to a Spectrum? I'm toying with putting together an interface, a small 32x8 dis…

    ... lines, 5x7 font.
    DB 08h ; display off
    DB 01h ; clear ...
    roko roko November 2010 Hardware
  • Programming flash eprom on DIVIDE+Can you test it on DIVIDE PLUS ? [url]http://velesoft.speccy.cz/other/flasher-divide-plus.zip[/url] (This flash utility is WINSTON's flasher for dia…

    ... /> 1 clear 31999:load "rominst" code 32000
    2 input "set ram ... : poke 32002,ram
    3 input "filename with rom image: ";a ...
    velesoft velesoft November 2010 Hardware
<1…19202122232425…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
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    mel the bell on April 21
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    harriusherbartio on April 21
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